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Still, if you like the 16-bit Sonic 2, and especially if you like playing as Knuckles in Sonic 2, then this is still a must-own for platforming fans as it’s a very solid version of the game, and completely eliminates the input lag that plagues the version in Sega Genesis Classics. Definitely worth looking at regardless!
While it doesn’t add as much as ST did, if you’re like me and only played Late, or never played any prior versions of the game, then this is still absolutely the one to go with, and is one that’s fairly fun to pick up and learn too, thanks to the crazy in-depth tutorial and huge gallery of content to unlock. Just don’t expect much of a bump up of content if you played ST previously, especially on PS3 or Vita.
In conclusion, my feelings on Electric Super Joy are pretty much the same as they were back in 2015: It’s a super solid yet challenging platformer with plenty of replay value, thanks to the bonus content, collectibles, and in-game achievements to unlock, and since this one isn’t the censored one from the Wii U days, this is pretty much on par with the Steam version, so you have a really good port of a fun platformer to enjoy.
I still feel that Smilebasic 4 is absolutely worth the $30 pricetag for all the creative and excellent games that the peticom community have released already, thanks to an earlier launch in Japan, and I’d argue a few of the user-creations like several of the vertical shooters are of equal, if not higher quality to some actual, full-fledged indie eShop titles. It’s a pretty incredible platform, and for budding BASIC creators, USB Keyboard and mouse support makes this far more practical as a tool than the 3DS touch screen. Definitely an excellent application worth your cash, especially if you were a fan of the previous applications!
In conclusion, Plus Alpha is a fairly typical vertical shooter, but it’s one of Jaleco’s best. The enemy placement feels just right, the weapons are incredibly fun to use, (low amount of powerup icons non-withstanding) and the stages are usually the perfect length. As a score chaser, Plus Alpha excels at being addicting and well-polished, but otherwise, the game really doesn’t do much new for the time, and there’s not even two player co-op.
Unfortunately, there’s no cross-play in sight, which seems like a gargantuan missed opportunity with the recent Console releases. The Steam version is by far the one with the most active playerbase though, so if you play here, then you’re in for a good time, especially if you have friends willing to join your lobby. Add custom levels and worlds that the Steam Workshop provides, and you have an insane amount of multiplayer replay value that makes this one of the best computer games I’ve ever played online.
In conclusion, PING REDUX is a pretty enjoyable remaster of a Wii U indie gem. I definitely appreciated several of the QOL improvements and difficulty tweaks, making this game a more beatable and enjoyable experience all around. It’s a really fun take on the Pong formula, and next to Armillo and XType Plus was one of the few Wii U indies I wanted to see remastered and playable elsewhere. Thankfully, Nami Tentou delivered on that wish, with a really good revamped take on the original 1.5, making this the definitive experience overall.
Slayin 2 was a great time, both solo, and in co-op! Whichever way you play, the story mode offers plenty of fun unlockables and secrets, adding lots of replay value to the mix. The arcade mode also serves as a decent means of scorechasing, but without a local or online leaderboard, it feels a lot more shallow than such a mode deserves to be, though at least each character can have their own highscore.
In conclusion, Warlock’s Tower is a simple, yet brilliant logic game with fun puzzles to enjoy during the 100 stage journey. It’s a simple concept that sticks to simplicity while not feeling repetitive nor hastily thrown together, the stages where you swap between characters are a ton of fun as well, and overall Warlock’s Tower is a Game Boy Puzzler tribute done justice, something that I was very pleased to see for a game I didn’t have much expectations for.
Tamiku easily nailed all the sweet spots I look for in a scorechaser: addictive gameplay loops, simple controls, trial and error, it’s all here, and Tamiku does a godly job with it all, to the point I honestly believe this could be made into a NES homebrew game due to just how authentic it feels! The only real gripes I have with Tamiku are a few: one being that I do wish the game would have an endless, randomized mode that would shuffle the order of stages around, and the other being that the lack of online leaderboards is a real shame, especially due to how this game’s practically screaming for them.
Herzog Zwei was a great conclusion to the Sega Ages line, cramming as much references and bonus stuff as I could have possibly wanted in such a release, and truly feeling like a proper sendoff. As one of my first RTS games, this was a really fun introduction to the genre, and the helper and tutorial modes do a great job of making this a customizable experience for newcomers and veterans alike!
Considering how my only complaint with this relates to the quirks of the original arcade game’s emulation, (the lack of local hi-scores, irritating stuttering when changing options, etc), I’d say that Bubble Bobble 4 Friends is an excellent retro revival that’s absolutely worth checking out, even if the price point does make it rather tough to recommend for a digital purchase. Luckily, a physical PS4 version is out now, and if you’re willing to spend the $40, you will get a quality arcade throwback out of it worth your time.
With the insane amount of replay value from Extreme, and the lengthy content from Arkanoid Vs, you can’t go wrong with Forever, and even as the PS4’s only SKU of the collection, I feel it’s still worth a pickup, though if you’re wanting the retro games, regardless of the lack of local score saving for those, you can still buy Invincible Collection on the Switch via Strictly Limited.
Considering how samey looking a lot of the 16-bit attempts EXE Create have been lately, I honestly am quite surprised they don’t do more 8-bit throwbacks like this game: they’re easily EXE’s best works to date, and Lapis being so much fun while refining the original game just makes that more evident. While EXE Create may be interested in making endless sequels to the Asdivine series lately, I do hope they consider revisiting the world of Dragon Sinker and Lapis, for these two games are both great, and Lapis here is a Kemco RPG I can actually strongly recommend you give a go, if you enjoy simplified RPG adventures.
Still, whether you’re a Turrican newbie like me or a veteran fan, this is definitely a well-made compilation you do not want to miss out on, whether to hold you over for the bigger anthology collections, or just to see if you like the series before spending a bigger investment on the franchise. If this ends up as your only option, or if you find this on sale, then this is still a compilation of very good games worth picking up, and a good starter set for the Turrican series
It may still feel a bit like Deja Vu coming from 3, but this is a must-play action game nevertheless, and would set the stage for the crown jewel of the collection. If you have to pick one game from the 3 to buy individually, this still isn’t the one of choice, but it’s pretty damn close, and immensely enjoyable nevertheless.
There’s really not much else to gripe about, save for how some of the songs are better than others, and thus having to play a boring one after a few greats can be a real drag, but otherwise Mad Rat Dead is a very fun, very well-made rhythmic platformer that I’m very glad I gave a spin. For $40, this is absolutely a steal for rhythm fans, and while the songs themselves may not convert someone into a new fan of this genre, the charming characters definitely might.
Even if the dialogue can be a bit crude with toilet humor at times and thus, not amusing to everyone, this game is still very well worth your time if you’re at all a fan of games like Baraduke and Cybernator, and for $6 Exposionade DX is an excellent value.
Shantae is an excellent port, starting off a promising new line of GBC ports to Switch. While there were minor gripes with the inability to remap controls or borders, and the saving issues I had are pretty concerning, the port is otherwise outstanding, and makes me absolutely hungry to see other GBC classics launch in this emulator: especially if the pixel scaling continues to be just as outstanding!
Along with a good amount of in-game achievements for replay value, HLD is just a fun, replayable action game that all fans of Zelda should at least give a try, even if it may not click right away. With a physical version now available, there’s no better time to give this a go if you haven’t already, or even if you played this on other consoles, since this still has quite a lot of exclusive content only available here.