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GameSpew

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2844 games reviewed
72.4 average score
70 median score
63.2% of games recommended

GameSpew's Reviews

4 / 10 - Ace Banana
Dec 14, 2016

If you’re dying to have a shooting gallery type game for PSVR, there are better options. There are more fleshed-out titles, for equal or less cash, than Ace Banana.

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Nov 1, 2016

Monster Jam: Crush It! is crushingly disappointing, taking the recipe for what should have been a simple yet enjoyable game and then failing to add even the most basic of ingredients.

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4 / 10 - The Hive
Oct 14, 2016

It's easy to see that the creators put real thought into the world that your build your hive in

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What The Descendant did well in episode one and two is what it continues to do well in episode three – its storytelling

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Aug 25, 2016

It was around my third time backtracking through the first dungeon to acquire some obscure item when I realised I had stopped having fun

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4 / 10 - Shiny
Sep 11, 2016

There isn’t any wall-jumping, double jumps or any other fancy manoeuvres, just pure precision platforming

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4 / 10 - One Way Trip
Sep 8, 2016

The whole time you feel you are playing through a disjointed connection of apparitions that tie a loose story together, all a bit too far removed to create any meaningful attachment

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4 / 10 - Guards
Sep 28, 2016

[Guards is] by no means the most in-depth or complex strategy title you’ll be able to scrounge up, but I was pleasantly surprised by the level of challenge the game manages

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Sep 11, 2016

As with every upgrade you achieve, the ferocity and volume of the enemy just increases, meaning you are pretty much always facing a losing battle

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Jul 7, 2016

Since the feeling of discovery is the only real draw here, it gives you no incentive to replay after you've solved it once

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Jul 22, 2016

Ultimately, [the] pluses are minor and did little to make my experience better or Daydreamer worth playing

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4 / 10 - RETSNOM
May 31, 2016

On the flip side, there’s a quality feel to [RETSNOM]… you can feel the developer’s genuine dedication to his work and that does take the sting out of some of the more painfully frustrating patches

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4 / 10 - 7 Days to Die
Jul 4, 2016

7 Days to Die has little in the way of a failstate, meaning that your one task to survive often feels a little redundant

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4 / 10 - POSTAL Redux
May 30, 2016

There is no real artistic style to the visual elements which is a shame given how haunting the loading-screen art is

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4 / 10 - Cubikolor
May 23, 2016

The game tries to tell a basic story, but it’s very unnecessary and badly written; if ever there was an example of a game genre that doesn’t require any overarching narrative, then this is it

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Apr 22, 2016

The UI in Ace of Seafood is a mess most of the time… there is so much information on the screen and so much going on that it’s difficult at first to know what you’re supposed to be looking at

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Apr 14, 2016

With very little variation or side content anywhere [Bounce Rescue!] just feels like another generic 2D platformer. There is nothing new and no gimmick to separate it from the rest

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4 / 10 - Dogchild
Jan 28, 2016

Whilst the combat sounds functional on paper, in reality it is undoubtedly the worst part of Dogchild

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Nov 7, 2016

Krinkle Krusher is a simplistic and generic tower defence game that is made worse by its use of its imprecise physical controls.

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4 / 10 - Monumental
Feb 14, 2016

The actual world of Monumental, thankfully, seems like its one saving grace

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