LadiesGamers.com's Reviews
In all honesty, I think the developers really hampered themselves on this one. They should have sent out the PC version to reviewers in the first place. Overall, I love the game on PC. But I have to review the copy I was given, and the Switch port just isn’t good.
Memorrha is a game of two halves. A fantastic start, with a steady flow of puzzles (which can be solved with logic or trial and error). In addition, there are some amazing locations to travel through and enjoy. The second part, still featuring marvellous graphics and clever puzzles become a little too repetitive.That, combined with performance issues, didn’t make it enjoyable. I wish Memorrha had ended at the hidden sanctum and left me wanting more. Instead, it continued and fell short of my expectation.
I love Hidden Cats in London for the cats and the art, but it has a lot of problems. For less than $2 USD, it’s fine. But I would pay a little more for a game that the developers actually play-tested and perfected.
Aquarist has the potential to be a decent simulator, but it’s not there yet. Controls are frustrating in places and navigating the menus is more tricky than it should be. Carrying out mundane tasks like cleaning fish tanks and building a new aquarium is fun for a while but it doesn’t take long before it gets a bit repetitive. I feel this may still garner a recommendation if you love aquariums and want to relieve some old memories. But be aware you have to put up with some rough edges and this game won’t suit those looking for a quick gaming fix. It didn’t escape my notice that this game is available on PC but still in Early Access which makes me wonder if it will still see some patches coming in the future. So maybe there is hope for the Switch port yet. Until then I would approach with caution
Horse Tales: Emerald Valley Ranch has taken me on an emotional rollercoaster. At times, I’ve thoroughly enjoyed playing it – galloping around the wide and varied landscape (the scenery is stunning), planning and building my estate. At other times, I’ve plummeted into an abyss of despair, dangling in mid-air with no option but to reset, and losing hours of gameplay as the autosave didn’t work properly. This is a brilliant game but it needs a lot of improvement to reach its potential. The publishers said that all versions are going to receive additional development to improve quality and fix some bugs. However, at the time of publishing this review, it’s not clear when that content will be released and what will be fixed. So until then, I can’t give this game any thumbs up.
TEMPUS has moments of brilliance, some of the puzzles are cleverly constructed and satisfying to complete. However, the console controls for moving the on-screen cursor are too frustrating to make the overall experience pleasurable.
I am really torn about Paradigm Paradox. It did have some nice qualities here and there. For example, the story itself is an interesting idea and I liked playing the routes of Kamui, Ayumu, Mihaya and Ibuki. But the game does not bring a lot of innovative stuff. There was also a lot that was missing for me. The routes were fairly short, there were too many routes for me, and the plots were rushed, which also didn’t give me a chance to really see character development in Yuuki’s love interests. After saying all these negative points, I do feel it had so much potential that wasn’t used. I did like some of my playtime, but this would not be the Otome game I would pick up over all the other great ones out there.
The whole reason that I never found out if you can do any of these things is that this game is kind of hard to play. It was not very fun while I was fumbling with the controls for the first bit, then it was fun for a while, and then it got boring. I didn’t get to do anything but deliver packages, throw myself at impossible speeds across the world, and then fill my house with furniture. Once my house was full, I didn’t have anything to do with my money and I was delivering packages for no reason. I liked the concept of the game, I just wish there was a little more to hold my interest. This game has a lot going for it, but I’m not sure if this game is enough to hold anyone’s attention for more than a few hours.
Witchcrafty has a great presentation but its gameplay keeps things just a little too straightforward to make it stand out from the crowd. It could have used just a few extra tricks to highlight it over the competition. In its current state, it’s very hard to recommend with some of its notable bugs, glitches and inconsistent difficulty. But if these get ironed out I can see this being a pretty satisfactory weekend game if you’re looking for something to pass the time or to share with the younglings. Witchcrafty drew me in with its art style but just left me disappointed for now.
I really wanted to like Yum Yum Cookstar. I enjoyed the bright colours, some of the recipes were inspiring and the music was fun, but overall the game failed to keep me engaged. Learning the techniques was repetitive and took the joy out of making the recipes. There was a distinct lack of balance between the number of actions per mini-game and number of mini-games per recipe. The long loading time between each recipe step just made the whole process tedious. This was a game that promised so much but failed to deliver
Kitten’s Head Football’s mixture of flaws and joys made me perplexed. Even though the game has many things to improve, it is undeniably entertaining to play in the background or with someone else for a few matches. Sadly, it does get old fast and the quantity of content is not that much. Of course, Kitten’s Head Football’s price is not that high, still, be aware if you are planning on getting it, because of the lacking factors it has.
Block’Em! is simple to the point gaming fun, which is pick up and play for the whole family. It will make for a good gaming night game to play with your favourite folk or worst enemies. But the game’s downfall is that it keeps things too simple, lacking replay value and variety in its gaming modes. I guess it’s possible more content will be added in future updates but as it stands this is a game you’ll likely play one session and probably never touch again. So in a way, it’s similar to that board game you play with the family for Xmas. If that sounds ok to you, have at it.
Ankora: Lost Days is a bit of a peculiar game. After playing it I think it might be a little confused in its identity. It is not an open adventure game where you have the freedom to explore fully like in Summer in Mara. Moving around the map and terraforming it makes it a kind of puzzle as you figure out how to get from east to west. Some aspects of the game stand out, the music is lovely and the animations are done well, but I much prefer Summer in Mara and so might you!
Wylde Flowers is a nice game in some aspects. After spending a good bit of time with the game for this review, it does succeed as a simulation, farming, and crafting fun. However, you might want something deeper to really get involved in and feel like you are part of the family.
Kitsune Zero is OK but really doesn’t offer anything special or original. Okay, graphics and gameplay but the entire time I was playing it I could not help but think how Super Mario Bros does it better. What’s funny is I have never been enamoured with the original Super Mario Bros since I didn’t grow up with it as so many gamers did. But after playing Kitsune Zero I went back and played it and developed all new love and respect for it. My suggestion is to download Super Bernie World for free and if you want to support the developers on their next project consider spending a small fee for the DLC. Also, be sure to check out their next project Kitsune Tails.
Koumajou Remilia: Scarlet Symphony is a competent action platformer which will most likely satisfy its target fanbase as well as those that like their retro games. It’s well put together but it just didn’t do a lot for me. The level design is a bit bland and there weren’t a lot of stand-out moments that made the experience particularly memorable. By looking and playing so close to another popular game series the game just lacks its own personality. I don’t feel it does anything wrong. I get the impression this is just one of those titles that I don’t get but others will certainly enjoy. If you decide to take the plunge with this title I sure hope you have a good time.
Super UFO Fighter is a decent pick-up and play concept that will play well for players of all skill levels. The gameplay is solid, flying around in the ships and fighting with fellow players is a hoot. But with little on offer the novelty of the experience wears off incredibly quickly. It just feels like the game could do with a bit more of everything; bigger and varied levels, more players and maybe more modes. Maybe consider purchasing this if you need a quick gaming fix with a friend when you meet at the café. But if you choose to go for this one alone, I would miss your flight.
Parental note: There’s a teeny bit of violence (blood but no gore), and I recall one use of profanity (in a nickname) but nothing to sweat about for teens and, possibly, older children. Overall, Intruder in Antiquonia is a pleasant game that works, but it could have offered so much more in the story/dialogue department. For that reason, it’s hard to recommend Antiquonia over other games in the point-and-click adventure genre.
Beasties is a very casual and easy game offering little challenge that reminds me of a mobile game. While playing it for review, I kept waiting for something fantastic to happen in the game. Say, for instance, a surprise twist in the storyline or an extra area to explore as there is only one area, a forest. Sadly that never happened. I battled and caught a few beasties and visited all three stalls in the village: a beastie trainer, a blacksmith to mend your only tool and a healer. After nearly three hours of play, I finished the game and watched the credits roll. For the game’s price you don’t get much for your money, and it is over in a flash. Unfortunately, the game’s storyline also isn’t that great, and like the game itself, it ends abruptly.
Many racing games have appeared similar to this one. Sadly, I did not find any specific feature that highlighted Mechanic Battle over other games. With the repetitive stages and simplicity of its details, I expected to be able to play multiplayer or have another event that made the experience more varied. For its price, it does deliver an entertaining experience for a few hours. Especially for those who do enjoy playing racing games with the top-down view and micro-management customization, this might be for you. I recommend looking into it before getting it, to understand if it is what you are looking for in a racing game.