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GamesRadar+

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881 games reviewed
75.3 average score
80 median score
58.5% of games recommended

GamesRadar+'s Reviews

Sep 10, 2015

Saying it's improved is like admiring the silver lining on a nuclear mushroom cloud. This is a series slowly urging its squat, miserable bulk in the right direction, but it's impossible to recommend.

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Sep 12, 2016

Littered with bugs, excruciating load times, and a severely padded ending, ReCore is a great example of good ideas, flawed execution.

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WayForward's second Adventure Time game fails to marry the imagination of the Cartoon Network series with a top-down dungeon crawler, resulting in a lifeless quest that does neither the cartoon nor the genre any justice.

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Aug 25, 2015

I Am Bread's amusing premise quickly shows signs of mold. Early giggles hide a frustrating game with control issues, wonky physics, and a lack of meaningful content. It's simply not fun to play.

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Nov 24, 2013

The imprecise combat of Fighter Within does an awful job of showcasing the new and improved Kinect 2.0 tech. This is easily one of the weakest Xbox One launch window titles yet.

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Sep 17, 2014

Hyrule Warriors has brilliant Zelda fan-service, but is ruined by unimaginative combat and brain-dead enemies.

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Aug 1, 2014

Sacred 3 has the skeleton of a fun co-op hack 'n' slash experience, but it's marred by too much repetition, balance issues, and the worst comedy routine this side of Open Mic Night at the Middle of Nowhere Comedy Shack.

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Apr 29, 2014

Daylight hits the right mood at first, but the creepy atmosphere is pushed aside for lame jump scares and hollow gameplay.

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Nov 16, 2014

Never Alone is bursting with promise and charm, but is savagely let down by technical flaws and maddening design decisions. Not even the cutest fox in gaming can save it.

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Nov 20, 2014

The leap to new-gen is more of a stumble for WWE, as it drops elements of existing content and recycles a lot more, giving little feeling of quality.

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Apr 10, 2024

"Many of the mechanics aren't quite developed enough to feel meaningful"

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Feb 20, 2024

With excellent sailing and naval combat mechanics, it's a shame that Skull and Bones is so hampered by its lack of diversity, odd developmental decisions, and minimal capacity to offer a true pirate fantasy.

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"All told, Rocksteady has delivered a dependable, if unspectacular third-person shooter"

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Oct 31, 2023

Robocop: Rogue City reflects its protagonist's qualities. It's well-built and robust, a few glitches aside, and capable of triggering explosive action. Yet it's also mechanical in its design, its dialogue slow and plodding, and limited in its forms of interaction. Short on engaging mission design and the film's punchy satire, Detroit's finest needs better backup to enliven this drawn out adventure.

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Aug 22, 2023

Some of you will certainly enjoy the potential Fort Solis puts forward, but others may find its sharper edges a little too rough to handle.

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Aug 9, 2023

It's proficient in some respects, adequate in others, and manageable at worst. But that leaves a creative void in its world and the way you interact with it that calls into question the value of the whole endeavour.

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Jul 19, 2023

"There's simply not enough variation here to keep Exoprimal feeling fresh after a dozen or so hours"

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May 2, 2023

Redfall is ultimately not up to Arkane's usual standards. It feels rushed, unfinished, and unsatisfying to play.

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Apr 14, 2023

"Like Minecraft Dungeons before it, Minecraft Legends is a great concept let down by middling execution"

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Feb 20, 2023

Atomic Heart is a messy video game with big ideas and a desperate need for refinement

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