Event[0] Reviews
Event[0] is the sort of game that could inspire developers and spark a number of clones. As an experiment in integrating natural language processing with a game, it's a success. Kaizen works. The game is not very long, which could be a downer depending on what you think of length of games. It does however, showcase high production values, and Ocelot Society have certainly made their mark with this intriguing science-fiction adventure.
There are plenty of games out there that you can beat, speed-run, and master. There are very few you can talk to. Don’t sleep on the opportunity.
A tense and atmospheric, albeit brief battle of wits with an AI system will provide you with a solid evening of interactive story entertainment.
If you’re looking for something to break through the mould, look no further than Event [0], an innovative indie title with a lot of charm.
I think there’s more to do in Event[0] than what you’re given, but this is one of those games where the experience worth having, and will be different for everyone who plays based on how they interact with Kaizen. For me though, it felt a bit shallow for deep space.
Event[0] is a fun, beautiful, innovative, deeply atmospheric, and extremely engrossing experience… but it only touches perfection. From the notion of chatting with the AI using the keyboard in order to overcome obstacles, to the subjects that the plot revolves around, this gives the feeling that it could be so much more. Hopefully, this was nothing more than a great start for Ocelot Society.
Event [0] is a fun and interesting exploration game. Its use of conversation to progress the story is one of the more unique things that I have seen in recent memory. It is a little short, but the ability to get a different ending lengthens the game. While the game does feel like it is missing something in its story, the overall experience is memorable and enjoyable.
Despite its sometimes very obvious limitations, Event[0] feels like the start of a beautiful friendship.
Event[0] is definitely an experience. That's the best way to put it. It's in the same vein of The Stanley Parable, but without a narrator's guidance of chastisement. Instead, you get a quirky AI, a mystery to solve, and some great puzzles to figure out. It'll be even better if you love old school looking DOS computers and hacking.
I am happy to experience 'Event[0]' because what it contains is probably a harbinger of things to come in gaming. As a complete gameplay experience, however, it can be limited and flawed. It has evolved from its beginnings as a student project to become more than a mere tech demo, but it could have gone farther in its Turing test.
Event[0] was based off a student project, and sometimes, its roots as such are laid bare. But overall, I’m impressed with how the concept was fleshed out. Like other unique experiences, I hope other developers learn from its brushes with ingenuity. I’m also excited about some of the ethical discussions it could spark. It’s definitely worth a spin in zero-gravity to check this one out.
As is the case with a lot of like-minded sci-fi, Event[0] sets out to blur the already hazy lines between human and machine. It does this especially well with how it coaxes you into communicating with Kaizen.
Because of the keyboard game mechanic, Event employs a rather odd movement mechanic where you use the mouse to not only control your direction laterally but forwards and backwards as well.
There is something fundamentally creepy about Event[0], which is an adventure game with a first person perspective. It is very narrative-driven and also quite short, which may have some people scratching their heads at what the fuss is all about. The thing is, it offers you a connection to a character and the way you own the relationship that is built is both unique and deserves the time to properly explore it.
Event[0] is a visually appealing game with some great sounds to boot.
An imaginative, atmospheric, and cleverly designed sci-fi adventure that’s over far too quickly.
Event[0] has the length and teething pains of a tech demo, but tells a story to beautifully to overlook without good reason.
Event[0] succeeds because of that last line there: my relationship with Kaizen. The entire experience hinges on your ability to form a relationship with this character at the heart of the story, an AI of all things. The best books, movies and video games try to make you feel something, and to that end Event[0] is an interesting experiment and a worthwhile experience that stands out as very unique game despite its humble roots.