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GameWatcher

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817 games reviewed
73.9 average score
75 median score
49.7% of games recommended

GameWatcher's Reviews

Apr 17, 2014

With the amount of great action games on the market there is simply no reason that you should give Yaiba: Ninja Gaiden Z a try. It is a shoddily made, awful mess.

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2.5 / 10.0 - Raven's Cry
Feb 20, 2015

It's the worst game of 2015 so far, and it'll probably hold that title until Alone In The Dark: Illumination comes out. Avoid, please god avoid.

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3 / 10.0 - The Inquisitor
Feb 15, 2024

Praying in Vain

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Jun 13, 2018

I really hate tearing down games because nobody sets out to purposefully make a bad game and people put passion and effort into Nobunaga's Ambition: Taishi, but not only does this game fail on its own merits, the fact that this is the 15th entry in an acclaimed series makes it even more disappointing. The way it tries to hide its lack of depth is almost insulting, and not even a decent character system can save it.

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3 / 10.0 - Inmates
Oct 4, 2017

Inmates had ambitious intentions and a few good ideas, but these were not executed well at all. Fear and thrills were extinguished by the questionable 'shaking head' effect and the game's puzzles remained overly simplistic and did not feel challenging or rewarding to complete. In addition, I encountered a number of bugs that stopped me from progressing, at points. While this game may be attractively short for some, I cannot recommend the experience.

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3 / 10.0 - Umbrella Corps
Jul 3, 2016

How bad does a game have to be to lose “Resident Evil” from the title?

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Bedlam is a neat concept that has managed to result in a game that's utterly bankrupt of creativity, polish, or fun. It's a game that went so wrong at every turn that it makes you just feel bad for its developers. There's nothing here but a bunch of half-hearted references and wistful nostalgia for old video games, both of which you can get plenty of for free on the internet.

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Aside from the odd moments where Magic's innovative ruleset is allowed to shine, this entry feels like a complete cash-in, forcing players to rely on their wallets, not their wits. Long term Magic fans will want to avoid Magic 2015 to avoid utter frustration, whereas newcomers should look further into the Duels of the Planeswalkers' back catalogue for a more appropriate and fulfilling platform for inauguration.

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3 / 10.0 - Quest for Infamy
Jul 10, 2014

It's a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display – for instance, the hand-drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for – yet it's impossible to root for a game that makes such a critical misstep.

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Jan 22, 2015

This is a game which clearly values quantity over quality and is worse off for it, leaving you with the lasting impression that this was a team over zealously trying to make up for a failed crowd funding project. There may well be a half-decent game lurking beneath the facade of tired jokes and nods to RPG tropes and stereotypes, which Citizens of Earth then insists of portraying anyway, however it's far too caught up in its own bravado to realise it.

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3.5 / 10.0 - Struggling
Aug 27, 2020

If you like overcoming frustration, maybe you'll find something worthwhile. I don't.

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3.5 / 10.0 - Terrorarium
Jul 27, 2020

I'm just a mean green (grand)mother from outer space and I'm bad

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3.5 / 10.0 - Croixleur Sigma
May 12, 2014

Depth isn't normally the genre's strong suit but that said, some form of story - one not completely devoid of personality or entirely too reliant on the cheap tricks showcased here - surely isn't too much to ask for. For all Croixleur Sigma can be quite challenging - particularly towards its Story Mode's end or within Challenge Mode - no real skill is needed to succeed, and it's lack of variety and intrigue make this feel like a wasted journey west.

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Dec 20, 2022

The horror is the least scary thing…

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4 / 10.0 - The Commission
Aug 30, 2018

An interesting concept is let down by some pretty glaring gameplay flaws.

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Feb 15, 2018

Dynasty Warriors 9 suffers from a lot of issues, most stemming from the terribly implemented open-world. Assets are reused, it's buggy, repetitive, bloated, empty and bland. These shortcomings are made all the more painful by the obvious potential this game had, and how fun the base combat can be once players waded through all the other nonsense.

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GameWatcher
Bogdan Robert Mateș
4 / 10.0 -
Feb 25, 2019

Bannermen's appreciation of genre greats can be easily seen through the cracks in its shoddy construction. However, in between a single faction with a small, uninspired roster, bland story and writing, and very few options in terms of tactics and strategy, it's tough to recommend. As rooted as it is in the genre's past, it's nowhere close to mastering what made RTS titles of yore great, ultimately being just a flimsy, soulless imitator.

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May 29, 2017

More like Wasted Journey

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Nov 28, 2017

Way of Redemption is all there technically and functionally, but it's empty and short on content. Every moment spent playing, the obviousness of it being an attempt at a forced e-sports success hangs over the experience, which is pretty dull to begin with.

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4 / 10.0 - 2Dark
Mar 10, 2017

No, it's not a sequel to that terrible vampire stealth game. That would've been preferable

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