Dealspwn's Reviews
Entwined has a running time of an hour, yet barely sustains interest for that long. There's a good idea at the core of this wannabe indie darling and the "apart" stages can be fairly engrossing the first time around, but unfortunately the substance is just as minimalist as the style. Worth checking out in a sale or on PS Plus, but probably one to skip at £6.49.
With a dull campaign that likes to stab you in the eye with difficulty spikes, the online team survival mode just about saves this latest tie-in effort from being a complete write-off. But you'll probably have to be a (slightly nuts) hardcore fan to pay full whack for it. It's ok, I don't think Michael Bay makes any money on this one.
The Last Tinker is more for the younger gamers out there thanks to the simplified control scheme and almost obscenely bright and garish visual design. The automated platforming is supported by a robust combat system that allows for some quickfire tactical depth when choosing which powers to use on larger groups of enemies; although by the time you have them all the game is pretty much over.
Fabulous figurines and expanded creation tools make Disney Infinity 2.0 a sensational if inconsistent toybox. We'll probably have to wait until 3.0 for the playsets and core gameplay mechanics it deserves, but a little imagination can go a long way here.
Styx: Master Of Shadows is a proper old-school sneak'em up that harks back to the tough and rewarding heyday of the stealth genre, but the production values don't come close to matching the ambition. Thanks to its budget price, enormous sandbox levels and fun stealth mechanics, I can still recommend this shonky yet endearing little game to patient fans of sneaking, stabbing and pressing F9 every few seconds.
The fact that DriveClub is still mostly a wreck for ALL of its online functions is frankly embarrassing and the lack of a large public beta was remarkably short-sighted. Once you've wrangled the handling model, there's a solid driving game underneath it all with fun tracks to tear down at terrifying speeds as you zoom through the incredibly detailed environments. But if the netcode isn't fixed soon, this'll be an abandoned rusty roadside wreck by Christmas.
While owners of the PS3 / Xbox 360 version won't have much reason to upgrade, newcomers to Rocksmith 2014 Edition will find a wealth of options within this musical training tool… provided they have an optical-out audio solution. Without it, the latency could ruin an experience that is otherwise well presented, highly customisable, and a great way to improve those shredding skills.
The Crew's magnificent automotive American playground and high-octane multiplayer road trips are sensational, but the tragedy is that Ubisoft and Ivory Tower didn't know when to stop.
Citizens Of Earth is more than just an Earthbound homage. Zany humour finds wonder and wackiness in the mundane, while the recruitment system lets you build a versatile army that changes the way you explore and battle in a JRPG.
Evolve is a handsome, smart and hectic eat 'em up that's surprisingly difficult to recommend. What could have been an underground smash as a budget download has been spread thin to justify a AAA price, leading to grave concerns about its glacial progression, value, longevity and DLC strategy. Though still utterly fantastic under optimal conditions, Evolve asks far too much for an inconsistently enjoyable experience.
Visually astounding throughout. Graphics fans will adore every grimy nook and cranny of the Victorian London setting. Sadly though, the game around it is crushingly average. The shooting sections are fun enough but far too few and far between, and much of the game is spent watching cutscenes or being forced to walk through one, so much so that it rarely feels like you're 'playing' the game at all.
While it sounds great on paper, the execution varies throughout and for every moment of triumph, there are many more instances of frustration and exasperation. You'll need extraordinary patience to see this one through to the end thanks to the sparse save points and insta-death attacks. There's an intriguing plot buried amongst all the rough edges though and the visuals are excellent throughout. Fingers crossed Osome take another whack at a noir survival horror adventure hybrid as it's bursting with potential.
A stellar soundtrack and fascinating story rescue an otherwise disappointing sequel. In an effort to be bigger than the original, Hotline Miami 2 bloats its arcade gameplay into an grinder that punishes risk-taking and frequently feels irritating or unfair, not satisfyingly tough.
Titan Souls is a brutal and breathtakingly elegant boss battle bonanza, but it's difficult to find a satisfying rhythm thanks to a host of inconsiderate design decisions. What starts out as wholesomely frustrating can quickly become infuriating and even surprisingly repetitive.
Omega Quintet boasts a unique idol premise, enjoyable exploration, quirky characters and a sensational combat system. Sadly the unlikeable protagonist, disappointing visuals and other issues make the PS4's first exclusive JRPG more difficult to recommend than it ought to be.
Hyperdevotion Noire: Goddess Black Heart is a surprisingly competent strategy RPG with solid mechanics, great stylised visuals, plenty of content and well-observed videogame parody humour. Not to mention an extraordinary amount of risqué fanservice for those who love Hyperdimension Neptunia. Though pacing issues and other concerns hold it back from being truly great, what's here is still very impressive and well worth considering for fans of the genre or franchise -- and essential if you're a fan of both.
As a whole series, Life is Strange has been an intriguing and emotional experience. The rewind mechanic is an intelligent inclusion to the interactive drama genre and gives the impression of having significant control over the narrative. That said, there's certainly an argument that player choices have all been leading to a singular binary decision which somewhat softens the finale's emotional punch.
Part one of Broken Sword: The Serpent's Curse sets a decent standard for the franchise. In a return to its roots it shows that a beautifully imagined 2D world can still be engaging and relevant. Its puzzles are varied without being over-strenuous, but the game's narrative makes them feel somewhat linear, which could put some gamers off. Overall though it's a worthwhile purchase, assuming the second half can maintain the same standard or even surpass it.
Compile Heart have yet to create a truly superior JRPG, but Fairy Fencer F feels like a huge step in the right direction. Lazy level design and primitive visuals bring down the package, but the quirky dialogue, interesting overarching storyline, unique gameplay systems and superb combat make for a worthwhile romp for genre fans.
This is one of the best Lego games in years and the toy-to-life interactions are fantastically handled via inventive uses for the docking station and the three characters. Not being able to tick off all the usual in-game collectibles without paying a fortune for extra characters is a poorly judged slap in the face for fans of the series though.