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Musynx shamelessly copies the formula of hitting falling notes to create a song as you go, but that's hardly a bad thing, even if it lacks innovation and the style of its predecessors. What it lacks in creativity, it makes up for with the breadth and depth of a massive, unprecedentedly varied soundtrack.
Even if it’s not the most polished experience, Gal Metal puts on a rollicking show full of heart, friendship, and heavy metal.
Just Dance is a very creative game, and a lot of fun, but to get the most out of it, you'll need to open your wallet for the Unlimited Experience, and put in a lot of practice. If you can put in the patience and the money, Just Dance has the style to make it worth your while.
Pianista is the music game equivalent of attending the opera. It may not be the most comfortable or novel environment, but if the content has been engrossing and inspiring people for centuries, then it must be doing something right.
Taiko no Tatsujin on the Nintendo Switch will likely find itself in consumer limbo in North America - the lack of a way to purchase the TataCon locally will likely drive away some dedicated players, and the $50 price tag might drive away new players. That's unfortunate because the overall Drum 'n' Fun package is very enjoyable if you can accept a few minor setbacks. Drum 'n' Fun might not match the arcade version pound for pound, but it's a faithful version picked ripe from Japan and has a lot to offer to rhythm game fans on the Switch.
Guitar Hero Live introduces some really interesting ideas to the stagnant plastic-guitar genre, but the completely baffling refusal to offer piecemeal track/album/pack purchases and a reliance on a free-to-play model with, at best, rentals of songs brings it all to a screeching halt. Rock Band 4 might be more of the same, but it's the same functional, music-filled game we fell in love with. The gutted Guitar Hero Live, on the other hand, is considerably less of the same.
Through the title's launch period on Steam, Akihabara is $5.94 (10 percent off normal price), which is well worth the overall package. The title is solid all around, and is a good match for puzzle fans looking for something new or rhythm fans looking for more timing mechanics in the puzzle-rhythm hybrid of games. Akihabara has vibrant art, chill music and scoring that takes a bit of time to master, making it easy to recommend for bursts of puzzle gameplay.
Patapon Remastered is a great and addicting gameplay experience. The rewarding boss fights make up for some of the weaker levels and the sound and visuals fully cement Patapon as a great remaster. However, the bad first impression, occasional difficulty spike and lack of instructions hold it back from being outstanding.
If you're looking for a new experience and you're a hardcore fan of the rhythm genre I say give it a shot. If you're looking for a true RPG experience or a deep challenging rhythm game, search elsewhere.
The Just Dance series had its shine all this time, but to continue doing so it must reinvent itself if it wants to evolve again, even if that means structural changes that surely will bring controversy and risks.
Groove Coaster is a lot of fun, but the Steam version's song list lacks the massive variety and replay value seen in the arcade or even the mobile versions. The core game is still an enjoyable experience, but until all the DLC is out, enjoying Groove Coaster to the fullest could be a very costly endeavor.
The entire package seems like a bold statement by Harmonix and Mad Catz. From the superior quality of the equipment to the shocking level of support for their past offerings, Rock Band 4 makes it very clear that the music genre can still shine as much as it did in its inception.
A solid entry in the series, but takes several steps back that are bound to alienate long-term fans of the series, and quickly put off anyone who isn't already a devout Miku convert.
Just Dance 2017 is a definite step up from the previous games in the franchise and offers much more to players. Many changes have gone into making it a great title which I would definitely recommend. Play it with friends or in World Dance Floor mode because that’s the best way to experience the game. The songs are great, the modes are better and the interface is a step above last year's.
In the long run, Riff Racer is a very competent title that places a couple eggs too many into the procedurally-generated basket of game mechanics.
Rock Band Rivals is a more focused and diverse version of Rock Band 4 on all fronts, even if it does have a high price point with no new tracks. Harmonix has done well in tweaking the original game for the past year and Rivals is a great extension of this. With new ways to play and new ways to keep people coming back, Rivals is in a lot of ways what Rock Band 4 should have been when it came out. If you still have the desire to bust out your old plastic instrument but for some reason haven’t done so yet, Rivals is a great time to jump back in.
Overall I enjoyed my time with Deemo. The story is heartbreaking, the art is interesting, and the music is outstanding. Personally I'd recommend giving the game a shot on the phone, and if you find yourself hooked, invest. Don't expect much new in the field of rhythm gaming from Deemo, but it's fun and familiar, and a good little time waster. If nothing else, watch the cut scenes if you can and enjoy the story.
So, overall the gameplay of Amplitude has been quickly and easily transported to the new generation, with some nice new touches added in by Harmonix. Gamers who loved the original will be re-addicted quite quickly, but one thing will nag at the back of their mind the whole time, and that is that the songs brought in the new version of Amplitude are simply not up to par with what we've seen before.
Overall, Dance Magic is a solid title - what it offers is satisfying in bursts of gameplay, but nothing it does excels over similar rhythm game titles. It’s actually fairly involved for a rhythm game at this price point, but, at the end of the day, it is a three-year-old game and its longevity might be questionable for seasoned players of the genre. It can easily scratch the itch of someone looking to sink 3-5 hours into a reasonably-priced music title, but don't expect Dance Magic to shake up the genre.
PaRappa the Rapper Remastered does an okay job of bringing the classic forward. The gameplay definitely feels easier and looks prettier than previous versions, though one of the six songs is still fairly difficult. Combine this with only some of the graphics being upgraded and you have a decent game. Great if you want to relive the game you loved or see what this classic is like, but otherwise it does not have the funky flow.