COGconnected
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Doug, I love your work as a whole, but Armikrog feels like an unpolished mess. If the entire game had received the effort that was put towards the visuals, this would have easily been the spiritual successor to games that I have very fond memories of. This clay could have used some more time in the kiln, that's for sure.
But it feels like instead of putting time into multiple engrossing levels to experience, the player is instead thrown into a handful of death-trap missions with inferior controls and volatile settings and told they should be having fun.
The whole experience frustrates me. Driving at insane speeds on a wise cracking sentient motorcycle should be gaming nirvana, but the writing, mechanics, and design of Loc0Cycle are subpar. It's not worth the price of admission, and is one of the Xbox One's weaker launch titles.
Godzilla is a game that may offer some satisfaction to hardcore fans, but casual players won't find much to like here. Clunky controls, poor visuals, and boring and repetitive gameplay make this game experience one that you should skip.
This Spider-Man entry feels rushed, remains largely unchanged from previous Beenox Spider-Man games and the new web slinging mechanic zapped the fun out of arguably the most enjoyable things about Spider-Man games. I am confident the next entry will be vastly improved but for now you need to move along.
Tangle Tower is a very excellent presentation of a very short game. It feels like a mobile game, and has a very short play time of 5 hours, with no incentive to replay. If this was a $5 game it would be a lot easier to recommend, but as it stands,
I understand the interest in placing a game like this on the market, but it just seems too rushed and not really necessary.
Corpse Party: Book of Shadows is, quite frankly, unremarkable. It’s not atrocious enough for me to say that I hated it. I didn’t hate it. If you’re a hardcore fan of visual novels, you might not hate it. However, I certainly wouldn’t recommend that you seek it out.
Slow loading areas, frame rates dropping and gameplay becoming sluggish when you summon a batch of minions added to the lackluster experience.
Bedlam will help you remember why classics are classics; but not because Bedlam lives up to them.
It’s a really cool idea, but the implementation was not there.
The unbalanced multiplayer, uninspiring music and repetitive gameplay are just a few of the more significant issues that dragged the entire experience down. Sadly, Extreme Exorcism is going straight to the graveyard for me.
Much like the movies, the Jurassic Park Classic Games Collection takes a couple good ideas and stretches them way out. If you’re a diehard fan, you might have a great time diving into each iteration of Alan Grant’s murder safari. For me, these games were mostly penance. My childhood fixation was used as leverage, cracking open the door to let in this hodgepodge of mediocre slurry. Unless you’re an absolute freak for the Jurassic Park franchise, I can’t in good conscience recommend this collection of games.
The Switch version of Paranormasight: The Seven Mysteries of Honjo is awful. It’s not ready to be played right now, because the menu navigation is straight-up broken. The game needs a patch with cursor sensitivity options at the very minimum, but even that fix would still make for a lazy port, that isn’t console ready. The story of Paranormasight: The Seven Mysteries of Honjo is captivating, and the throwback point-and-click adventure gameplay will be a treat for some. But the game needs more time and effort to be an enjoyable experience.
There’re solid game ideas here, and I hope that Serenity Forge’s next title will bring all these elements together. But for now, while Date Night Bowling isn’t rolling complete gutterballs, it’s not bowling any strikes, either.
All in all, the game simply does not work as a stand alone title. This leaves one disconnected from the events of the story. Given how the story is structured, the developer should have waited releasing the game as a complete package with all three parts included.
While I’m not a fan of the story told in Treachery in Beatdown City, I am a fan of the characters and dialogue.
I will be very interested to look at WWE 2K20 a year from now, after some massive updates, and featuring all modes. It’ll probably have the same ugly graphics, but let’s hope that this is a wake-up call to 2K games that they need to release a polished product. Some of us still like having our games on disc when we buy them.