GameMAG's Reviews
After completing the storyline, there is a feeling of emptiness. There simply isn't enough content. All these statements about the "season of dragons" from advertising resemble profanation. Numerous technical mistakes of The Elder Scrolls Online - Elsweyr just pulls it to the bottom.
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Close to the Sun could've been a really cool adventure game, but boring riddles and predictable plot with a crumpled finale are like a cold sobering shower to the player.
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Attempts to build a new type of survival on the Dark Souls foundation has failed. Opponents are stupid, and mechanics are pretty dull.
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Truberbrook is a very average, obsolete adventure, which by all parameters, except graphics, is inferior to the last Leisure Suit Larry game.
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The LEGO Movie 2 Videogame is another weak LEGO game with an empty spaces and a lot of construction work, which at some point starts to make you sick.
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Senran Kagura Burst Re: Newal is a complete remake of the original 3DS game, which received new mechanics and more advanced graphics, but bogged down in boredom and monotony, which turned out to be too heavy a burden even for such a frivolous game.
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Jump Force is another primitive product created to make some quick cash on most loyal fans.
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Travis Strikes Again: No More Heroes is a useless No More Heroes spin-off with an outdated graphics, boring gameplay, faceless music, weak dialogues and humor. The game is really strange. Travis Touchdown deserves more.
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For many of us, BioWare RPGs became very special. Now we have Anthem, a product created by the hollow shell of the once great studio in the miserable attempts to jump onto the leaving Destiny train. It is difficult to say what lies ahead for this game and the company that created it, but we have serious concerns.
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Dead or Alive 6 is not a step forward compared to the previous games in the series, and in some important aspects it completely loses to its predecessor.
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Jagged Alliance: Rage! is a small-budget project, which clearly lacks unique features, polishing, depth and good plot. The gameplay is too monotonous and needs elements from the first games of the series. Hopefully, THQ Nordic will allocate more funds and find professional developers for a full-fledged Jagged Alliance continuation in the future.
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The creators of KURSK promised us a documentary in a game format with the realistic environment and deep characters, but in the end we received weird and very dull submarine walking simulator with primitive gameplay, poor optimization and a lot of bugs.
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It's better to look at the paintings of Monet and Van Gogh in the museum - and in this case you''ll definitely not regret the time spent. We can't say the same about 11-11: Memories Retold after finishing it.
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Fallout 76 requires serious rework. Strange decisions of game designers make it difficult to comfortably explore an interesting world of the game. Interaction with other players is minimal and absolutely unjustified for an online project. Sometimes it feels that there is no online at all. New mechanics do not look as impressive as we were promised during the early presentations, and the lack of optimization, ton of bugs and a terrible economy spoil the experience. Bethesda needs to rethink its production process, do serious work on all the errors, add normal PvP and full-fledged quests with NPCs.
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Just Cause 4 is more a technical demonstration of the engine's capabilities than an exciting modern game. If you are waiting for an interesting missions, nice story and fresh decisions, then you just will not get them. The game may be fun for the first couple of hours, especially due to explosions and acrobatics, but then it gets pretty boring.
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Little Witch Academia: Chamber of Time looked interesting after the announcement, but turned out to be mediocre. It is unfortunate that Bandai Namco buried it in the forest of mistakes and shortcomings.
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Terrible controls, outdated gameplay with a bad loot drop system and many bugs make Console Edition of Titan Quest a mess.
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Bravo Team is a boring shooter about brave commandos with online co-op for two players and a lot of problems with aiming. Supermassive Games' projects with each new release are getting worser, and it's sad.
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Rad Rodgers has a nice graphics and animation, but suffers from too simple mechanics, strange game design choices at some points, messy camera and unremarkable bosses.
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The concept of a world inhabited by robots looks attractive on paper, though in Apex Construct it is far from Horizon: Zero Dawn not only in terms of graphics, but also in terms of the story, characters and environment. This game reminded us about low-budget projects released 10 years ago.
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