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Compulsion Games' Contrast hints numerous excellent ideas but in its hasty execution, fails to deliver almost any of them.
Shadow Fall's multiplayer singlehandedly makes it a worthwhile purchase. A couple of things keep the mode from being truly great, but given the state of the competition this year, Killzone's multiplayer deserves to carve a wider niche.
A Link Between Worlds boasts excellent characterisation and spacial design. Even a too-shallow difficulty curve can't hold this long awaited entry back.
A superb and detailed imitation of TV football, an occasionally exciting gameplay experience, and what can feel like an exercise in monetisation from EA.
While its arcade-style gameplay is enjoyable, LocoCycle is wrapped in racist, lowest-common-denominator presentation that doesn't succeed at being funny or scandalous.
NBA Live 14 delivers an unambitious, sporadically exciting basketball simulation held back by its slavish adherence to replicating the televised game.
PowerStar Golf doesn't reinvent the golf-game wheel, but it's a pleasant, laid-back diversion with a fun design sense and great camera controls that outweigh its relatively inoffensive microtransaction system.
The focus on action for the first half of the episode takes away from what makes this series great, but the exceptional tone, and excellent storytelling still deliver. Clementine promises to be a unique and compelling protagonist, and Telltale has the potential here to make the most important game in the zombie sub-genre. [THIS REVIEW CONTAINS SPOILERS]
Beautiful art style, well rounded characters, familiar humour, and heart. At first glance, Broken Age is a visually stunning, polished homage to the adventure games of the past. But it's over all too quickly, without enough challenges to satisfy, or enough innovations to drive the genre forward.
The Banner Saga is an absolutely gorgeous, engrossing RPG that features well-balanced and pleasingly tactical turn-based combat. It's a linear journey, but one that's definitely worth taking.
Liberation is so-so, a cheap yet only moderately fulfilling title that throws back the curtain on the elderly systems of the Assassin's Creed franchise pre-Black Flag.
Tomb Raider: Definitive Edition's enhancements are cosmetic-only so the flaws present in the game's last-gen version are still present. Even so, it's a great game made greater, so for those yet to play it, this is the version to get.
Might and Magic X is an unabashedly old school RPG experience that, despite one or two high notes, often only serves to remind us why so many of these mechanics were relegated to history.
Dadliest Catch is a wily, outstanding title in the vein of infamous freeware QWOP. With awkward controls, volatile physics and formidable environmental puzzles working in compelling harmony, Dadliest Catch makes the player the architect of physical comedy in a brilliant and idiosyncratic way.
Blackguards is a strong RPG with top-notch tactical combat that's let down by some needless complexity and less-than-convincing voice-acting.
Episode 2 contains all the elements we've come to expect and deeply admire from a Telltale series, but it's too thinly spread to achieve top marks.
Max: The Curse of Brotherhood is visually appealing and excellently paced, but its frustrating controls and legacy assets peg this as a game released a little prematurely.
To the player willing to take the game at a slower pace, with a focus on pure stealth and without the artifice of in game assistance Thief will deliver the goods. For everyone else the reward may not be worth the effort.
The fifth entry in the Donkey Kong Country franchise, Tropical Freeze may not contain many surprises, but its an expertly-crafted game with an excess of personality.
Strider is basic fare to snack on between larger courses in the release schedule. Double Helix has easily attained its unambitious goals.