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Octopath Traveler 0 is a perfectly solid instalment in the Square Enix franchise, though its overwhelming familiarity will make large parts of it feel like a retread. Its town-building mechanic and expanded party system are smart expansions, and the move towards a single, centralised story is a benefit. However, Octopath Traveler 0 will still feel largely the same in an experience below that of its predecessors.
That's pretty much it; a simple, arcadey rally racer with fun stages, recognisable cars, and a great aesthetic. Hopefully the iffy default handling doesn't deter people, because there's plenty of fun to be had once you find the right balance.
Marvel Cosmic Invasion does little to surprise, but it executes excellently on its retro beat-'em-up ambitions. Depth perception can be a problem, but we like how the tag-team format gives the game a bit more of a chaotic feel, especially during local and online co-op sessions. And we also appreciate how each superhero handles slightly differently, adding a lot of replay value to a brawler that already has a relatively robust content offering.
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Ultimately, this is a brilliant remaster of a great title, and if you’re a fan of shmups, this is a must.
The most ridiculous Call of Duty has ever been, all of Black Ops 7's multiplayer strengths are overshadowed by the silliest campaign in the franchise's history. It's still quality online, and the Zombies mode is as solid as ever. They don't matter quite as much, though, when a co-op campaign manages to reframe an entire release into one of stupidity.
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SpongeBob SquarePants: Titans of the Tide isn't going to blow anyone away, but it's a perfectly decent 3D platformer that mostly captures the energy of the show. Swapping between SpongeBob and Patrick is a neat mechanic that's used very well throughout, and levels are big and varied as you explore Bikini Bottom and talk to its populace, all of whom are voiced by the proper cast. It definitely has some rough edges and some soft writing, and it won't win over any SpongeBob detractors, but it's a good all-ages game for both kids and longtime fans.
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Following up on the brilliant Tetris Effect was no easy feat, but Enhance has done it with Lumines Arise. At its core is an excellent puzzle game with lots of depth, and mechanics that gel perfectly with the emphasis on music and spectacular visuals. It's jam-packed with fun features that provide so many different ways to play, including series-best multiplayer and a great range of challenge modes. There are some very minor gripes if we're being really picky, but fans can rest assured that this is the big, flashy comeback Lumines deserves.
So, while there are elements of Tales of Xillia that don't quite measure up to today's standards, the core adventure remains rock solid, and the remaster brings some welcome additions and extras to the table. This PS3 RPG deserved a good re-release, and it's got one.
Much like the remasters before it, Once Upon a Katamari is a great reminder that there's still nothing quite like this series, and it feels as fresh today as it did with Keita Takahashi's original over two decades ago.
1000xRESIST is all in on story, and this laser focus allows it to tell one of the most captivating and intriguing experiences you can have in video games.
ARC Raiders has well and truly been worth the wait. This is a phenomenal showcase of what immersive multiplayer can be. Every run is different, and your squad will come out with stories to tell each time. It can be tougher on those planning to play solo, and the extraction loop won't be for everyone. But as far as extraction shooters go, this is one of the most accessible, and it respects your time, giving you a fun experience from your first match. We can easily say that ARC Raiders is one of the best multiplayer games this generation.
An agonisingly in-depth archive of Mortal Kombat's importance to the industry, this is the kind of kompilation the franchise has always deserved. While its absent online features do put a small dampener on the bundle at launch, the sheer scale of this kollection and the quality of its supplementary materials make it a must buy – even for kurious passers-by who may find themselves discovering the franchise for the first time.
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For those who appreciate a great movement system in a VR game, Reach is worth checking out for that alone. It’s lacking the same vibe as Synapse, with a dull story and repetitive environments, but if you give it time, there’s fun to be had here.
Much like Vampire Survivors, it's extremely compelling; time will slip away without you realising it. The gradual sense of progress is well judged, and there's just enough to keep track of, between unlocking characters and stages and totting up persistent upgrades, to hold your attention.
We think we could forgive its simplicity if the handling was better and the price was lower, because there is fun in the outrageous nature of some of the tracks.