Broken Age Reviews
Everything about Broken Age should have been fantastic but the lack of puzzles and a lame plot that edges too heavy on the exposition turns this into a decent, but extremely disappointing package.
But a really, really pride-inducing 5/10
In the end, while Broken Age does provide a lot of polish and quality, the lack of actual content makes it a huge disappointment, even more so coming from someone that has been in the industry longer than I’ve lived.
Broken Age doesn't do a very good job of standing on its own. It very well could end up being regarded as a classic upon its completion, it just doesn't hold much more than promise, right now.
I don't regret contributing to this journey in the least, and frankly, I feel like the first half of Broken Age is very much worth experiencing. And that's how I'll rate it—as an excellent first half with a middling second half. What a shame.
Tim Schafer's warm, humanist adventure is a game of two halves, but its triumphs outweigh the flaws.
Broken Age was a long time coming, but it's a story that was worth the wait for all players and not just the game's Kickstarter backers.
Clever, funny, and beautiful to look at, but this is a game of two halves and the second one is such a peculiar tonal shift in terms of gameplay that even the story suffers as a result.
The disappointing second half lets it down, but even at best, Broken Age is far from the genre's greats.
Broken Age is a faithful callback to the Golden Age of point-and-click adventures. While this holds in back in some respects, the game was a joy to play with fun puzzles and a captivating story.
Despite long stretches of anger-inducing logic in Act II, Broken Age as a whole is a poignant and clever adventure game that is worth playing through, even if it never lives up to the promise of its midpoint.
Broken Age is a shining example of the point-and click adventure genre, and is thoroughly enjoyable from start to finish. The gameplay delivers on a tried and tested recipe and while it doesn't take any risks, the rewards are in the story, visuals and voice-acting. The pastel-style imagery and playful characters are truly memorable, and the stellar voice-cast deliver a script full of laugh-out-loud moments. Another Tim Schafer classic.
A beautiful, charming and often funny adventure with lovable and believable characters. The gameplay, however, can be a little repetitive, but as a whole, Broken Age is a love letter to point and click fans and an artistic triumph.
The usual point-and-click caveats are present here: some puzzles are so obvious as to feel like filler material, one or two so esoteric as to drive the player to frustration. The division of Shay and Vella's worlds can sometimes make what is actually a sizeable game feel artificially constricted, particularly in the first act. But these are minor quibbles compared to the mix of delight and unease that a playthrough of Broken Age evokes.
Broken Age: The Complete Adventure is a Double Fine title unlike anything before it. While it has its problems and inconsistencies, it's worth playing through once just to see Shay and Vella overcome the odds.
An adventure game with warmth, humour and heart, Broken Age is a joy from beginning to (almost) end. Easily among Double Fine's best.
Despite the large wart that some of the more hardcore puzzles present, however, Broken Age remains a beautiful game, overall. Yes, it has its blemishes and frustrating personality flaws. Deep inside, though, Broken Age is a good guy — or girl — with its heart in the right place. Give it a shot if you like classic point-and-click adventure games.
Broken Age is full of attitude. The parallel storylines, the aesthetics, and the music bundled with the humor gives the game its personality and is definitely a game that is highly recommended.
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When all's said and done, Broken Age makes an excellent case for why the adventure game genre deserves to exist in this medium. Indeed, it's a wonderfully charming title that really feels like a celebration of the point-and-click format. Sure, it doesn't necessarily do anything ground breaking, but it doesn't really need to. If you're a fan of Tim Schafer's previous work, then this is unmissable.