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The Sorrowvirus: A Faceless Short Story is a game I am glad I checked out. I went in not knowing what to expect and came out with a story that stuck with me long after I rolled the credits all four times. It’s not without its shortcomings, but this is a great example of what a small team can accomplish on a limited budget.
The foundations of Dragon Quest Treasures are something that could be fine-tuned, polished and improved for a truly great title in the future.
This is a good game, and it’s fun and rewarding once you’ve unlocked those second, third and fourth magic sources. I firmly believe Forspoken will in time be given the Days Gone treatment, people who once sneered will be changing their tune. But like any proposed Day’s Gone sequel, I see Forspoken suffering the same fate…
Vader Immortal is a fun experience. The graphics are great and the story feels at home as a side narrative in the Star Wars universe. The gameplay is more restrictive than I would have liked, but using the lightsaber and the force never stops being cool. If you like the subject matter and don’t mind a short experience I recommend picking this one up.
For a new IP, and a game that I didn’t know a great deal about prior to playing it, I really enjoyed my time with it. If this is the beginning of a new franchise, then I will look forward to what Deck 13 have to offer as their previous outings in The Lords of the Fallen and The Surge games have certainly cemented them as a solid hand in game development.
I’ve enjoyed my time with Immortal of Aveum, and although it has issues, I don’t want to be too harsh with a new franchise that gets so much right. It’s not going to be for everyone due to the way the game is written, but I’ve had a great time with the game, and it has some fantastic set pieces that grow in scale as the game goes on. I’d love to see what they could do with a sequel, should the game do well enough to get one.
It’s a short experience and while the content is satisfying, a longer gameplay experience could have allowed for a more in-depth exploration of the narrative and character development. That said, the game’s positive aspects contribute to a satisfying and thoughtful gaming experience and I look forward to seeing what the developer does next.
It was the fast-paced, gory combat and unique visual direction that first drew me to Olija, and while I enjoyed my time with it, there isn’t much here that hasn’t been done better elsewhere. I’m always impressed by games made by small teams and this is no different – just be sure to go in with proper expectations.
My favourite Saints Row game to date is the third entry. It was just the right mix of over-the-top action while still producing a story I cared about in a world that felt interesting and fun to explore. This Saints Row reboot is unfortunately a step back in that regard. It is still fun for sure and I enjoyed my time with it, but repetitive missions, some cringe dialogue, and a world that feels soulless detracts from what I expected to kick off the next generation of Saints Row.
Star Trek Prodigy: Supernova sets out to achieve a certain thing – we could, perhaps uncharitably, call this a Lego clone. It largely achieves this whilst not matching the levels of refinement – both visually and gameplay – in that series of games. Fans of the Prodigy TV show will absolutely enjoy this more but even for those who aren’t familiar with it there is a decent, if uninspiring, game here to be played.
I’ve had a spiffing time. I’ve loved perching on gargoyles, sneaking up on enemies, shooting them in the face with Red Hood’s guns, meeting the Court of Owls and prowling around their hidden abodes. I’ve loved all the different suits and filling out the skill trees. I’ve loved Alfred and his fatherly advice and the family’s grief for Bruce. I’ve loved adjusting to evading instead of countering. I’ve loved the villains and the humour. I’ve loved trying to work out which hero is best and which to take with me on particular missions. Gotham Knights is a GOOD game and while it does deserve a decent helping of criticism it also deserves a lot of praise.
I enjoyed my time with Police Simulator: Patrol Officer. The potential issue with the game is that it sounds more exciting than it is. People may jump into this game expecting to play GTA: V Cop Edition. This isn’t that. It is much more in line with other simulator games where the procedure is more important than the action. If you like the slow-paced, more methodical gameplay of other simulator titles, this is worth a look.
If you enjoy combat for its own sake and are not too bothered about anything else you will have a lot of fun with this game. Personally I want a bit more – a strong compelling story or some complementary gameplay to go with all the fighting. Evil West doesn’t really do this. Tam on the Pure Dead Gaming Discord described it as a perfect candidate for a PS+ Extra or Game Pass game and it’s difficult to argue with that assessment.
Godlike Burger has a lot of ideas. At first many of these ideas are getting in each other’s way, forcing you to persevere through the first couple of hours to get a full handle on what the game expects. Once you do though you’ll be able to team up the skills you have learned with some quality-of-life upgrades that make things more manageable. If you have the patience, this is a venture worth investing in.
If you’re a fan of Stardew Valley, Animal Crossing or Dreamlight Valley and looking for a similar title to play, this is a very easy recommendation. For everybody else, there is an incredibly solid game here; but the twee nature can be off-putting, depending on your tastes
Pacific Drive is about laboring towards something and enjoying the results – feeling the sense of progress, along with the satisfaction and motivation such tangible progress brings with it. There are undoubtedly hours upon hours of gameplay to be had for those possessing unrelenting patience, those true warriors of attrition that would see Pacific Drive’s systems through to their ultimate culmination.
Highwater remains a commendable addition to Demagog Studios’ repertoire, offering a captivating narrative set within a visually stunning world. While not without its shortcomings, the game successfully captures the essence of its predecessors while carving out its own identity within the post-apocalyptic genre.
NHL 24 is undoubtedly the best way to play hockey in video game form. That fact makes its obvious blemishes and lackluster improvements even more disappointing. If you’re looking for a good time playing hockey, NHL 24 can offer that in spades, but so can NHL 22 & 23. Here’s hoping that EA Sports can do more to excite the crowd in their next entry – presumably coming later this year – even though the franchise maybe would benefit from temporarily going on ice.
Harold Halibut offers a captivating journey into a retro-futuristic world brimming with charm and intrigue. While its gameplay mechanics may not appeal to all tastes, those who appreciate rich storytelling and immersive atmospheres will find much to love in this heartfelt exploration of friendship and the quest for meaning.
Broken Roads is a commendable addition to the AA RPG space. Combat enjoyment may vary from gamer to gamer, but with a thought-provoking narrative and standout morality system, it offers a unique experience that stands out in the crowded RPG market. While it may have its flaws, the game’s strengths make it a journey worth taking in my opinion.