Metroid: Samus Returns Reviews
While it's been marketed as a remake of Metroid II: The Return of Samus for Game Boy, Metroid: Samus Returns is more of a much-needed reboot of the 2D Metroid games we know and love. It's a safe, modern take on Super Metroid, one of the greatest games of all time. Aside from some repetitive boss fights and hand-cramping controls, it's nearly everything I could ask for as a fan of old-school Metroids.
Metroid returns with an enjoyable if underwhelming remake of a famously divisive game.
Nintendo reimagines the Game Boy classic Metroid 2: Return of Samus for a new generation of handhelds, maintaining the series' challenge while giving it some much-needed polish.
A steady drip of upgrades and collectibles ensures that exploring the alien-infested planet of SR388 won't grow tiring anytime soon
Metroid: Samus Returns is a return to form and an exciting evolution of the series' beloved formula.
To call Metroid: Samus Returns a remake feels unfair. Remakes are old games with new coats of paint: an upgrade in resolution here, reworked artwork there. Samus Returns is far more than that. It's a top-to-bottom reimagining, bringing the bones of a game that's over 25 years old into the modern era with fantastic results.
Metroid 2 is a personal favourite of mine, and this remake does it justice and some.
While not allowing for the subterranean trek through SR388 to fully flourish in its own individual right, Metroid: Samus Returns is nonetheless a highly enjoyable remake of one of the series' more overlooked and forgotten entrants.
Don't be fooled by the connection to Metroid II: this game has been revamped, redesigned and rejuvenated to such an extreme degree that to all intents and purposes it's a brand new adventure. This is far and away one of the best Metroid games ever made, and one of the best examples of the entire Metroidvania genre as a result. Melee counters and free aiming have made combat feel fresh and exciting again, while the environments are incredible – especially when viewed in auto-stereoscopic 3D. It's a given that this is a must-buy for Metroid fans, but it's also essential for those who've never played a 2D Metroid and want to see what the fuss is all about. This is what the fuss is all about, and the wait was so, so worth it.
Samus Returns has an appropriate name. It really does feel like a homecoming for a franchise that I love. It's great to be playing a new 2D Metroid. But it doesn't just work off of nostalgia. Samus Returns's new ideas actually add improvements to the classic Metroid gameplay. It might have come a little later than I liked, but Nintendo proved that they can still make this franchise exciting again.
An excellent reimagining of an age old title, it's great to see Samus back after such a long hiatus, please don't go away for so long again.
A great deal of effort clearly went into making this game work and bringing SR388 to life once again. However, as a Metroid game, it still falls short of earlier releases.
Metroid: Samus Returns is a remake that plays it close to the original, for both good and the bad. To its credit, the story (or lack thereof) is still a thrilling exercise of environmental storytelling and the puzzles are varied and interesting; however, the lack of boss variety, experimental stop-and-go gameplay, and dated visuals make this Metroid title more of a love letter for old-school fans, and potentially a chore to those more accustomed to contemporary genre norms.
A succesfull reimagining of an old classic that not only does what the original game did, but evolves its formula to show a more modern gameplay.
Review in Spanish | Read full review
Samus returns with an adventure that it's an example of how all remakes should be, respecting the original game, honoring the classics and adding a pinch from the latest games. Samus Returns is not only a great Metroid game: is also one of the best titles for the Nintendo 3DS.
Review in Spanish | Read full review
Even if the exploration has been lightly dumbed down, Samus Returns is a great and engrossing game.
Review in Italian | Read full review
Maybe the next 2D Metroid will take more chances, but Returns is far better than I expected it to be. The faux magic system, while shallow, adds some panache to the action, as do the combat animations that work within the confines of the engine.
Metroid: Samus Returns shows why 2D Metroid is still top-tier. It's far from the perfection that Super Metroid had, but this takes my least liked 2D Metroid game and reimagines it so completely that it almost beats the remake of the original Metroid in my estimations. If someone at Nintendo can add the ability to switch control schemes, it would make a huge difference. This is the return we've been waiting for, though I want Nintendo to develop the “Next Mission” in 2D for the Switch themselves.
A superb remake of Metroid II and the best 2D entry since Super Metroid, that doesn't compromise at all in terms of challenge, complexity, or atmosphere.