Pixel Dynamo
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All substance, not enough style
A dark one but a good one
Ubisoft Montreal could have made a bold, brave statement as to what a hardcore, competitive multiplayer shooter should be all about. For all the joy of its exceptional gameplay, Rainbow Six Siege is suppressed by a lack of commitment to what makes it great.
The number you have dialed has been disconnected
Iron from Ice makes gold from GoT
A Paws-itively Claw-some way to whittle away some time
Like Blade Runner, Transistor may need a Director's Cut to achieve its full potential
Child of Light offers so much more value than the price tag denotes. The bittersweet story is articulated in an incredibly innovative way, the art-style and animation are striking, all topped with a hauntingly beautiful soundtrack, and elegant combat system. There are lots of 'full-price' games out there that have embarrassingly less to show. I don't think you could want much more, this is unless you're partial to the more typical titles under Ubisoft Montreal's belt.
Star Wars Battlefront is remarkably beautiful. So much so that I genuinely believe it is the best realisation of the Star Wars universe we have ever seen in a video game. But it also feels empty. Simple, stripped back shooting is great in a game with tons of ways to play, but when it's confined to what feels like only two fully-fledged game modes, and the metagame is taken back to bare bones too, it begins to make you wonder if there's actually much there at all.
Garden Warfare 2 looks great, boasts a huge roster of inventive characters and contributes much to the social shooter genre. Single-player and PvE content is lacking, however, and this exacerbates the already glacial pace of progression.
Those of you looking for something different should welcome Dropsy with open arms.
With a tighter, more engaging narrative and some new, creative challenges, League of Explorers is arguably Hearthstone's best adventure to date. Excitingly, as it will take time for players to get to grips with the new cards and mechanics, the true, buried treasures of League of Explorers might not be unearthed for months yet.
The story's dark undertones are never fully realized, but despite a fairytale ending, King Graham embarks on another worthy adventure filled with clever puzzles and endearing characters.
Stylistically, Punch Club is a delightful tribute to '80s pop-culture and underdog sports dramas. At its best it's as exciting as watching a real sporting event and rises, believe it or not, to the level of interactive poetry about the struggles and temptations of everyday life. At its worst, it's a slog and a chore with little to keep you going but abstract icons indicating progress amid frustrating setbacks.
All the intangibles, streaky in the clutch
Let's hear another one
Worth sharing with your bros.
The ride may've been short, but it was filled with entertainment along the way. Assembly Required manages to pack in a lot in such a short space of time. Whilst the surprise launch left me faintly surprised rather than overjoyed, episode three now can't come soon enough.
Thanks to its short nature and stellar scripting, Minecraft Story Mode continues to throw haymakers. The action is ramped up once more in episode three, ending with a conclusion that nearly conjured up enough of a spectacle to be worthy of ending the whole series – if it wasn't ever so slightly rushed.
Family-friendly but not childish, in-depth but not self-obsessed, Minecraft: Story Mode's actual story is consistently stellar, if not spectacular, over all four episodes.