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As I approach the end game portion of the game, where we’re supposed to spend many more hours, and tinker with the online experience, which takes away the cool option to switch from one character to another on the go, I fear that the bland and uninspired will eventually overtake the awesome part of Suicide Squad: Kill the Justice League. It’s an extremely funny, well-made, and once-traditional co-op game stuck in a live service cage that makes it sadder and more tiring as time goes on. Will the most demanding content in the game convince players to stick around and actually engage with the ‘numbers go up’ systems? I don’t think so, but I’m not writing it off just yet.
Ultimately, Palworld is good fun. I’m looking forward to seeing how multiplayer works out with my friends. It’s easy to argue that much of Palworld’s best bits feel like they’ve been lifted from somewhere else, somewhere that has not been intentionally disavowed as an inspiration. Palworld definitely has some features worth admiring, and is finally letting keen monster-collectors dabble in the whole ‘what if Pokemon, but dark and violent’ query that many of us have often had, but I’m quite disappointed in how unoriginal it often feels.
Asobo should be proud of what it achieved in this game, as depressing and engrossing as it is.
Scorn is an exercise in environmental storytelling, eschewing cutscenes and exposition in favour of simply letting the player piece things together for themselves. It doesn't provide all the answers, leaving much of its deeper meaning wide open to interpretation: and it's all the more compelling as a result.
A puzzle-filled adventure full of quirky characters, we really like what we’ve played so far of Chicory.
I’ve been going back to Astro every now and again during my time with the PS5, the quick loading and options to launch to certain zones from the system’s main menu making it easy to spend a few minutes hunting down missing collectibles. But my main takeaway is that I really hope the DualSense is used properly for the life of the console and not just by Sony. I’m sure a lot of the third-party launch window titles will make decent use of its features, but if pushed properly this controller could be a huge selling point for Sony. The HD Rumble on Switch Joy-Cons was used well during the console’s early days, but has now seemingly fallen way down the list of developer priorities.
There’s a reason why it’s a classic.
This has quietly arrived as one of the most original games of the year – and better yet, is one of my favorites.
World of Warcraft went through many changes over the years, for better and for worse. That leaves Classic feeling conflicted, both a rose-tinted dream and a dated mess.
Ancestors feels wilfully stubborn.
Most of its good points are inherited from the last game, and while the excellent level design improvements are welcome, there’s not enough variety to get the most out of them.
While there’s an inherent fumbliness to Blood & Truth – I’m not ashamed to admit I’ve dropped a grenade under my own ass, my friend – it’s a game that wants you to feel and look cool. When you’re in the zone, it’s the closest to playable John Wick as we’re likely going to get – that is if John Wick liked flipping people off and collecting vape bottles.
It probably comes as no surprise to learn that Super Mario Maker 2 is good. Just how good it is exceeds expectations, however.
Nostalgia might well have carried this one through, but in truth it doesn’t need it: this is a great game that has for the most part aged remarkably well, with the visual upgrade and other tweaks serving to make absolutely certain it’s worth the price of admission
Nintendo Labo VR is basic, but it’s immediately more fun than its expensive peers
It’s not going to win any Game of the Year awards, but if you’re looking for a fun co-op game that scratches a similar itch to something like PayDay, Rico is well worth picking up.
. It’s like welcoming home an old friend only to find they have a new haircut that looks better the more you see of it.
Quote not y If you’re looking for a survival, space-exploration shooter that’s oddly relaxing, then Genesis Alpha One is for you
This is a game that’s elevated by that choice of art and the way that design interlaces and works to create new play opportunities within the sweet sandbox of each level.
An extraordinarily competent racer