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Ancestors: The Humankind Odyssey is a beautiful, ambitious game of evolution. Unfortunately, the sheer initial difficulty, repetitiveness, and discouragement associated with some of the mechanics and replayability will likely limit this title to only those most dedicated to seeing the game through to the end. For a lack of better words, it feels as if this game needs to go through a bit of evolution itself in order to smooth the roughness and make players want to journey through this odyssey.
Despite some initial freshness, Keepers of the Void doesn't add anything substantial to Fury's journey, other than an expensive way to unlock some new armour and weapons.
Fun, nostalgic and easy to pick up, but its lack of variety make it feel rushed and unfinished. This game has the potential to be the Power Rangers, but for now, it has ended up being Bulk and Skull.
Favouring narrative and visuals, Degrees of Separation is a game that you'll either love or hate - with a decent range of puzzles and an almost frustratingly broad set of environments to be explored.
Scarce content removes the "strategy" from "real-time strategy"; this homage to classic RTS games sadly fails to imitate them.
Rich story containing too many tired anime tropes told through tedious text crawls. Combat sequences are fun but are too short.
Overall, I found myself enjoying some parts of the combat and almost all the cut scene dialog but the majority of my experience was filled with repetitive gameplay and poorly integrated platforming.
Damsel's gameplay never comes together, and it's too repetitive to be particularly fun.
A serviceable Mario Kart clone that is fun enough but lacks any real personality and won't challenge most gamers
Despite Appalachia's appeal, Fallout 76 is broken mess of a game that, in its current state, feels nothing more than a shamefully unfinished cash-grab that isn't fit to use the Fallout name.
With so little gameplay and almost no visual flair, the combination of broadly described ideas and impetus on the player to find their own story just don't come together. It's like the bare bones of a game without any of the meat.
Space Hulk: Deathwing Enhanced Edition has a few enjoyable moments, especially in multiplayer, but, despite a few graphical improvements, and some technical fixes, it does very little to improve on 2016's original. The game is simply a old, boring and downright lacklustre first-person experience.
While it has genuinely great moments, Suicide Guy has a few too many bugs as well as being incredibly short. The physics themselves don't always work as they are supposed to, a definite issue in a physics puzzle game. Not a bad game, but not a good one either despite it's high points.
A game full of more than it's fair share of style unfortunately lacks any of it's fair share of substance. It may be worth a look if you are a long time fan of the series but there are much better examples of this style of game for everyone else.
A party game that's fun for a while, but you probably won't be loading it up after your guests leave.
Another mediocre entry in a series that really should be anything but dull, The only thing we're feeling here is ennui.
Friday the 13th The Game makes an attempt at a killing but merely manages to fall on its own machete due to its clunky controls and limited gameplay options.
What should have been an ramp up in excitement for the finale descends into dull, familiar tropes with bizarre characterisation.
A pedestrian episode which does little to shake the feeling that the series is in dire need of a shake-up.
Vertical Drop Heroes is a remake of a browser-based game from the turn of the decade. It does procedural and roguelike in a quick and fun way but ultimately is only for fans of this genre. What it does it does well, but that is limited.