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You can now run Crysis, but you shouldn't bother running this version at this current state, because Crysis Remastered deserves better than this!
The game had a lot of potential and some really cool ideas, but it messes up so badly with the janitor and some clunky design that it’s virtually irredeemable.
A basic action RPG that's not without it's charm. Boss fights are an interesting mix of action and bullet hell, however the rest of the game is simplistic and becomes tedious. Players who aren't already familiar with other Touhou games may find this difficult to get in to.
Virginia is the only thing which prevents itself from achieving greatness, as it tries to imitate a TV show, while attempting to abandon the fact that it’s a videogame. As previously stated, a combination of videogame mechanics, with a structure and direction of a TV series, is borderline impossible and Virginia is a great example of that.
The experience of Dear Esther would be identical if it was presented as a short story, or an on-rail VR video. The lack of interactivity only further exposes the flaws which have been created through forceful transition of Dear Esther from paper into a videogame format. But despite all its flaws, it is still an interesting ‘thing‘ to experience, especially if you want to see the beginnings of the walking simulators first hand.
It’s a pretty good concept and theme, and the most stand out feature of Tom vs the Armies of Hell is its sense of humour surrounding this. The writing is top notch, and the narrated cut scenes I found to be a surprising hit. It’s a shame the actual gameplay sections only feature text dialogue,
The Technomancer is an overwhelmingly average title, filled with questionable design choices, and agonizingly painful, roller coaster-like difficulty.
A great time waster, enjoyable in short bursts. However for some, 15 minutes of gameplay on day-to-day basis, may simply not be enough, and unfortunately that's all that Catlateral Damage has to offer.
I found the tone was dropped a touch due to the shooting sections, and some of the more frustrating dialogue and choices created a rather chaotic experience. It’s also a damn shame that the game holds back on the investigations, since they're the best thing about this series. Hopefully episode three will be a little less silly and start playing to its own strengths.
Dreii, while not being exactly revolutionary or groundbreaking, is a resolute and competent title which unlike other games of the puzzle genre, allows you to challenge its levels with a friend. However, it's a game which has been clearly designed for touchscreen devices.
Sitting at an hour and a half with little replayability, it's a struggle to recommend. I did enjoy the story, and the gameplay shows some creativity, but it has an air of lacking content and unfinished design, and at £6.99 I'm not sure it's worth it.
Poncho is a game based around an interesting concept, but the execution of the title is so poor and inconsistent, you spend more time respawning than actually playing
Ultimately, Soul Axiom, is a title of an eerily odd nature. It seems destined for greatness, but instead of pursuing it through excellence of execution, and simplicity, it strives for elaborate complexity it doesn't quite comprehend.
With the 3rd Kung Fu Panda movie just around the corner, we are greeted with the latest videogame instalment. Taking inspiration from the likes of Super Smash, will Legendary Legends offer the depth to satisfy both younger and olders alike.
Tachyon Project, suffers from exactly the same issues Super Toy Cars did, and even though these are two completely different games, they both lack quality in exactly the same places.
Wayward Manor, despite offering some cheap thrills, is irrefutably unpolished and lacks the variation, complexity and challenge that could have made this game a genuine treat.
I'm ambivalent about its intentional uselessness as a means of creating humour, and the objective consequences of this. It's a game that succeeds at being defective – take from that what you will.
There’s an interesting game somewhere in Loading Human Chapter 1. The concept is intriguing enough, but the execution falls massively short at every possible hurdle. With the game retailing at £35 it’s one of the more expensive PlayStation VR launch titles, but it also feels like one of the least polished.
the best chance of survival that this game has, is by throwing it in as a PlayStation Plus/Games with Gold title later down the line.
The positives almost make up for the negatives, but the game lets itself down in one crucial area. It's way too short. A shame because the puzzling and exploration is good enough to warrant more of it, and the title is mostly pretty enjoyable and engaging.