NZGamer's Reviews
Still visually striking, but poor voice acting has undone much of the gravitas it once had.
It's a fun isometric shooter, if you can forgive the stifling controls. The game doesn't last long, and there's no major incentive for you to go back to replay a level.
There is so much potential with this game, but it just needs work. It feels like a first draft of something that, if taken further, will be something less irritating and more awesome.
Overall, fans of the Warriors franchise will know what to expect from Samurai Warriors 4: epic battles, a huge roster, and frantic battles. Although it has dated visuals, it comes through on a gameplay front - for fans at least. The battles feel epic due to the number of drones on the screen. In the end, that's what these titles are all about - epic battles that keep these titles going.
[I]n the end, that [amazing] moment felt like lighting that Evolve can't quite figure out how to get into the bottle.
Amazing presentation and a wonderfully charismatic main character go a long way to making this worthwhile, but a particularly frustrating, dated brand of difficulty makes seeing this adventure through to the end a big ask for all but the most dedicated.
Is hate too strong a word?
[I]t doesn't seem to quite live up what we've been led to expect from the new Kinect sensor, resulting in a lot of frustration the ultimately gets in the way of the experience. It'll make a great rental for when you have friends over, but it's hard to recommend for anything beyond that.
Irritating dialogue overshadows a unique blend of gameplay elements.
Mighty No. 9 began life as one of the most anticipated concepts in recent memory. While there is fun to be had – especially where boss fights are concerned – there is an overall lack of fresh ideas to bring it all to life. Frustratingly the game also has underwhelming graphics and perhaps the coldest and most awkward story I've ever played. Instead of the love letter to fans of Capcom's blue bomber the game was meant to be, the cynically average final product is a sad example of potential well and truly squandered.
Fire Emblem Warriors isn't a bad game, it's just not the best Dynasty Warriors spin-off.
Humour that mostly hits the mark, and good local multiplayer, but it's too familiar.
Underneath the badly mashed together story is a solid Avengers fighting game
A decent PSVR shooter, but the price-point isn't as accessible as the game itself.
I still don’t understand why the storm has teeth.
A brilliant collection of mini games, tied together with mediocre game modes.
It’s not Tenchu, but it’s the next best thing.
Charming tabletop presentation, let down by boring combat.
Yoshi’s New Island places almost all of its eggs in the nostalgia basket. It's a bold decision, but one that ultimately holds back the game by bringing with it some retro-inspired design best left to the 90s. Series fans will enjoy a trip back to this oft-forgotten Mario spin-off, and some of the newly introduced mechanics are good, if used too sparsely. Ultimately, though, Yoshi’s New Island is an enjoyable, but underwhelming, romp.
Worth a go as a casual golf game, but offers little else.