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WayTooManyGames

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2156 games reviewed
71.7 average score
75 median score
55.2% of games recommended

WayTooManyGames's Reviews

Dec 19, 2025

I guess we were all expecting for Assassin’s Creed Shadows to suffer some setbacks before getting properly ported to the Switch 2, so I’m not overly disappointed. It’s still somewhat good-looking (in parts), and despite the framerate dips, it’s still a neat and fully playable experience. What’s more, there’s the added benefit of portability and some quality of life perks when it this mode, with larger fonts and touch-based controls. It might not be a good showcase of what to expect from AAA ports onto the Switch 2 (it does feel a bit rushed, I’m not gonna lie), but I had a good time with it regardless. It ain’t Tsushima, but it is a decent alternative.

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Dec 19, 2025

My main question here is, who is Terrifier: The ARTcade Game for? Beat ’em up fans won’t find any redeeming qualities in one of the genre’s clunkiest outings in years. Fans of the horror franchise will struggle a lot to find any semblance of enjoyment from this edgelordish and overpriced mess that features cheap visuals, poor controls and little to no replay value, as well as a tone that just doesn’t blend in at all with the movies.

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Dec 18, 2025

Kizuna Encounter: Super Tag Battle is a fun though somewhat dated title that, above all else, serves more as a reminder or a history lesson regarding a small niche in the fighting game genre. It’s a fun title with decent quality of life enchancements, but when compared to its kin (be it more modern or from the same era), it feels more like a curiosity than your next fireball-throwing obsession.

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Dec 18, 2025

R-Type Delta: HD Boosted is still a pretty good remaster of a hidden gem from the PS1 era, with a sizeable amount of content, a presentation that somewhat managed to age gracefully, and a gameplay loop that, sure, might be challenging, but never fails to entertain. I may have wished for a bit more in terms of quality of life enhancements and optional perks, but it still features improved visuals, an art gallery, and so on.

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Dec 15, 2025

It feels so empty at times, grinding for wild Pokémon is still a sometimes boring chore, and there are exceedingly long periods of time where you’re just fighting and you don’t really have a choice but to keep going back, night after night, to brawl with strangers. When you limit the game to a single city, you want the whole thing to feel vibrant and charged, like if Blade Runner let you hunt Replicants with an Arcanine. Instead, it’s just another Pokémon game. It moved some things forward in terms of fashion and some animation, but it’s a snail’s pace of progress for one of the wealthiest IPs out there today.

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7.5 / 10.0 - Bloodshed
Dec 15, 2025

​It could just be a personal preference thing but I would have enjoyed the game a lot more if it was more of an arena shooter in the vein of Serious Sam rather than a Survivors-like style game, don’t get me wrong it is fun in small doses but lacks a serious bite to keep you invested for longer sessions, visuals and audio hit hard and the low asking price is enough to entice gamers in, you just need to know what you’re getting in to.

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Dec 15, 2025

Once Upon a Katamari is not an inventive game in terms of new features, but there was no need to reinvent the wh, I mean, the rolling sticky ball anyway. What we wanted was a new Katamari game after fourteen years, retaining everything we love about the franchise, and that’s exactly what we got. There’s no need to complain about it not being innovative. It’s stupidly fun, addictive as always, and downright charming, and that’s what really matters at the end of the day.

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Dec 15, 2025

Hollow Knight: Silksong has been entirely worth the seven year wait. It is truly masterclass in Metroidvania design that not only lives up to the original game, but surpasses it in many different ways as well, all thanks to the top-tier world and boss design alongside jaw-dropping visuals and another stellar soundtrack. The game’s not perfect, and does stumble a few times, but it more than makes up for it elsewhere.

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5.5 / 10.0 - A.I.L.A
Dec 11, 2025

I’m not going to lie, it hurts that I didn’t like A.I.L.A. as much as I wanted to. Beyond the wildly inventive, genre-blending scenarios that create something unique and interesting, there’s not a lot here. Every chapter feels undercooked, and the horror falls flat most of the time. There is potential for something great here, and I hope Pulsatrix can expand on this in future entries, especially if we get more moments like those towards the end of the Castle chapter.

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Dec 9, 2025

Metroid Prime 4: Beyond is a curious case of a tale of two games. At times, it’s a phenomenal first-person metroidvania with some of the best visuals, immersion and level design ever seen in a Nintendo game, a great reminder as to why Metroid Prime used to rule the world back then. At the same time, it features one of the most pointless and barren open worlds ever put into a big budget title. What you really need to understand is that the former massively, gargantually outweighs the latter.

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Dec 4, 2025

As previously mentioned, my only “gripe” with Marvel Cosmic Invasion is that it’s brief. Then again, that is completely offset by the fact it’s endlessly replayable, with a ton of characters to play as, new modes to unlock, and more extra content to acquire in a neat in-game content tree. This is one of those games that does everything right, to a point there’s not a lot else to say or complain about. The premise works, the gameplay is phenomenal, the presentation is sublime, and it’s fun to play over and over and over again.

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5.5 / 10.0 - Saborus
Dec 3, 2025

Saborus is certainly memorable, but so is the first time I found a bone in a chicken nugget. It has potential, but you can’t explore it on the Switch, and the tonal shift and odd choices might take away from the overall effect. Truth be told, if it does help someone better understand animal rights and start the steps towards either reforming the industry or at least making more informed choices, then I’d chalk it up as a win. But please keep in mind: this “horror” title is only scary when you remember the true monster is mankind! Or something like that.

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6 / 10.0 - Possessor(s)
Dec 1, 2025

Possessor(s) just does’t live up to the potential. It’s a functionally competent and serviceable metroidvania title that does little to stand out in the wave of excellent metroidvania titles. There are some good ideas, and I had a blast with some of the more creative boss fights, but weak level design and combat issues hold it back. This one needed a little more time to develop.

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Nov 25, 2025

The career mode is deep and enjoyable, but as previously mentioned, you can’t just race with ease, as there’s a lot of depth involved. So you’re going to play and enjoy Project Motor Racing if you’re looking for something pretty specific: a worthy competitor to physics-heavy racing simulators like Assetto Corsa. I just wish it had more day-one cars, but that’s the collecting obsessed in me talking.

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Nov 22, 2025

It’s super simplistic, dumb, shallow as a puddle, and really repetitive. But if you’re looking for the kind of mindless fun D3 Publisher is known for, this game is an easy recommendation. I would be lying if I said I didn’t have fun with it in smaller bursts. Destroying foes with ease with my overpowered weapons in a colorful and absurdist anime world was pretty cathartic. Overall, if you’re into the same kind of dumb fun you can have with EDF or Onee Chanbara, then Full Metal Schoolgirl will be good for you as well.

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9.5 / 10.0 - Constance
Nov 21, 2025

A game that makes me feel like I’m getting better, while telling a story about a human aspect, and delivering whimsy, humor and prestige. I couldn’t have been happier, and now I’m hoping for a console port so I can play this on my Switch again next year.

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Nov 20, 2025

It’s a tough title with lineage just oozing out of every pour, but as tough as it is, it feels rewarding every time you play it. You’ll discover new techniques and your preferred route through the game, and if all else fails, just hit up Pacifist Mode and learn to dodge, duck, dip, dive, and dodge!

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7 / 10.0 - Tomb Raider
Nov 20, 2025

All my issues with it revolve around its lack of originality and really bad character development. It is a game all about the origins and development of Lara Croft as a toughened explorer, but man, I didn’t care about her at all after a while. The game’s tone is so all over the place it almost feels silly. Then again, if you simply don’t want to care about Tomb Raider‘s schizophrenic tone, there’s still fun to be had, as this is still a pretty decent, albeit far from spectacular, third-person shooter.

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7.5 / 10.0 - As I Began to Dream
Nov 19, 2025

As I Began to Dream is a lovely, if bittersweet, experience that delivers in the storytelling department, but fumbles a bit in the gameplay execution.

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I don’t think that SpongeBob SquarePants: Titans of the Tide is as memorable and impactful as The Cosmic Shake, but that’s a borderline unfair comparison. That game was just a shocking breath of fresh air that caught everyone off guard. Titans of the Tide maintains the same core gameplay loop, adds just a few new elements here and there, and has a slightly more focused approach in its spooky (but not really) ambience. That being said, it’s still a fantastic platformer well worth your time, and much better than the majority of 3D platformers released over the past few years.

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