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Darkest Dungeon 2 is a game that offers a good amount of content and replay value. However, its rogue-lite focus and slowness between battles make the experience less satisfying than the first game. Despite its graphical improvements and gameplay changes, it lacks some of the charm that made the original so special.
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Naheulbeuk's Dungeon Master is not just a game; it is a statement that even in a genre where so many variants have been crafted, there is still room for innovation and charm.
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Although I have doubts that Overkill's The Walking Dead will last as long as PAYDAY 2 did (an update last week concluded its five-year story, which ended in a bold White House heist) I expected much more of this game, because in my case, it is not worth 50€ of Steam, for me, it would be a game of 20, 25€ at most.
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Fade To Silence is a good survival game, but it can leave a bad taste in our mouths due to the numerous bugs with the sleigh and a little worked combat system.
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Control is flagging in many ways and has a history that you can't let yourself be loved. But it's not a bad game.
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Shooting things is definitely the goal of Aquanox Deep Descent. After so many years, it is really a shame to see that the saga has not evolved and has not diversified in any way or gone deeper in almost any aspect.
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Although personally the game is very entertaining and fun, my note is based on an objectivity that not everyone enjoys as much as I do based on numerous errors that should have been fixed before its release.
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In its current state it's like leaving a movie in the middle. I could only recommend it if they get a pack with the entire saga to enjoy the story in its full splendor.
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This game feels, looks and plays like a title in advance access. I think it will be good someday because I think it has the potential and character enough, but I do not think it is his day of departure and surely not soon either.
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The game has potential, but right now I would only recommend it to you if you are very clear about what you are getting into and if you like this style of game very much.
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Chronos: Before The Ashes is a Souls-Like/RPG that unfortunately we cannot recommend. Starting with its low difficulty and poor variety in the combat system. As well as its lack of content in terms of weapons or armor (which is directly lacking) and its more than poor 5-6 hours of gameplay.
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Bethesda has to improve her Creation Engine. You can't make an exclusive multiplayer game using an engine based on a single player game. In addition, the number of bugs and the optimization of the title is unacceptable.
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We are in front of a game that can give us an hour or two of fun, but in most cases it will leave us wanting more and we will have the feeling that it is a mobile game carried in quite a hurry.
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Samurai Shodown feels like a real breath of fresh air for the beat'em-up, personally I can say that I find it very attractive to feel that I'm actually playing a game that aims to really simulate what a duel would be, forcing us to manage both defence and attack equally, and moving away from the typical button-crushing that for many people is this kind of genre.
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