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Regardless of the issues, it's still too early to say whether or not this arc will pay off. Right now it feels like the story has a firm grasp on the concepts they want to touch on, but they don't know how to tell a narrative that fits it. It's clear the next episode will deal with Cassidy the drifter and we will likely meet their mother at some point, but right now the story is spinning wheels. It will be interesting to see if the climax gives us the ability to see two radically different endings or possibly the most common outcome leading to the future franchise canon but we will have to see where the rails take us.
My Hero One's Justice isn't a bad game; it just doesn't do anything to stand out. Combat is okay for the genre, with the ability to destroy/knock people into buildings being fun, it just isn't enough to sell it. Combine that with poor load times and rather short story and it's a fairly hard sell, even to fans. That being said, if you're a die hard My Hero Academia fan or just really enjoy simple fighters and this isn't enough to discourage you, there is enough to still have fun.
As a whole, Lego DC Super-Villains is a game of two halves when it comes to its overall quality. One half of the game is great thanks to the humorous story and likable characters. However, the second half of the game is flawed thanks to horrible level design and repetitive gameplay. If you are wanting to play this, it's best to wait until this game goes on sale before you buy it.
Despite the largely negative review, Next Up Hero can be fun, it's just a very monotonous gameplay loop. All roads involve killing the same enemies, at the same locations, under the same handful of modifiers, to get resources that allow you to do the same thing, just at higher numbers. In a lot of ways, it seems like a fantastic title for the Switch. The idea of finishing a couple levels on the go or slowly chipping away at things works better on a portable console than a home one. But, in the end, Next Up Hero has some interesting ideas, such as using fallen players, including yourself, to help everyone finish the level (everyone who tries is also rewarded if it is successfully completed), it just ends up being an experience that is very simple. If this sounds appealing, odds are you'll likely have a lot of fun, where as if you want something closer to Issac or Gungeon, look elsewhere.
In the end, The Surge: A Walk in the Park feels like it wants to correct the sins of the past, resulting in returning players getting an underwhelming experience. With lackluster armor, easy to defeat foes, a forgettable story and a setting that could've been far more exciting, we're not left with much. Sure, fans will likely enjoy it and it offers a lot for newcomers, even a map for one of the most dreaded sections of the game, it just doesn't do enough to stand out.
There are better examples of rhythm games for VR (Audioshield being my personal pick), but Seabed Prelude is distinct in that it does have a story and some alternative gameplay between songs. This is a game which is probably best for people who have played some similar titles and want to vary things up a little without spending too much.
The hard thing about The Liar Princess and the Blind Prince is I enjoyed the story and found the ending charming, something that also holds true for the graphics, there just isn't a lot of content. Without using any guide I managed to platinum it in under five hours and could've likely done it even faster if I did. When you figure the experience isn't quite as engaging as previous titles and there simply isn't a ton of content or even the fact cut scenes seem to be unskippable, even if you previously watched them, it's hard to recommend The Liar Princess and the Blind Prince.
Senran Kagura Burst Re:Newal isn't perfect, nor were either of the previous versions, but it is fun in a mindless way. Sure, it doesn't have anywhere near the same options of your standard Dynasty Warriors game, though there is enough to have fun. Add in a cute story, cuter girls and tons of costumes to play around with and it makes for an okay experience. So, if you enjoy the Senran series or want to see where it all began, this is a fantastic choice, though if you want something a little more complicated, I'd wait for something else.
As a whole, Captain Tsubasa: Rise of New Champions is a somewhat enjoyable soccer/football game if you're looking for an alternative aside from FIFA and PES. While the gameplay isn't perfect, I can see fans of the manga liking this game more than anyone else though.
Overall, The Sinking City is an average game with good graphics but the gameplay isn't for everyone. I think I would have liked this game more if the combat was better and if it wasn't so slow paced. Other than that, people that like games about investigating things will love playing The Sinking City.
Naruto to Buruto: Shinobi Striker is an interesting game because it's unlike any other Naruto game released before it. Its focus on multiplayer modes might turn off some gamers mainly because the game lacks a traditional single player mode. That being said, there is still some fun to be had in the game if you are able to get used to the fast paced and repetitive gameplay.
Overall, AO International Tennis is far better than when the game was originally released for gamers down in Australia and New Zealand, but it's still far from a perfect game.
The unfortunate thing about Fairy Tail isn't that it's a rather bland and forgettable gameplay experience, it's that it feels like it was made by people who understand what an RPG is but not why players enjoy them. Cool movies and strong characters aside, you'll end up spending most of your time going down the same small maps, killing a small handful of enemies, all for resources you have in excess. This forces the story to make up the difference and super fans might find it engaging enough to pursue but anyone without fond memories of the series will likely be lost and bored.
Scoring games like this is extremely difficult. I had fun, I legitimately did, running around the planet, shooting enemies and being a jerk to pufferbirds. It's just, had I stopped before collecting things I would've been at about five hours and even collecting things mostly added time due to issues solving puzzles. Once you start to see the mechanics, the adventure loses a lot of its charm and is just a weird world where you can shoot a complete enemies or jump to a hidden location/open a secret door. For some this is enough, but for most it's likely an extremely difficult sell.
The long and short of Blair Witch comes down to how much you're willing to invest. If the journey means more than the destination, you can actually find a fair amount of joy in this adventure. It's just those looking for a simpler experience or possibly more interesting things than watching a video and having something weird happen, followed by some dialogue about how weird that was. So, unless you really want to explore the woods in hopes of scares, this is one adventure you can probably skip out on.
Anyway, Greedfall is an average action RPG offering lots of quests and a competent combat system. While the game's pace is quite slow and the graphics aren't great, there's still lots of hours of gameplay on offer here for genre fans to sink their teeth into.
Comparison aside, Anthem can be a fairly chilled game to play with friends, despite explosions big enough to fill screens, and this is 100% the way to play the game. The constant challenges to defend areas or collects things are made less of a chore with a competent ally. Also, having a friend to cooperatively combo with helps push all of the over the top fun to the surface. The niggles are still there and present but it is much easier to forgive when not solo. With all the glorious map there to fly around, the vast ways to cause explosions and cooperative play, Anthem is well worth playing, especially once the roadmapped content starts to come online.
As a whole, the remaster of Onimusha: Warlords is a mixed bag for me. The graphics still look pretty outdated and the fixed camera is a huge annoyance. That being said, it's nice to revisit old games like this because developers don't really make games like this nowadays. It's worth playing since it only costs $19.99, although some people may find the game to be short as most player will complete it in around 4 hours…
Overall, State of Mind is a good game if you are into a heavily narrative based title.
When you hatch and release a dinosaur, see it roam out into the paddock, drive the Rangers jeep and even see a live goat destroyed by a T-Rex all add together to make a memorable experience; one that just seems to pitter out too soon, especially when you look at the standard of the developers of park based title Planet Coaster.