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Nintendo Blast

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827 games reviewed
76.9 average score
80 median score
56.3% of games recommended

Nintendo Blast's Reviews

Mar 9, 2022

Aztech: Forgotten Gods had an interesting premise and promised to embark on a story that would stray from what we usually see. However, the plot is quite common and could be located in any people or place in Western culture. The battles against the gods, sold by marketing as the main course, are actually very punctual and poorly executed due to camera and movement problems. The various technical flaws are worthy of a title from the beginning of the 3D era, but difficult to overlook in the current moment of game development.

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2 / 10.0 - Tiny Racer
Aug 6, 2020

Amid so much lack of whimsy and technical problems that hinder the functionality of this title, what frustrates most about Tiny Racer is not what it has become, but what it has ceased to become. Although simple, the visual style seemed charismatic enough to bring a fun racing game to life, but unfortunately it was not enough to overcome the many flaws that this title has.

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3 / 10.0 - Saturnalia
Nov 9, 2022

It's really sad that I wasn't able to enjoy Saturnalia with the expectation I created for the game — and if I had the patience to play it for two hours, that was a lot. The Switch's low processing power makes the experience frustrating and unplayable, ruining the full potential of this incredible Italian survival horror.

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3 / 10.0 - Prehistoric Dude
Oct 21, 2020

Prehistoric Dude is a short and uninteresting adventure, where much of your time is spent walking over bushes trying to see enemies. Jumping through obstacles, the limited combat and te repetitive exploration are never intriguing or rewarding. The visuals and the soundtrack also do not deliver any particular positive points. The title is not horrible in itself, but it definitely fails to be interesting in almost 100% of its aspects.

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Oct 18, 2020

Demonizing and trivializing mental disorders, using 19th century stereotypes and terms, just proves how problematic the Reflection of Mine story is. The highlight of this title, which should be solving the puzzles, ends up buried in an infinite and restrictive loop of trial and error. It may seem challenging at first, but it soon becomes frustrating.

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3 / 10.0 - Radio Squid
Jul 24, 2020

In general, in addition to being somewhat boring and repetitive, Radio Squid is simply not a fun game. Having to deal with your own shots all the time coming straight to your face in every single, tight room is exhausting - you can't even stand and think for a second without being punished by the game. As small positive points, the soundtrack is pretty cool and the Game Boy style look certainly appeals; however, these aspects are far from rescuing an experience as unpleasant as that of this game.

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3.5 / 10.0 - Dungeon Munchies
Jan 1, 2022

Dungeon Munchies looks like a demo of itself or at least a hollow shell of a project that stopped trying before it started. Not all unique indies hit the mark at first but this title seems to get almost everything wrong. There are many similar games on the Nintendo Switch that are much more fun and interesting. Stay away and move on.

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May 3, 2023

I think resources such as alegories, moral lessons, fanservice and references can be used to enrich what is already pleasant and not to make something good. Thus, these elements are not enough to null plot or direction issues in a movie, narrative issues in a book or even a shallow gameplay in a game. For that reason, Lost Dream Darkness ends up not having big merits because, though it left me intrigued and thoughtful, it failed a lot as a game.

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Burrow of the Fallen Bear - A Gay Furry Visual Novel tried to offer a romantic story within the furry theme. However, the end result is a very basic story that's totally left aside for the sake of the characters' erotic relationships. The presence of some dialogue options like puzzles don't recreate the concept of challenge and end up more frustrating than immersive. What keeps the game from failing is the soundtrack adequate to the game's most important scenes and its Brazilian Portuguese localization that allows certain dialogues to cause more impact.

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Mar 29, 2022

Takorita Meets Fries is a short pastime, with predictable and unvaried endings. The absence of an interesting script, low replayability and poorly worked art make it difficult to recommend. Perhaps it could be considered a children's book aimed at young children, but its style of humor rules out even that possibility. Despite its friendly atmosphere, I believe there are better titles to occupy your time on Switch.

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Aug 24, 2021

Indigo 7: Quest for Love has simple gameplay and a satisfying visual presentation, but that's all the positives this puzzle has to offer. The lack of an options menu, long matches based on trial and error and a weak story are some of the problems. It even entertains at first, but soon falls into tedious repetitiveness and, consequently, into oblivion.

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How To Take Off Your Mask Remastered is a ok game, but unfortunately it falls short as a visual novel, especially in a narrative extremely poor in content and, above all, incomplete - in the end, we have only a simple and predictable novel entitled to two equally banal endings, which can be achieved with very few hours of gameplay.

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4 / 10.0 - Apparition
Dec 14, 2020

Even with an interesting and promising premise, and immersive graphics, Apparition does not take advantage of the good idea under which the game appears to have been developed. The result is a disastrous execution that suffers from serious game design problems, confusing controls and a bad interface, which make the real horror the game itself.

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4 / 10.0 - WarriOrb
Dec 13, 2020

Warriorb sins at the point that I consider most central in a video game, entertainment. The game is not only not fun, but also not pleasant to look at, hear or play. The feeling of spending my time in this world was like buying a game just for the cover, just to regret it bitterly after 10 minutes. Even so, amid the mistakes, stumbles and bumps of this unpleasant environment, something still remains in the memory. I believe the idea of a challenging platform game focused on more "realistic" ball physics is quite interesting, but the title has failed to make it work.

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4.5 / 10.0 - Balan Wonderworld
Apr 10, 2021

Unlike what it preaches, Balan Wonderworld made me sad after finishing it. Sad not because I had a bad experience, but because of the opportunity missed by Yuji Naka, Naoto Ohshima and their team. It is clear that the developers had passion for the project. After all, nobody would make such a creative story, with very well produced cutscenes and great soundtrack, if they didn't care about their work.However, the way in which this project was carried out leaves much to be desired. Lack of explanation of the narrative and in-game mechanics, slow and confusing controls and gameplay, repetitive combat, poor stage design and performance problems make this visit to Balan Theatre one of those difficult to endure.

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Feb 6, 2021

Sword of the Necromancer certainly had potential, however, in the state the game is in, it is difficult to recommend it. Looks like the game is in its early stages of development, as it seems to be incomplete and without knowing very well its reason for existing. Aside from the story and the main idea of summoning defeated monsters, very little of the game is worthy, which is a shame.

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4.5 / 10.0 - Space Crew
Jan 3, 2021

Space Crew is a strategy indie with a simple and adorable appearance, but with complex and well-built mechanics. The problem is that the title is lost in the presentation of its ideas and ends up delivering a repetitive experience without much space for experimentation. Space Crew could have been much more, but it ends up looking incomplete.

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It pains me to say this, as I've always had the first two Battlefronts in high esteem in my affective memory, but STAR WARS: Battlefront Classic Collection hardly makes an effort to go beyond an awful rerelease of two excellent games, especially for their time, but it definitely can't live up to the current days based only on nostalgia.

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5 / 10.0 - DreadOut 2
Jan 19, 2024

DreadOut 2 draws inspiration from consolidated franchises and titles, but it ends up delivering a clumsy, tedious and monotonous experience. Unfortunately, the promising premise of exploring legends from such a different culture is undervalued in a low quality horror game. Even if we consider the average works in the genre, there are more compelling options available.

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Valthirian Arc: Hero School Story 2 is a game that presents an intriguing premise but executes it poorly, to say the least. Though it has some good value that might please fans of simulation and RPG, the title has a lot of annoying bugs that significantly hinder the experience.

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