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While Industria’s atmosphere certainly nailed what it was going for, the monotonous gameplay and rushed story left me dissatisfied. Still, I loved the ambiance and backdrop, and I wouldn’t mind if Bleakmill took another crack at it – the rest of this world just needs a few more cogs added to its machine.
Card Shark features an attractive art style, subtle writing, and a promising premise. But I couldn’t get past my dislike of the core gameplay encounters and the endless teaching segments. I applaud the effort to pull together a unique concept, but the accompanying frustrations mean I have to discourage a sit-down at this particular table.
The good news is future updates can address most of my more minor gripes, but the game is an unbalanced mess at release. Developer Saber Interactive’s commitment to fan service is commendable, and die-hard Evil Dead fans will find this release enjoyable. However, it’s hard to see the lasting appeal for the rest of us.
I initially thought that Kao the Kangaroo would, at the very least, be a great recommendation for younger players. Then I remembered that I and generations of kids cut their teeth on games like Mario, Crash Bandicoot, or Ratchet & Clank – kid-friendly platformers that still offer plenty of mechanical depth, polish, and design creativity. Children are much more capable than we sometimes give credit for, and Kao’s by-the-numbers design would likely bore all but the most nascent of gamers. Kao the Kangaroo isn’t a total disaster by any means. It just feels aggressively average and forgettable which, sadly, has been the case for the mascot for years.
LKA made the best recreation of an Italian setting I’ve ever seen in a game and I wanted nothing more than to enjoy it. However, LKA’s love of Italy is the only warmth I felt in Martha is Dead. The rest left me feeling as cold as Giulia’s dead sister.
Hacking and slashing with friends is always fun, but Dark Alliance has too many problems to recommend when so many other cooperative experiences offer more
Most Awakened Abilities are fun to use, but puzzles are boring because they're such a breeze to complete
This remake successfully preserves the Destroy All Humans experience, regardless of whether it's fun or funny today
This remake successfully preserves the Destroy All Humans experience, regardless of whether it's fun or funny today
Issuing orders to your team is fun, but your movements are sluggish and the combat encounters are uninspired
The novelty of traversal doesn't last, leaving you with a generic adventure inspired by Metroid
Warcraft III was a great game, but I struggle to find a reason to return to it in this form. Reforged has a laundry list of bugs, lack of polish, multiplayer options markedly amiss from the original offering, and uninspiring new assets
Exploring small towns is still fun and rewarding until you have to engage in battle and dialogue. Then it falls apart
Playing with friends can be fun, especially when stealth is working. But whether the game "works" is the key question at all times
My Friend Pedro is a fun little bloody romp that gets tripped up too many times by its frustrating controls
The video game adaptation of the popular show emulates the '80s aesthetic well, but the action is boring and the missions rarely push you to do more than move from point A to point B
Surprising moments succeed at sending occasional shivers down your spine, but the game doesn't bring you deep enough into its world to inspire fear
Despite a fun concept at its core, the characters and story don't pull players in as events unfold
Neither the racing nor the crashes do enough to make this title standout
The fighting and visuals of the Rangers (and Goldar) are decent, but the modes, unlockables, and incentives to keep playing are limited