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In so many ways this feels like a driving game from another age, but no matter how much you miss old school arcade racers FlatOut 4 will end up driving you crazy.
The ‘80s nostalgia is laid on so thick you could almost choke from it, in this joyless proof that too much nostalgia can be a bad thing.
Gorgeous graphics but gormless gameplay leaves you wishing you were playing any of the dozens of other games this indie dud attempts to parody.
An astonishingly shallow and repetitive game even by Dynasty Warriors standards, and one that’s unlike to satisfy even the most hardcore fan.
Being better than the other Sonic Boom games really isn’t a compliment, as this dull, ugly platformer continues to sully the memory of Sega’s once great mascot.
A loving homage to PS one era JRPGs, but its small innovations are suffocated beneath a dead weight of clichés and conventions that in most cases were better off left to the past.
Lots of interestingly odd ideas but although the basic stealth action more or less works the escort element and poor AI ruins a potentially promising premise.
Another failed attempt to revive a franchise whose time seems long since passed, especially given how frustrating and unrewarding this reboot is to play.
A great idea ruined by some very strange design decisions, that turn what should be a fun platformer puzzler into a gloomy and illogical word game.
A tragic failure that attempts to revive the wonder of NiGHTS and Sonic The Hedgehog, but falls victim to publisher melding and terrible controls.
A highly peculiar social game that seems to revel in the mundanity of its gameplay, despite some intriguing ideas and visuals.
Mixing Tower Defense, third person action, and beloved '80s toys should've been a recipe for success, but this bland sequel doesn't do justice to any of its ideas.
The open world environment and role-playing elements are trying to elevate the game above its rickety predecessors, but on both a technical and design level this sequel is way off target.
It should be impossible to make a mix of zombies and scantily-clad samurai bimbos this boring but that's the one and only accomplishment of this brain-dead button-masher.
A shallow and unambitious tech demo, of the sort that console launches specialise in. The action works perfectly well but it's instantly repetitive to the point of inanity.
The worst Mario & Sonic game yet and not just a waste of a crossover but a genuinely poor mini-game compilation, and one that makes both the Wii U and the GamePad look bad.
A hugely disappointing follow-up for To The Moon, whose trite and overly sentimental story feels long at just 60 minutes.
Ultra violent and desperate to shock, but this is far too boring and repetitive a game to either love or hate.
There's a kernel of an interesting idea here but it's so grossly underdeveloped that not even the involvement of Neil Gaiman, and a respected developer, can save it.
Not the revival Carmageddon veterans will have been hoping for, and far too glitchy and unrefined to draw in more casual fans of vehicular violence.