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Forza Street is best avoided unless you’re really craving some late night breaking and accelerating around three corners.
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
Mastiff’s attempt at designing an interesting and engaging rail shooter falls flat on Xbox One. It could be different elsewhere, especially in VR, but as a regular ‘ol console shooter it is one of the most uninspired this generation. There is a little fun to be had, but only a little, and it fails to grab you every step of the way through the entirety of its missions.
It’s a barebones, lonely experience. Unpolished, unsatisfactory and unfun barely scratch the surface of negative adjectives I could use to describe my time with the game. I want it to be good, but it is so, so bad. Avoid this like the plague.
There’s a good game inside of Crucible but at the moment, it’s buried. Marred by some baffling gameplay decisions and technical difficulties that patches are slowly ironing out, it’s difficult to recommend in its current state, but it definitely shows promise for the future.
It’s clear that WWE 2K20 needs a lot more time in the oven. The departure of Yukes has clearly had an effect on the series’ annual development, an effect that publisher 2K should have realised and accounted for. Even with the countless bugs and crashes, there’s still a soul here that’s hard to extinguish and for all its faults, at least we know the bigger company is to blame.
There’s no hiding the fact that Spider-Man: Far From Home VR is an advertisement. It feels cheap and bare—a budget version of what a Spider-Man game could be. Just like with Homecoming VR, you can see more potential here than what developer CreateVR is letting on: you’re given the prospect of actually being Spider-Man but it’s only just a tease. Then again, it’s free, so go wild.
Jump Force isn’t a game worth playing unless it meets two criteria: you’re really into all of its anime representations and you can find it quite cheap. At $60, Jump Force is a horrid interpretation of the anime industry’s signature publisher.
At the Gates could have an extremely good 4X but as things stand there’s just way too many fundamental oversights to ever recommend it.
With its clunky performance, nasty input lag, sub-par visuals, and limited creative scope, Gear Club is far from a good racing game.
The Book of Unwritten Tales 2 is a hugely enjoyable game – if you’ve either already played the first or if you’re willing to buy and play the first before diving into the second. I feel bad for saying so many negative things about a game that’s obviously had so much love put into it, so I’ll say this: King Art Games, your work has not gone unappreciated. It’s just a shame that the game doesn’t work on its own.
There are glimmers of hope that make Genesis Alpha One feel like something that has the potential to be great. With better AI, more variation in its roguelike elements and less of a reliance on the player doing every single thing, I can see a spark hidden deep inside this game.
Metro Exodus may be bigger than previous Metro games, but it’s a larger shell that begs to be filled with something polished, interesting and unique.
Bleeding Edge may be free for Game Pass subscribers but in no way is that an incentive to play it. I genuinely can’t express how irate and bored it made me feel. Cool character designs and a nifty loadout feature are not enough to keep me hanging onto this game. It’s infuriating to play, provides very little gratification and there are far better options.
That’s pretty much the entire problem with Treasure Stack—it’s anemic. There’s certainly effort put into the game and it can be a little bit of fun from time to time. It’s definitely not a great game, though. And with so many different puzzle games available, including the almighty Tetris, there’s just not enough to make Treasure Stack worth a recommendation.
It feels as satisfying as ever to drive and general improvements to the original’s underwhelming quantity of content make for a very solid experience to delve into.
If it can receive modding support anywhere near the level of the original Jagged Alliance games, Rage should have a promising future ahead of it. Right now though for its full retail price? I’m going to say give it a pass.
While Those Who Remain has an engrossing narrative, its overplayed stealth mechanics sadly prevent it from bringing anything new to the psychological horror genre. It's still definitely worth a try for those who enjoy horror games - especially games like Layers of Fear and Alan Wake - but just don't expect anything revolutionary.
If you want a new location to shoot bandits in, this DLC is passable. While it’s free, there’s no harm in grabbing it. However, when Gearbox adds its pricetag, you’re better off getting something with a little more substance to it.
if you’re a masochist who enjoys the thrill of being on the receiving end of the chase, this game is excellent for you. However, if you’re a person looking for an immersive narrative experience that allows you to explore without having to constantly watch your back for fear of having your spine prematurely removed, go play the first Layers of Fear instead.