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Even if the cloud service it uses was running normally, Edge of Eternity is at best an OK game that fails to deliver on its explosive opening. The combat is fun but loses that fun when you're overwhelmed with enemies in long, drawn-out battles. The open world is interesting but it's simply way too large and empty for you to enjoy exploring. The story starts off great but fizzles out very quickly into a somewhat uninteresting, boring mess. It might be best to look somewhere else for a more enjoyable tactical game.
Poker Club on Nintendo Switch does a good job at providing a truly immersive poker simulation. Unfortunately the entire package of Poker Club isn't great. The incredibly poor AI will teach you nothing in offline mode and the overall slowness of all action makes for a boring experience. Playing online is even worse, as players can take an impossibly long amount of time on each turn. It's just painfully slow enough that you'd likely be better off just playing poker in real life.
Serenity Forge has had a hand in bringing some of my favorite games to the Nintendo Switch. But Date Night Bowling feels like an unfinished proof of concept and failed to hold my interest. It's a bush league release with much room for improvement. One could argue that it's a better alternative than going to a real-life alley and running the risk of catching COVID. But given that choice, I think I'd rather skip bowling altogether.
Emily Archer and the Curse of Tutankhamun could've been a solid game for genre fans, even with its age. But with so many bugs, there's no way I can recommend this Switch version in its current state. It's a weak port of a game best left on the Nintendo DS.
When it comes to polish, Freddy Spaghetti is molto al dente. Until this game gets a patch to fix its game-breaking bugs, I can't recommend it on the Nintendo Switch, even for only $4.99.
Drawn to Life: Two Realms lacks creativity in the gameplay and is overall a pretty dull experience.
Maze didn't live up to my expectations in the slightest. Its aims are too modest, and its execution too lacking.
The simplicity of Tiki Brawl is reflected in its low price. But it's still somewhat disappointing compared to the studio's other games.
RPG Maker MV provides plenty of tools, but the least possible direction on how to use them. The tutorial is embarrassingly bad, and a help section is nonexistent. Unless you're experienced with this series, skip this Switch port.
I can say the story of Cubers Arena didn't really do too much for me. From level to level, the grind of the game left a sour taste in my mouth to where I couldn't help but wonder what's the point? Maybe Ballers is happier without his freedom. While the local co-op is a plus, Cubers Arena didn't have anything else going for it. Playing felt more like a chore than a game.
Unfortunately, Prehistoric Dude's problems aren't minor. Lots of annoyances add up to make this a small game that I disliked. It has a real need for additional polish.
Mittelborg: City of Mages is a simplistic game with dull mechanics and no high stakes within the lackluster story.
Hill Climbing Mania feels like it was a rushed-to-market, "let's do one of those" copies of a game already out there. With some mid range revisions, this could be a fun game, especially for the 7 to 12 year old crowd. It would not need a complete overhaul, but it does need more than simple cosmetic touch ups.
Reed Remastered doesn't do much of anything to leave a positive impression. Platformers (even one-hit-kill ones like this) are a dime a dozen on the Nintendo Switch. How does this one hope to stand out with the multiple ways it comes up short? I was hoping for better; I didn't have fun playing it.
Just Glide does nothing to stand out from the crowd, unfortunately. It feels like a game that's five years too late. Download the free version on mobile if you're curious, as that is the much more appropriate platform for such a meager offering.
Given the difficulty of Blindy, it wasn't the reason I disliked the game but more of its lack of entertainment. Blindy as a whole left players in the dark with no real fun to bring light to this platformer.
If Community Inc, sounds like work, it’s because it is. It felt like I was going from real-life work back to virtual work. I was initially very excited to be reviewing and playing Community Inc, the idea of it, at first view seemed interesting. Unfortunately, it falls victim to micromanagement with only a few feelings of surprise and accomplishment thrown in.
Billy Bomber is a poor port of an already mediocre game. Skip it.
Car Mechanic Simulator Pocket Edition is tedious with little accomplishments and no end goal.
By all means, download Angry Bunnies: Colossal Carrot Crusade for free. But after an hour or so, give or take, you'll likely have had your fill. Even at its best, this was a subpar clone, and now (with paid DLC and microtransactions) it's well past its shelf life.