Gotham Knights Reviews
Gotham Knights offers a fun and satisfying gameplay loop, but many features lack the follow-through needed to make a great, cohesive game.
Gotham Knights is a co-op-centric caped adventure that made my interest Wayne thanks to poor combat, a transparently predictable mystery, and grueling progression.
Gotham Knights attempts to differentiate itself from the Arkham series with new characters and a new canon, but spends most of its length poorly imitating what made those games great.
This is a slight muddle of a game, but it has its pleasures.
This isn't the game that Gotham deserves, and it's not the one it needs right now either
Even if they’re not quite up to snuff, Gotham has enough baddies to punch to make for a good time, whoever you are.
Gotham Knights is lacking some of the interpretive moves that made both Rocksteady’s Arkham games and WB Games Montreal’s own Arkham Origins so fascinating and unique. It’s yet another encounter on the same rain-soaked streets.
Gotham Knights takes the Arkham blueprint and reimagines it as a loot-brawler, often feeling similar, but where it's different, it's worse.
It's been many years in the making, but can Gotham Knights meet expectations? Not really.
Gotham Knights has its moments of brilliance and fun, but never manages to step out of Batman’s looming shadow. These knights are more than sidekicks, they just aren’t heroes quite yet.
Gotham Knights has the tiniest shreds of goodness, perhaps tapping into the primal urge within all of us to make the numbers go up. I just don't want to play it again, which says it all for a game that's designed to worm into your brain and keep you coming back for more of its bazillion currencies.
Unfortunately, its rough edges leave a noticeable mark, and the poor writing and seriously disappointing performance on next-gen hardware hold it back.
Perhaps there’s a DC fan out there who really wants to see villains like Clayface and the Court of Owls in a game and who might get more of this experience than I did. But I think everyone else can safely skip Gotham Knights.
There's a lot to love about Gotham Knights, especially when fighting or traversing the city, but a few hiccups do hold it back.
In the end, Gotham Knights is, like the studio’s earlier contribution to the saga, Batman: Arkham Origins, a decent game haunted by the notion of not being the main event.
Gotham Knights seem worthwhile at first but it sooner or later makes you lose the passion.
Review in Arabic | Read full review
There’s no clearer sign that WB Montreal nailed it than this: even after I was done reviewing Gotham Knights, I’ve kept playing it. I’m resisting the urge to play it now to get this review done. That’s the best kind of feeling, and I hope it’s only the start of something even greater to come.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Gotham Knights isn't very ambitious and has performance issues, but it should still please Batman fans.
Gotham Knights is a dense and mostly enthralling action RPG with a competent (if predictable) story and the best Gotham City ever seen in a videogame. From a technical standpoint there are some annoying performance issues, and it doesn't look like the game was really meant to be next-gen, but the gameplay is solid and playing in co-op with a friend it's definitely an experience worth trying.
Review in Italian | Read full review