PCWorld's Reviews
As the millions of people still streaming into the game show, if Blizzard sees Battle for Azeroth as a struggle to keep our hearts and interest, it's clearly already won.
The Elder Scrolls Online will never feel like a proper Elder Scrolls game for many people who flock to it, but while we wait for whatever comes after Skyrim, it's a damn fine way of passing the time.
Yakuza Kiwami 2's soap opera story doesn't have quite the same impact as its predecessors, but a much-needed engine upgrade catapults the series into the modern era and makes for a much smoother experience.
Suffice it to say, Mortal Kombat 11 is excellent if you’re in it for the story, and a solid fighting game underneath as well, but the experience is marred by rough edges. Given the state of NetherRealm’s last few games on PC, I’m not sure we could’ve expected much more. If anything, this is an improvement.
Dinosaur-soldiers, character customization, and strong storytelling help Age of Wonders: Planetfall get over the early-game onboarding hurdles and micromanagement woes.
A Plague Tale: Innocence would benefit from less busywork, but the grisly scenery and the sibling relationship at its core help make up for any shortcomings.
Forager simply does away with any pretense. It’s incredibly successful at what it does, and by that judgment I’d recommend it. That said, I was relieved when I finally hit max level and the bonds broke. I Alt-F4ed and uninstalled it.
Ancestors: The Humankind Odyssey is an impossibly ambitious game, attempting to summarize the whole of human evolution into the span of a few hours—and succeeding to a surprising degree.
While it bears surface-level similarities to Fallout: New Vegas, Obsidian's created a deeper and more meaningful role-playing experience in The Outer Worlds.
Call of Duty: Modern Warfare tries to be a serious commentary on present-day conflicts, but is mostly just another Call of Duty game by nature of the series's longstanding blind spots.
Planet Coaster was already excellent at release, but an entire game’s worth of content has been built atop it in the ensuing years.
Jedi: Fallen Order borrows liberally from other games, but a strong supporting cast, clever level design, and a cute little droid companion make Respawn's Star Wars story more than the sum of its parts.
the Wisps is more than the sum of its parts. Is it just another Metroid homage, one among many? Absolutely. I think it’s one of the best-playing, sure, but it’s still well-trod territory of late.
Did you like Wolfenstein: The New Order? If so, you'll probably like this standalone expansion.
With Project CARS, the simulator aspects are co-opted and somewhat compromised by a desire to simultaneously appeal to the arcade racer crowd - without actually being an arcade racer.
With a bit more narrative care, Dying Light could've been a classic of a zombie game. Instead, it's merely a few steps in the right direction.
Resident Evil HD is a great remake, provided you contain the nostalgia to enjoy it.
The Crew is a fantastic tribute to American car culture, but not a fantastic racing game.
Never Alone is a fairly ho-hum platformer with an intriguing hook—the culture of the Alaskan native Inupiat people.
This ultra-hard stealth game kind of feels like it came out ten years ago, but in a good way.