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Matchpoint – Tennis Championships is great if you want tennis, and nothing but tennis. It'll give you ample opportunity to play match after match, and it never bogs you down in the extraneous nonsense that seems to plague most sports games. But if you want to do literally anything more than that, you might find your attention wavers long before you come close to finishing your career.
I wanted to love this game, I really did. The team at Gunfire Games clearly poured a lot of love and lessons learned into this game, and they were kind enough to provide us with 3 codes for Remnant 2 so we could get effective co-op testing in. Unfortunately, a combination of some mechanics pulling the game down, as well as one of the biggest years for new releases EVER lead to Remnant 2 falling behind and getting a bit lost in the shuffle.
I don't foresee Sword and Fairy: Together Forever garnering the kind of following here in the west that it has in China, but if you just want to kill lots of monsters and watch lots of dialogue, it may be worth your time.
Severed Steel doesn't exist in a vacuum. It exists in a world where Neon White (to say nothing of Max Payne and Superhot) not only also exist, but are much, much better options if you want this kind of gameplay. With competition like that, Severed Steel doesn't quite match up.
It's easy to be down on Echo Generation, even though it does a lot of things well: it never feels like it fully respects your time. It's got an interesting story and it's set in an interesting world, but you'll be spending a lot of time sidetracking into minute, extraneous details that make those bigger picture things difficult to see.
While its action kind of drags, Adore also deserves plaudits for taking a well-known genre and formula and trying something completely new. It may not work enough to sustain it for a 10+-hour runtime, but there are enough interesting ideas here that it’s not hard to imagine it evolving into something fun.
Gigapocalypse is an odd mixture of games. You wouldn't think there's an intersection between Rampage, Tamagotchi, and clicker games -- and yet, here we have a game that combines all three. And you know what? It mostly works.
Koa And The Five Pirates of Mara is perfectly serviceable, as 3D platformers go. And it’s certainly more fun than Summer in Mara. But it’s lacking in any kind of spark of inspiration, and for that reason, it’s every bit as forgettable as its predecessor.
Exoprimal seemed like it would be a fresh, exciting new experience at first look, but unfortunately only manages to pull comparisons to other poorly executed games while making me wish I was playing something else at every turn.
Hell Pie clearly isn't for everybody, but if you're the sort of person who loves pushing boundaries -- and your definition of boundaries hasn't changed much since you were in high school -- then it might just be the game for you.
There are worse ways to waste three hours than in the presence of very good voice actors doing their thing over gorgeous visuals. And, like I said, the game always tries to make you feel like you're in the presence of something great. But the reality is, no matter how much South of the Circle aspires to greatness, with a story like this, it's never more than merely okay.
The DioField Chronicle is a game that I had little trouble sticking with throughout the review process, and could easily see myself going back to in order to finish up the few remaining trophies I have left. The fun gleaned from this strategy title is almost entirely due to the engaging battle system, which while a bit basic compared to other titles, is still a lot of fun to play. It's not a game that I'd wholeheartedly suggest picking up at full price, but I'd certainly suggest giving it a go after a sale or two.
NHL 23 review for PlayStation, Xbox As solid as NHL 23 is, it's hardly a must-play game if you have any previous entries in the series. Given that year(s)-old sports games tend to be pretty inexpensive, that makes it hard to justify buying this one new when you?ll get basically the same experience buying a game from last year or the year before. Don?t get me wrong, you'll get a very well-made game if you do decide you need all the latest rosters and draft classes, but it's up to you to decide how badly you need those things.
I wouldn't call Moonscars a must play game, but I can appreciate that it tries to do a couple of new things with a sub-genre of Souls-like games that has become increasingly popular over the past few years. I think there are better examples of 2D Souls games out there, but Moonscars doesn't overstay its welcome and the combat/exploration is fun enough that I found myself willing to overlook most of the other issues.
Little Orpheus' two strong points are the same as the strong points from The Chinese Room's other two games. The thing is, here they've added a third element -- platforming -- that's not nearly as compelling, and it's enough to make the game a far cry from their previous standard.
To do all that Farm Manager 2022 has to offer, you need to be willing to put up with some atrocious controls, and you need to be interested in putting in a lot of very detailed work. It's certainly not to my tastes -- give me the zen pleasures of the Farming Simulator series any day -- but if it's a management sim you're after, you'll find plenty to sink your teeth into here.
I wouldn't say that Nickelodeon Kart Racers 3: Slime Speedway is a bad entry in the kart racing genre. It's far from the best, to be sure, but it's competent and content-filled enough that you'll at least feel like you're getting your money's worth.
It's hard for me to recommend a game that I doubt many people will put more than an hour or so into, which has no replay value at all. I enjoyed Letterbox by POWGI in my brief time with it, and I imagine that any word nerd who can hold out until the game is on sale will have a fun hour or so with it, but unless that describes you perfectly, you can safely skip this game.
When A Little to the Left works, it works very well. As I said, there's pleasure to be found in a bit of neatness and order, and A Little to the Left appeals to that specific part of the brain. But it doesn't do it consistently enough to make the game worth playing, unless you like having a bit of frustration mixed in with your cute and cozy puzzles.
If you're okay with that uncertainty, and really okay with crazy hyperactivity, I could totally see why someone would love RPG Time: The Legend of Wright. It's a love letter to gaming -- as in, a love letter to almost every genre you can think of -- and it's designed to look like someone drew it up in a notebook, which only adds to the charm. It's all over the place, but if you want something unlike anything else, this is the game you're after.