GetsuFumaDen: Undying Moon Reviews

GetsuFumaDen: Undying Moon is ranked in the 30th percentile of games scored on OpenCritic.
Metro GameCentral
GameCentral
Top Critic
5 / 10
Feb 18, 2022

Less a reboot of a forgotten NES game and more a sub-par clone of Dead Cells, where the gorgeous visuals cannot hide the mediocre gameplay.

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6.5 / 10.0
Feb 22, 2022

Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.

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6 / 10
Mar 8, 2022

GetsuFumaDen: Undying Moon is a gorgeous game with solid side-scrolling combat, but its genre shift to the roguelike form hasn't paid off. The progression system is slow and the upgrades you obtain are pretty deal, leading to a roguelike experience that doesn't do enough to incentivise sticking with it for very long.

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7 / 10.0
Feb 17, 2022

GetsuFumaDen: Undying Moon is not up to the level of the exponents from which it is inspired, but it remains a decent diversion for those who want yet another action roguelite.

Review in Italian | Read full review

67 / 100
Feb 13, 2022

GetsuFumaDen: Undying Moon reinvents itself through the inclusion of rogue-lite elements. However, the weight of numerous collectibles, basic combat and odd design decisions mean that the game struggles to compete with contemporaries. Although there is still plenty to enjoy for fans of the original and newcomers, it fails to cut through the competition.

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Feb 16, 2022

GetsuFumaDen: Undying Moon is an intense follow up with an addictive gaming loop, although once you’ve beaten the game there is little to warrant a return. Yes, there are additional difficulty settings to unlock and one extra secret, but other than that there isn't anything groundbreaking to urge players back after that first run through. Hopefully, Konami can add some extra DLC in the form of levels or extra bosses.

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JVL
Algernon
Top Critic
15 / 20
Mar 6, 2022

Finally, hell is not such a bad place. We browse and explore with pleasure the places full of Ukiyo-e style colors that GetsuFumaDen offers us.

Review in French | Read full review

5 / 10
Feb 12, 2022

Many of the avoidable snags found in GetsuFumaDen: Undying Moon were solved by genre predecessors long before this game was announced. There is no doubt that in a few patches time this could be a fantastic game - but that's if Konami, which hasn't been in many gamer's good books for a long time, actually grants the development team the time and the funding to work on it. As it stands the game could end up being something special, the trouble is other similar Switch titles already are.

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6.5 / 10.0
Feb 17, 2022

The premises were there, the artistic direction is probably one of the most impactful and evocative seen in the 2D field in recent years, but GetsuFumaDen: Undying Moon is lost in the execution.

Review in Italian | Read full review

7.3 / 10.0
Feb 15, 2022

GetsuFumaDen: Undying Moon is a classic roguelike game with a stellar art design and some issues in terms of balancing, that forces the player to grind a lot to be more competitive.

Review in Italian | Read full review

Feb 17, 2022

Challenging, rewarding, gorgeous and culturally authentic, GetsuFumaDen is one of the most enjoyable roguelikes I’ve played. Mechanically it doesn’t do much to challenge or reinvent the formula, but it streamlines it beautifully. Meanwhile, it offers a vivid and detailed, classical take on Japanese art styles and the Hyakki Yagyō storytelling tradition. As a starting point for learning more about both these things, you couldn’t ask for something more inspired.

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7 / 10.0
Feb 22, 2022

If you're so tired of Hades and Dead Cells, there might be a different alternative.

Review in Turkish | Read full review

6 / 10.0
Mar 8, 2022

I desperately want Undying Moon to be a linear, level-based adventure where I can see all the levels and fight all the bosses without enduring the tedious rigmarole that roguelites require. Keep the randomized level layouts! Keep the randomized paths and boss encounters if you have to, but just let me play your beautiful game without all these roadblocks. Eventually, I just got sick of Undying Moon. It was more frustrating than compelling, in part because it does so much right, but its wings are clipped right out the gate by its grind-heavy, roguelite trappings. There are better roguelites out there (Binding of Isaac and Dead Cells, for example), but I'm sorry to say none of them look nearly as amazing as Undying Moon.

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8.1 / 10.0
Mar 1, 2022

I didn't expect to love GetsuFumaDen: Undying Moon as much as I did. As a revival of an old game that not many folks are aware of, it does an excellent job of offering a modern and challenging roguelike experience. I hope to see many more games like this.

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9.5 / 10.0
Feb 14, 2022

I knew there was something special about GetsuFumaDen: Undying Moon, but I didn’t expect for it to become this juggernaut of a roguelike that captivated me like no other game in the genre has ever done, and doubtfully will do in the foreseeable future. It’s not just about the jaw-dropping ukiyo-e visuals; it’s the addictive loot acquisition, the ultraviolent combat system, the enemy designs, and the sense of beating an entire level without ever getting touched by an immense boss, all culminating into what’s possibly my favorite roguelike of all time.

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70 / 100
Feb 22, 2022

GetsuFumaDen: Undying Moon is not a perfect roguelike game. If he wants to compete against opponents like Dead Cells, he needs to do more than that. However, what I said does not mean that the game is bad, I had a lot of fun while playing.

Review in Turkish | Read full review

8 / 10.0
Feb 26, 2022

GetsuFumaDen Undying Moon is respected on Nintendo Switch in a colorful, sonorous and playable way. A great title that is repetitive and terse, both when it comes to explaining itself and contextualizing us in its darkest hells.

Review in Spanish | Read full review

65 / 100
Feb 28, 2022

GetsuFumaDen: Undying Moon is the continuation of a Konami classic from 1987 that comes to us maintaining a 2D gameplay but with a development based on roguelite mechanics. Audiovisually it is very powerful and playable very dynamic, but the economy of the game does not seem well adjusted and progressing will cost us much more than desired, which can be a hindrance. With some adjustments we would be facing a remarkable game, hopefully GuruGuru and Konami take note.

Review in Spanish | Read full review

8 / 10.0
Mar 7, 2022

Quite an explosive cocktail not suitable for all audiences but capable of leaving you with a great taste in your mouth if you are one of those who do not cringe in the face of adversity.

Review in Spanish | Read full review

5 / 10.0
Feb 28, 2022

The protagonist, Fuma, is a skilled warrior with very plastic movements. With all this fascinating ambience of the ancient Japan, not only thanks to the visual but also the soundtrack, seeing all the plasticity of a good hit with a sword is an important part of the game for immersion. To help visualization, movement is slow. However, this is still an action game, and having the gameplay suffer with slow movements isn't exactly ideal. This example sums what GetsuFumaDen: Undying Moon is: an action game with beautiful visuals. However, its visual refinement sometimes goes beyond what can be functional. It's a title that tries to incorporate features from successful modern roguelikes. However, what inspired it didn't serve to give it prominence and personality sometimes. It's a game with potential to be extraordinary but loses itself in the mundane.

Review in Portuguese | Read full review