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511 games reviewed
81.7 average score
85 median score
66.2% of games recommended

GamesBeat's Reviews

95 / 100 - Tearaway
Nov 25, 2013

Tearaway packs charm and ingenuity into every pixelated pulp. You’ll bounce along to its perky soundtrack, fall in love with the way its ocean waves  — as rolls of white paper — break on the shores, and smile when you see just how personal the ending is.

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80 / 100 - Peggle 2
Dec 8, 2013

Peggle 2 is a delightful game. The basic gameplay is still satisfying, the world is more colorful and alive than ever, and the music will cause your ears to explode with joy. Outside of the framerate issues, PopCap nailed the presentation.

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All That Remains is short, roughly two hours long. Yet Telltale Games has done a good job in setting up future episodes by asking tantalizing questions about its plot and cast. Its decision to make Clementine the hero is a brilliant, depowering move that increases the tension from last season while still giving us a familiar, sympathetic face to root for. Although the supporting cast are currently mostly blank slates, the conflicts and relationships established in this episode promise bigger things to come. I'm eager to see where the story goes from here.

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Jan 16, 2014

You'll find a lot to like in Broken Age. It has a beautiful world populated by a colorful cast of characters and an alluring mystery that doesn't unfold in the way you expect it to. This is Double Fine Productions at its finest, and it's on track to finish strong with Act 2.

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Jan 22, 2014

Might & Magic X: Legacy certainly did remind me of fun times I had in the past with earlier entries in the series. I even had fun for several hours. But once the nostalgia wore off, it served as a stark indication that many of these design choices should have been left in the past with its predecessors. What good is a fully 3D world when you can't touch or interact with hardly anything? What sense does it make that you can't run away from an encounter in which you're clearly outmatched (or even move once you're in melee rage, for that matter)?

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94 / 100 - Bravely Default
Jan 28, 2014

Bravely Default’s decision to transform turns into a currency adds a layer of complexity to classic JRPG combat, and the flexible job system gives you tons of room for customization. Honestly, if you’re a fan of the genre, then there’s little here not to like.

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Jan 29, 2014

Octodad is a great example of a game that conveys a message through gameplay. In conjunction with its story, characters, and setting, the controls offer an empathetic look into the life of an extreme outsider trying to fit in and trying to do right by his family.

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65 / 100 - Loadout
Feb 3, 2014

When it works, Loadout hooks you in with its deep weapon-crafting system and frantic battles where everyone is trying out their own crazy creations. And to its credit, Edge of Reality has shown incredible resilience in responding to the server problems so quickly. But Loadout isn't worth playing until it solves them.

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67 / 100 - Strike Vector
Feb 8, 2014

I had a lot of fun playing Strike Vector. It's a good game held back by frustrating glitches and a lack of polish. Ragequit developed it in only 16 months, and it released less than a month after going into beta. The developer's accomplishment in six months is impressive, but after so much hard work, it didn't take the time to finish the job. The result is a game that looks and acts like it's still in beta or perhaps a Steam Early Access title. Hopefully, Ragequit can fix its bugs and expand its player base before it fizzles out, because at its best, Strike Vector is something every fan of chaotic shooters should experience.

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Tropical Freeze does little to justify the Wii U's existence, but it's still mostly a fun, challenging platformer. Fans will certainly enjoy this difficult, beautiful romp through Donkey Kong's islands, but it will frustrate less-enthusiastic players.

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65 / 100 - Strider
Feb 17, 2014

I didn't feel like I was experiencing a madman's vision when playing the 2014 Strider. It was more like a tempered salute. Yeah, I ran into the aforementioned mecha gorilla again. That was OK. And the final boss was kind of cooky, I guess.

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GamesBeat
jmosley671
Feb 19, 2014

One Piece: Romance Dawn is easy to summarize: It just isn’t any fun. I have no doubt that it could have been fun. As an outsider to the series, I was excited to see what it was all about. I had grand ideas of exploring the seas, fighting rival pirates, and experiencing a great story. All of those elements are here (kind of), but it’s surprising how lame they become thanks to terrible design. Ultimately, this game isn’t worth the time of anyone but the most devoted and patient fans of the series. The 3DS has several RPGs that are far more entertaining.

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70 / 100 - Thief
Feb 23, 2014

Despite my disappointment with Thief's setting and story, I did enjoy my time with it. Sneaking about, pickpocketing guards, picking locks, and finding new ways to infiltrate a building are as satisfying as ever, and the game looks and sounds great (despite some janky audio mixing). As a longtime fan of the series, I want to believe a spot exists for Garrett in the current stealth-action genre he helped create. And if one doesn't? Well, he'll probably just wind up stealing one anyway.

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Feb 24, 2014

I wanted to love Plants vs. Zombies: Garden Warfare with the same zeal I have for the original series, but this shooter variation lacks a lot of imagination. The action gameplay generally feels forced, and the bits of strategy that do exist are minute in comparison.

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Professor Layton and the Azran Legacy is an amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles. I’m sorry to see the main series end, but if it must, this is exactly how to do it.

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While Episode 1 had the unenviable task of reintroducing people to the world of The Walking Dead — Episode 2: A House Divided takes off running with numerous action sequences and tension-filled scenarios that will keep you guessing until the end.

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Mar 3, 2014

The Stick of Truth is surprising. Not only is it a great South Park game, but it's a fantastic RPG in its own right. The plot has enough ridiculous twists to keep you engaged, and the battle system offers enough variety to keep encounters from growing stale and tiresome. Meanwhile, fans of the show can get lost just exploring the town and searching for references to their favorite episodes.

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Mar 8, 2014

You're going to get a lot of play out of TowerFall: Ascension, which is likely going to be the best version of this deep, clever, and wildly fun game. I loved what I got, and I wanted more. If you thought local multiplayer was dead, you might want to give Ascension a try.

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82 / 100 - Titanfall
Mar 9, 2014

For a multiplayer-only game, Titanfall should have some amazing options and ways to play. But it doesn't. It has a very healthy number of maps (15), but the lack of interesting new modes will make you feel shortchanged for not getting a single-player campaign. Hell, even shooters like Halo 2 from two console generations ago offer more in the multiplayer-options department. A lot more. It all feels like a temporary stop for Respawn on the way to Titanfall 2.

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Mar 13, 2014

Nintendo didn’t do Yoshi’s New Island any favors by adhering so closely to the game that spawned this Mario subseries. For Yoshi’s Island fans, New might feel odd. Despite that, solid gameplay and diabolically well-hidden collectibles have me sticking around.

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