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In the end, though Dust & Neon nails the fundamentals of a twin-stick, looter shooter it feels far too limited, familiar and simply isn't ambitious enough to stand out from its genre peers. Though still reliably satisfying to play at times, Dust & Neon just doesn't offer anything new.
Honestly, it feels churlish to chide Shadow Gambit: The Cursed Crew for being too similar to Mimimi Games previous output, not least because this enormously talented studio has a track record of kicking out superb stealth strategy offerings and has once again fashioned a relentlessly engaging tactical stealth effort that is absolutely at the apex of the genre. With Shadow Gambit: The Cursed Crew however, I'm not sure the concept has ever been executed with this degree of charm and that's something Mimimi Games should be roundly congratulated for.
Moving Out 2 reeks of charm and goofy heart, which makes for a winning recipe when coupled with gameplay that matches perfectly. This may not be a title that everyone will enjoy, but anyone looking for a fun break from norm or love goofy games have something special to find in Moving Out 2.
Gord is an impressive marriage of base building, adventuring and storytelling across a ruined world fraught with horrors from Slavic folklore. Though it's more than a little rough around the edges, such issues aren't enough to considerably tarnish the uniqueness of what developer Covenant.net has wrought here.
A fantastic game worthy of being a proper sequel brimming with gorgeous visuals, immersive exploration, engaging combat, deep mechanics, and packed full of content which exceeds that of the average Indie Title. If you are looking for a Zelda-based adventure, look no further than Oceanhorn 2: Knights Of The Lost Realm!
Despite some small hiccups with the general presentation of the game, Marble It Up! Ultra offers a fully featured package of over 100 intricately designed obstacle courses for players to learn and overcome.
If you're looking for an action RPG with a sophisticated martial arts slant that unfolds in a fantastical alien world with a driving central narrative that invests you in the key protagonists with ease, then Clash: Artifacts of Chaos is absolutely deserving of your attention.
It speaks to the level of ambition on display here - not to mention a tolerance for risk - that Everspace 2 essentially jettisons the roguelike mechanics of the first game in favour of a much more open and looter focused shooter and is all the better for it. A superior sequel in every way, Everspace 2 delivers on the premise hinted at in its predecessor with aplomb, even if the story campaign that anchors its super looter shooter beats seems to be little more than window dressing for the other impeccable aspects of its design.
Atlas Fallen suffers a few mishaps along the way, with enemies able to do cheap shots, modernized fast travel limitations, and a rather empty map. At the same time, there's a fun story here that keeps you moving forward, and combat itself feels visceral without being over-demanding. This is a great entry point for newcomers to the genre. Atlas Fallen has high fantasy alongside simple but intricate combat. It may not make game of the year by any means, but it certainly makes a good impression.
While slightly too short for its own good, Venba is an exciting cooking narrative game exploring Tamil food. It tells an important, yet heart-wrenching story of a family as they struggle to fit in a new country.
High On Life is dirty, rambunctious and a hell-load of fun. While the comedy, writing and voice acting will not be everyone's cup of tea, the self-referential, meta humour really tickles me silly. It's nice to play a game that does not take itself seriously, pushes the boat out a little and strays from the mainstream cookie-cutter formula. I had a lot of fun with High On Life, its not perfect by any means but it did it's job and kept me truly entertained throughout.
Patrick's Parabox is an excellent puzzle game that you'll want to be going back to not just to clear its 364 puzzles, but because it is the perfect cerebral-cozy game that has a calming yet exciting vibe as you solve puzzles and relax with a soundtrack that amplifies your ability to enter a calm flow state of thinking. The pacing of each new mechanic and rule to the puzzles is great, and discovering each new mechanic as you solve a puzzle only makes you want to play the next puzzle more to see how creative developer Patrick Traynor gets with it, and he certainly doesn't disappoint.
LISA: Definitive Edition sees two games deserving of a new audience, even if they haven't aged all that well in places.
The most interesting part of Double Dragon Gaiden's legacy is that it arguably shows there is a whole lot of untapped creative latitude when it comes to freshening up traditional concepts and mechanics. Most commendably of all, late game difficulty spikes notwithstanding, Double Dragon Gaiden manages that rarest of feats by fashioning an irresistibly engaging genre effort that cribs both from the old and the new to give wannabe brawlers one of the best genre entries since Streets of Rage 4 punched its way into our hearts.
A superior sequel sees Gunfire Games push the Remnant series to new heights. Those heights cause some nosebleeds, but they're worth it to experience one of the most interesting action RPG experiences I've had in recent years.
Exoprimal provides plenty of short-term fun, but the fact it is encased in the worst aspects of a live service game make it difficult to love.
Though its credentials as an RPG are both thin and largely uninspiring, Might & Magic: Clash of Heroes - Definitive Edition nonetheless comfortably cements itself as an engaging puzzler with an enticing progression hook. Don't let its humble Nintendo DS origins fool you, Might & Magic: Clash of Heroes - Definitive Edition is a whole heap of fun and is immensely respectful of your time.
Though the narrative setup did little for me and the occasional orientation issues mildly frustrated, Viewfinder still manages to shine through as a resolutely interesting, smart and enjoyable three-dimensional puzzler that feels like it was cut from the same, ingenious cloth as Valve's legendary Portal games. What's not to like?
A weak combat system and a few gamplay niggles don't detract from what is an eerie, adventurous tale. Yes the story could have been stronger but the visuals and mostly entertaining gamplay make Gylt an enjoyable game that never outstays its welcome. However, I do feel a few tweaks here and there could have made the game vastly superior.
A competent, yet underwhelming Prince of Persia-inspired puzzle platformer. Its good looks will get it far, but its shallow personality won't be bringing you back.