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Taito Milestones is a very simple emulator that, for the general public, may be of little interest due to the simplicity of the works available here and the lack of extra features. I consider the selection of ten games too small comparing it to other collections previously released, such as Taito Legends e Taito Memories. Though they represent various genres, I felt the absence of titles of more value, more significance to Taito's legacy. I recommend this product to those interested in the history of arcades who wish to know Taito titles of various genres from their early works. If a specific title in the collection is desired, it may be more appropriate to buy it individually on the eShop.
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Imp of the Sun is an average adventure with some good ideas and some bad executions, which unfortunately puts the title alongside a number of other less memorable indies on Switch. Although the visual part and the soundtrack manage to please most of the time, problems with the polish of the title's gameplay end up ruining much of its potential. As a metroidvania, the game also fails to present a creative and truly interactive setting in conjunction with the character's abilities. The tribute to Peruvian culture is quite valid, but Imp of the Sun doesn't really know how to take advantage of its premise.
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It's hard to recommend River City Girls Zero to anyone who enjoyed the 2019 game, as the prequel has very little in common with the more dynamic, modern formula of its sequel. It would have been great to see Shin Nekketsu Kōha: Kunio-tachi no Banka remade in the River City Girls engine and offered alongside the original game in a revamped version with everything that is entitled, but the truth is that we will have to wait for River City Girls 2 to relive an experience similar to the first game. As it stands, the re-release is a good choice only for enthusiasts of old games, re-releases and assiduous fans of the franchise.
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Night Lights minimally delivers what it sets out to deliver, it has an interesting central idea and is consistent with it in audiovisual, as well as its level design is casual, accessible and intuitive. However, the game does not bring a captivating fictional world concept and/or plot to the proposal, the mechanics are creatively underused even considering its casual intent and its art is simple and generic. Still, the title is recommended to those who like puzzles with a cute design and sidescroller movement, but be aware that this is a very modest game in everything it does.
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King's Bounty II is fun, but some frustrating details like the character's slow movement when exploring the world and poorly finished graphics give the impression of lack of polish and spoil the overall experience. Fortunately, the tactical combat is very good, offering nuances to explore. Studying the skills of each unit type, planning the perfect army, and thinking up strategies to make the best use of the terrain make combat like a fun and challenging board game. But unfortunately, in general, the game leaves a little to be desired.
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Bai Qu: Hundreds of Melodies suffers from serious problems that compromise the game in some way. However, the experience provided by this incredible story of approximately ten hours manages to offset these inconveniences and is a treat for lovers of intriguing plots, especially those who treat life as it is: sweet but bitter at the same time.
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Flatland Vol.2 brings enjoyable gameplay through exhilarating challenges. Even though it makes the player suffer, this happens within a limit that forces learning and helps in the process of acquiring techniques and resources to overcome challenges. The stages, however, in a short time become repetitive and with little replay factor. This ends up being reinforced in the complementary game modes, which are just variations of the standard experience. If repetition is not a problem, the look, music and level design of this title have everything to please even the most demanding player.
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Worms Rumble is credited with bringing a new perspective to this beloved franchise. However, the gains from the inclusion of multiplayer modes with real-time action neutralize the charms of Worms: we don't have the humor, brutal destruction and tension of turn-based combat titles. Despite this, it is a game made with quality and attention to detail. Fans of classic style will certainly have a harder time digesting the changes, but that doesn't mean you shouldn't give it a try. After all, the constant updates and the inclusion of new modes show that Team17 is involved with the evolution and improvement of the title, which can become more and more polished and interesting.
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Alex Kidd in Miracle World DX is, without a doubt, another welcome return from one of Sega's many forgotten franchises. With updated graphics, reworked music and new levels, the taste that the remake leaves is to have a beautiful and eye-catching look for a game that, in essence, is still very much stuck in the 80s. For those who like the classic, there is no reason not to recommend this adventure, as it is without a doubt the definitive new method of playing it. However, for those looking for a high quality platform game, we can't help but deny that there are better options on the market.
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DC Super Hero Girls: Teen Power is, above all, a by-product of the cartoon that bears the same name. If you or your child are super fans of the original material, it's not hard to really appreciate what's been done here. If that's not the case, there's no good reason for you to go out of your way and play the game, but playing it wouldn't be that bad either. Although the story is simple and the combat a bit truncated, the city's open-world exploration and the amount of additional content surprise and entertain enough. In general, the title ends midway, however, for a licensed game without many expectations, the result tends to be positive.
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Cozy Grove manages to deliver an experience that captures you with the simplest elements. It may even be that some foods have no apparent function or that the missions get boring, but the game brings together the basic elements of simulation that give the cozy aspect that it wants to provide. Unfortunately, the mobile focus of the game and the lack of zeal in several aspects weigh heavily on the scale for the experience to be worthwhile on the Switch, so maybe you will have more fun on a smartphone.
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Golden Force is competent in what it proposes and is a good entertainment throughout its duration. However, some dedication and attention to details such as variation in the gameplay and presentation screen would bring more elements for the game to go beyond the basics and stand out in the middle of the ocean.
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Story of Seasons: Pioneers of Olive Town has potential, some good ideas and a certain unfulfilled ambition hidden behind some layers of performance problems and strange game design choices. The game is fun enough as a farm simulator and will likely please fans enough, but certain issues are glaring and hinder the fun. Story of Seasons became more daring, but at the same time it forgot some basic elements. If you are very curious, at least wait for the updates, which will certainly improve the experience as a whole.
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Loot Hero DX is a cool game if you have nothing to play and are just bored. It is a title that brings a feeling of worthlessness, as if everything you are doing is meaningless, and it does not provide greater incentives to stab enemies again with the spear.
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Despite some problems that could already be noticed in the original release, what plays in favor of the release of Fire Emblem: Shadow Dragon and the Blade of Light on the Nintendo Switch is its loyalty to the original title. Besides that, it is interesting to note how the game is, until today, a profound influence on the TRPG genre. On the other hand, loyalty is also a problem. Don't get me wrong, the first Fire Emblem continues to have many features that will leave some fans of the series well satisfied, but, by today's standards, it is dated — its sword of light no longer shines as it did 30 years ago and many will question whether it is worth seeking it to defeat the dark dragon.
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#DRIVE is a good choice for short play sessions. It is interesting and relaxing to drive endlessly through the game world, mainly because of the great visuals and the simple mechanics. In addition, there are lots of cars to unlock and the photography mode is a good option for recording interesting moments. However, the legacy of being an originally mobile title weighs heavily on the need for grind, too many similar stages and imprecise controls. In the end, #DRIVE offers some fun, but it is not memorable at all .
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Picklock is a creative game that had its potential buried by poorly adjusted controls. Not even the humor, the art style or the soundtrack can avoid the bad impression that the gameplay conveys to the player. Unfortunately, a title that could attract attention within the indie scene will go unnoticed because of completely avoidable game design issues.
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Tamiku is the typical game that falls easily into oblivion as soon as the player gets tired of it, having completed it or not. Although the game is almost flawless, the gameplay is too modern to evoke a nostalgia feeling and its high difficulty is more frustrating that encouraging.
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I tried very hard to enjoy my time with Star Renegades on the Nintendo Switch, but the game itself kept me from moving forward steadily. It is a pity that such a different and well thought out title, with excellent dialogues, a deep and layered combat, great art and soundtrack is such a bad experience on our beloved hybrid console.
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Prinny 1 • 2: Exploded and Reloaded is a bit frustrating, but at the same time it offers a good feeling of reward when you finally overcome the hard obstacles. Perhaps hardcore or nostalgic players will appreciate the high difficulty, as it is certainly not a game for beginners. In short, the bundle brings together two niche platformers that will only make sense to anyone who knows Disgaea - or perhaps, who knows, to people who have plenty of patience.
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