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Overall, even if the engine ran smoothly and the bugs were squashed, Sonic Boom: Rise of Lyric wouldn't be that great of a game. As-is, it's an unfinished mess, astounding only in how rapidly you can count its flaws.
If you're picking up an Xbox One and you're hard pressed on deciding which launch game you should pick up, we'll make it easy for you; give LocoCycle a pass unless you really want to spend a few hours playing a game that's memorable for all the wrong reasons.
Mario Party 10 feels like waiting in a line that never moves forward. It's completely possible to go through an entire match as a passive observer and still win first place. Occasional mini-games spice things up but their appearance is far too rare. Don't RSVP to this party.
Gods Will Be Watching strives to be meaningful. The story ruminates on how hard it is to find purpose in a world where things are often outside of our control. Many may never get a chance to appreciate that message, since the game ruins its own potential. At no point does Gods Will Be Watching make the struggle worth the effort.
While Sacred 3 isn't a broken mess, there are few redeeming qualities to be found. Linear levels, repetitive enemies, meaningless progression, and insulting voice acting add up to a dreary mechanical exercise. There are far better options for action RPGs than Sacred 3.
With the way it looks and how simple it is, it's easy to think Knack is a game for kids. And while that may be the intent, it doesn't make Knack any less dull. Whether you're five or 25, Knack is boring throughout its 10-hour duration. If you're looking for something to introduce you to the PlayStation 4, there are far better options than Knack.
You don't need to be the clairvoyant Madame Webb, who first appearance was Amazing Spider-Man 210, to know that Amazing is anything but. The various game crashes, audio glitches, and unceasing loading make up an additional catalog of do-not-want, but it's really just how diminished Spider-Man is that hurts. The anemic plot and the oft-repeated zingers give us a pencil sketch of the great Spider-Man, when he deserves to be inked and colored.
This Olympic outing does a few things right, but you're left with a frustrating experience that's simply no fun played alone. Bringing some friends will make things a little more fun, but the appeal only lasts so long. There's clearly potential here, but these games will never be more than easily discarded novelties until the developer's fine tune the controls and embrace the creative craziness of Dream Matches. Here's hoping Mario and Sonic bring their A game next time around.
The few moments where Murderd: Soul Suspect actually makes good on its supernatural potential aren't worth slogging through the rest of the game for. It's trying to be a gripping murder mystery, but never really knows how to get there. This is one you should probably just leave for dead.
WWE 2K15 has attempted to create an authentic wrestling experience by slowing the pace to a crawl, and the result is a boring and unsatisfying. WWE 2K15 loses sight of what makes wrestling fun in the first place: high thrills, meaningful momentum changes, and unsuspected surprises. While it's fun reliving past rivalries, the stripped down create-a-superstar, laggy online, and lackluster career mode pin this year's game into a submission it simply can't break out of.
The odds are almost always stacked against you, and the repetitive conflicts they never seem like a fair challenge. The story's breadcrumbs are more often than not eaten by the birds, or perhaps the game's figurative bugs. There's not enough material for the spark of creativity to ignite, and Betrayer never finds its focus. This mix of ideas just never properly congeals. Uncovering mysteries and vanquishing foes while building up your repertoire and knowledge should be fun, but wandering this world is often little better than performing listless chores.
While it's a big improvement over last year and a clear step in the right direction, NBA Live 15 forgets that basketball is a team sport. Dunks are overpowered, rendering ball movement and teamwork pointless. Hopefully further refinement can produce a great basketball game in the future, but for 2015, NBA Live's advances are still overshadowed by flawed fundamentals.
So many moments in The Curse of Brotherhood are hampered by a sense that a square peg is being shoved into a round hole. All of its great ideas are dwarfed by the fact that it doesn't feel good to play. The game tries to make invoke a sense of creation, but it's more akin to fumbling in the dark.
It's one culminating scene in an episode that should have been filled with a lot more of them. There's a part in the episode when Clementine is dreaming that she's with Lee as her younger self. She's wondering why things have to be the way they are and you can clearly see he's just as confused as she is. Within a few minutes, it's obvious that they need each other. The most condemning thing we can say is the dream reminded us of everything missing in the episode; if only we cared as much as Lee and Clementine used to care about each other.
With an asking price of nothing, it's not unreasonable that Warframe charges for things, but when the game's main hook is getting more loot, it slowly becomes frustrating running into so many roadblocks. Even with your warframe's athletic prowess, the nondescript missions don't offer enough to put up with the waiting, and there certainly isn't a strong reason to part with a credit card.
Yet nearly everything good about Gat Out of Hell has been done better in the main games. We remember laughing out loud during the last two Saints Row outings, but couldn't even muster a chuckle throughout the duration of the expansion. If you're absolutely desperate for more of the third-street Saints, this jaunt into the underworld will just barely suffice, but most will be better off waiting for the next, and inevitably more fully-featured, sequel.
Xenoverse is worth a recommendation for diehard Dragon Ball Z fans interested in participating in the story. Seeing your own created character interact with legendary moments from the anime is satisfying, and it's fun to witness characters like Nappa and Goku become allies. However, the shallow and repetitive gameplay lacks the same impact, and the long grind is a heavy burden. Those without such a strong attachment to the franchise may not be able to stomach the compromise.
All in all, this eagle has landed on some seriously shaky ground. Short, boring, and reeking of "been there, done that," this first episode in the series feels like a poor value as a one-off $9.99 purchase or as part of $29.99 season pass. However, if you're looking for a helping hand to get to level 50 outside of grinding through the main game, you can at least count on racking up a few PP. Maybe future episodes will aim to make our stay in Los Perdidos a little more exciting.
Leveling up dragons and replaying for ranks and leaderboard score might be enough to garner Crimson Dragon a cult following, but for most people the bungled core mechanic is a deal-breaker. This dragon might fly, but it never truly soars.
Jazzpunk ends up being scatological and surreal, but it's not sublime. Like Meatloaf says, two out of three ain't bad. But when's the last time anyone listened to Meatloaf? Jazzpunk is funny in its own peculiar way, but that's about all it is.