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MultiVersus is a pretty good platform fighter, which, however, has taken a turn for the worse in many aspects. The developers should think a few times about some gameplay decisions, because, unfortunately, in the opinion of players, they have become quite misguided.
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Night Springs is a great yet absurd look at Remedy's connected universe. The expansion allows us to experience a whole range of different emotions and delivers it in the best possible style. I really regret that we only got three episodes, because they were conducted so brilliantly that I just need more!
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Blockbuster Inc. is a tough nut to crack. It's a game that allows us to create our “dream” movies and is extremely engaging. Unfortunately, it's also a title full of ill-considered decisions and chaotic gameplay. To make things worse, the repetitive nature of the game elements makes us start to feel weary after just a few hours.
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Although there are many things to complain about in Drug Dealer Simulator 2, it is not that bad a production. You can have a lot of fun with it, and thus spend many enjoyable hours. It is also a full-fledged sequel that surpasses its predecessor. Fans of the first part should find themselves quite well in the new installment.
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Zenless Zone Zero, unsurprisingly, is another very good game from Hoyoverse. A great atmosphere, an interesting combat system, a typical Persona-like world and, unfortunately, a rather mediocre TV system inside Hollows together create a high-end experience, despite a few small stumbles.
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Is Beyond Good & Evil: 20th Anniversary Edition worth playing? Definitely yes. I spent about 10 hours with this production and had a great time - the time passed completely unnoticed. The game offers an excellent storyline, an interesting world and interesting mechanical solutions. Although most of the battles are relatively simple, the camera can sometimes go crazy and obscure the screen, and the game suffers from a few minor flaws, this does not significantly affect the overall impression.
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Été is an extremely relaxing game, at which I spent several truly enjoyable hours. Although the storyline seems to have been added by force and the optimization leaves much to be desired, the slow and relaxing gameplay means that these shortcomings don't bother you at all. Painting the world brings considerable satisfaction, and the image editor in the right hands can produce beautiful results.
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REVEIL is a title worth giving a chance and not giving up after the first hour full of cheap horror shtick. Persistent players will not regret it, discovering a really interesting story in a beautiful visual setting.
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Deathbound is unfortunately just another souls-like game on the market. It's not particularly bad, but it's not excellent either. I'll be rooting for Deathbound, though, because I see potential and room for development from the developers, which I hope they take advantage of in the future.
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