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Thimbleweed Park is excellent, both as tongue-in-cheek homage and in its own right. It's a LucasArts adventure game the way you remember them being, with the same witty humor and, yes, the same sometimes-asinine puzzles. The good and the bad. And really, I don't think fans would want it any other way.
Devil May Cry 5 is a game that delights in setting the bar high up front and then continually one-upping itself with ever-more-ludicrous cutscenes and some of the most stylish combat in the business.
Only a Metro game could get away with wiping two hours of progress and still score this high
Heaven's Vault is rough around the edges, but its sense of discovery and self-fulfillment are unparalleled thanks to its commitment to player agency and its unique language-translation mechanic.
Observation is grander than Stories Untold, more ambitious by half, but equally fascinating and inventive.
Layers of Fear 2 doesn't have many scares to offer, but visual panache and a multitude of classic film homages make for an extraordinary journey—for the right person.
Full of emotion and high adventure, Final Fantasy XIV's Shadowbringers expansion brings MMORPG storytelling out of the shadows. Two great new combat classes, two cool new races, and a nifty system for running dungeons solo round out the experience of FFXIV's best expansion to date.
Control is the culmination of Remedy's entire oeuvre to-date, pairing a top-tier action game with a dizzyingly dense and layered story about the Federal Bureau of Control, and the everyday horrors within. It's so good, you might even stop asking for Alan Wake 2.
Doom Eternal kicks ass. It's smarter than it looks, faster than it looks, and somehow even more fun than it looks. A triumph—except for the platforming.
Tetris Effect is gorgeous, and I only wish it cost less so that people wouldn't see $40 for a Tetris game and scoff. It's not that it doesn't deserve $40. Quite the contrary. It's merely difficult to convince people.
As someone who’s already sold on VR, I think Alyx is a hell of a good time. I put in four or five hours straight on Saturday (thanks to Dramamine) and few VR games manage to hold my attention that long. But I don’t think it’s the revolutionary new experience that people might expect, particularly people who owned a Vive or a Rift and have been living in this future for a while.
Resident Evil 2 ($60 on Humble) is more than just a remake. It’s proof there’s room for Resident Evil in the modern horror landscape—and without compromising the core of the series the way Resident Evil VII did
Into the Breach provides the same satisfaction on a smaller scale. It’s turn-based tactics distilled, a bite-sized version that still manages to have deep and complicated combat systems to discover within its otherwise-limited scope. Turns out, that’s exactly what I want.
OlliOlli 2: Welcome to Olliwood is the Tony Hawk's Pro Skater 2 of side-scrolling skateboarding games. And yes, that's a good thing.
Nearly impossible to purchase for over a decade, you can now play Grim Fandango and understand why it's one of the best adventure games ever made.
Far Cry 4 is a fantastic thrill ride, but it's going to feel awfully familiar to fans.
Dragon Age: Inquisition has some utterly amazing moments, but they're padded out by a fair amount of ho-hum filler.
Alien: Isolation has its issues, but by-and-large it's the best stealth game of the year and a stunning tribute to Ridley Scott's universe.
Defense Grid proves it's still the best tower defense series on the market, but that's mainly because everyone else stopped trying.
The Book of Unwritten Tales 2 is a reminder that while Telltale may have usurped the adventure genre, great traditional point-and-clicks can still be made.