Gadgets 360
HomepageGadgets 360's Reviews
Steep is only worth bothering with if you’re really itching for some extreme sports flavoured gaming on the PS4, Xbox One, or PC. For everyone else, your patience might be rewarded with a better (and likely cheaper) game months later.
As it stands, if you were expecting The Division: Underground to do to the game what The Taken King did for Destiny, you're in for a massive disappointment. With no meaningful additions to its lore, it's a slog that tries to play up the game's great combat but does very little to make the proceedings feel perceptively different. Unless you have a ton of friends still playing it, you're better of avoiding the first expansion to The Division.
As it stands, Infinite Warfare is a mixed affair. The single-player is entertaining enough to keep well worn gameplay mechanics from getting stale, while the multiplayer and monetisation model are glaring points of concern.
If you have the bandwidth or are able to import Dead Rising 4, it’s well worth the hassle. Otherwise you’re better off waiting until it’s cheaper or available offline.
While there’s fun to be had in FIFA 17, it’s nowhere close to what it should be. Some fundamental changes to the moment to moment gameplay are detrimental to the overall experience and The Journey mode falls flat. Rather, it’s padded in all the wrong places. FIFA 17 isn’t the best effort from EA but it isn’t the worst either. There is a better football game this year, and it isn’t from EA.
[T]he UEFA Euro 2016 expansion for PES 2016 brings very little to a seven-month-old game, and that's unacceptable. But hey, at least it's free.
Severed on Nintendo Switch is not the best way to play the game.
With the right weapon, there's a sense of dominance the game awards you with, and as you decimate your opponents, it feels rightly satisfying. By striking the proper note between challenging and fun, Good Robot manages to craft a game that is rewarding in its achievements.
For what it's worth, the AI is designed intelligently and adapts quite well. It is good at identifying your weaknesses and responding with a force that stresses on those points. At the same time, it never makes you feel that you couldn't have averted the disaster and plugged in the holes, which is proof of a well-programmed difficulty curve. Outside of its lacklustre campaign, Ashes of the Singularity has the framework for thoroughly engaging matchups but the final product fails to land a convincing argument.
The largely solitary experience of No Man's Sky is monotonous, easily frustrating and loses its charm way too early. For a game with the promise of all the wonders of the universe, it delivers so little.
So if you're looking for your fix of Star Wars, Lego Star Wars: The Force Awakens might keep you occupied. Unless you've played any game in the Lego series prior to this. Recommended for die-hard Star Wars fans and newcomers to Lego games only.
Nonetheless, persist and you'll bear witness to a sound narrative pay-off, a rarity in the world of gaming these days. Recore's story isn't particularly original, but it's paced well enough to keep you playing, and in our case, power through its more glaring problems. As it stands, Recore is a flawed, albeit fun, game that could have benefitted by a longer development cycle. You could do worse, you could do better, and for now with Recore the overall experience is rather middling.
Unless you're a hardcore Assassin's Creed fan, the stellar art direction and a unique setting isn't enough to warrant purchasing Assassin's Creed Chronicles India at the moment. There are makings of a good game buried underneath, but you're better off waiting for a price drop or the inevitable retail release later this year.
As it stands, you can do better than this year's Need for Speed. Sure, it possesses all the traditional EA spit and polish we're used to what with a punchy soundtrack and fantastic production values, but they do little to elevate one of the lesser entries in the franchise.
As it stands, Rainbow Six Siege is a game with some fantastic moments brought about by smart design choices. The problem is, everything else around it isn't what it should be, making this an experience you can postpone till an inevitable price drop.
At its core, Hitman is a worthy entry in a series that's been consistent. However it's hamstrung by way one glaring problem. The game's need to push you online and punish you for playing without an Internet connection is appalling. Coupled with frequent server disconnections, there's no way we can recommend Hitman at this point in time. Hopefully IO Interactive and Square Enix get the message from the slew of negative customer reviews on Steam and public forums and fix things. Until then though, you're better off waiting.
Unless you're the sort who quotes dialogues from the movies verbatim, fantasises about Princess Leia, and speaks like Yoda, you can safely pass on Star Wars Battlefront.
All of these issues plague what should have been a solid role-playing game. Its design, combat, and missions are enjoyable but are undermined by the lack of polish and finesse that we've come to expect from a game bearing the Final Fantasy name. Having said that, if you do manage to look past Final Fantasy Type-0 HD's surface flaws, you're treated to a substantial 30-hour odd campaign that's entertaining despite of it being better suited to a handheld console. Considering that this is a full priced game however, its shoddy production values makes it tough to recommend to anyone who is not already a fan of the series.
DMC and Bayonetta games have always had a distinct personality, and Final Fantasy, despite leaning towards real-time action combat in recent titles, has always placed its strong characters, meaningful RPG systems and sprawling stories front and centre. Stellar Blade doesn't do that. Shift Up has also clearly tried to appeal to a certain sensibility with its lead character design. However, a protagonist provocative on the surface, but completely unremarkable in every other layer beneath can only carry the allure so far. Eventually, Stellar Blade is held up by its fun combat and slick presentation, but it's consistently held back by almost everything else.
The companion system adds meaningful decisions and choices and attempts to add depth to every character in the game. The diverse set of weapons and tools at your disposal always keep combat fresh and engaging. And the game's evocative setting and its colourful cast of characters always push you forward into the story. Rise of the Ronin is clearly lifting above and beyond its weight-class, and you can see it wobbling at the knees. But to its credit, it never crumbles under that load.