The Long Journey Home Reviews
A savage, sometimes frustrating space exploration game that succeeds because of beautiful design and a compelling universe.
When The Long Journey Home focuses on interactions with a diverse and entertaining cast of aliens across its procedurally generated star systems, it's possible to find a degree of wonder and personality that many roguelike seldom achieve. Unfortunately, such interactions take a back seat to a barrage of frustrating minigames with rewards that rarely match the risks. The experience as a whole suffers for it.
The Long Journey Home promises much more than its punishing gameplay can deliver on
Daedalic has created a very brave space roguelike that features strategy elements and a huge universe to keep us in front of our screens.
Review in Spanish | Read full review
The Long Journey Home has some great ideas. But ultimately it is a victim of its grand ambition. Repetitive, often frustrating gameplay further mar the experience.
There's not quite enough here to win me over completely, but there's more than enough to make the numerous trips I've made worthwhile, and part of the charm is in never knowing if there's anything left to discover.
The Long Journey Home is bound to drift to the far left side of my Switch home screen, but I hope it’s not forever. I will keep my eyes peeled for an announcement promising “drastic changes.” In the meantime, I will dream of a better game.
The Long Journey Home is a roguelike that tries to do things differently but it still fails to become accessible enough to a wider audience. While there are some interesting mechanics and features, the bad controls for both ship and lander and the lack of precise information will put more than a few players off.
The Long Journey Home is a roguelike sci-fi survival simulator fueled on hope and hopelessness. Bring them home, commander. But be ready to die a hundred deaths before that ever happens.
The Long Journey Home is a nice spatial game that suffers repetition.
Review in French | Read full review
The procedurally-generated nature of each jump warrants countless replays – you’ll just have to deal with a game that’s often doing its best to scupper its own best characteristics.
The Long Journey Home is an interesting exploration game that succeeds in a lot of ways, but never really seems to shine.
Space the final frontier... this is the attempt to return from that frontier.
The space adventure of The Long Journey Home it's hard, a journey into the galaxies that requires a lot of patience. Not a bad game, but not for everyone.
Review in Italian | Read full review
More like Wasted Journey
I spent many moments cursing its name in frustrating due to consistently dying. However, the game has grown on me, and I am excited to take different paths and play different ways. Fairly priced, The Long Journey Home provides some comedic relief in a dire and stressful time. The game's atmosphere is beautiful and the exploration into the game provides a vast amount of space adventure.
It's slow moving, but that's mainly because you're trying to conserve fuel. If you're awful at resource management, then you'll find The Long Journey Home takes longer than it should. There's quite a bit to do and see, and kill, but if you want a time sink then this will be right up your alley.
The Long Journey Home is a painful war of attrition. It feels at odds with itself: it wants to incorporate randomization to encourage replayability, yet that randomization makes the critical resource-management components even more frustrating. It could have seriously benefitted from some restraint on the part of the developers; if fewer systems were left up to pure chance, this could have been an expansive, exciting new exploration game. Instead, it's an overpriced curiosity that buries some great ideas under a planet-sized mound of bad decisions.
If The Long Journey Home had focused gameplay and transitioned smoothly between its many elements, it would be a great game.
Recommending a game is a matter of taste and ... in the case of The Long Journey Home, it is to think about those gamers who like to explore, try new things, that the story or narrative is one of the key elements for it to conquer them a game, and for the curious who want to discover new procedural worlds.
Review in Spanish | Read full review