Sekiro: Shadows Die Twice Reviews
With Sekiro Shadows Die Twice proves FromSoftware still knows how to put their 'soulslike'-concept to the best of use. Although the game introduces a tremendous load of changes to the formula, it still knows how to create that same euphoric experience.
Review in Dutch | Read full review
From Software delivers yet another exceptional game that reinvents the hardcore RPG formula
Sekiro: Shadows Die Twice is an intelligent reinvention of the tried and true SoulsBorne formula. It successfully manages to strike a delectable balance between difficult and enjoyable, without the frustrating moments players might’ve experienced in Dark Souls or Bloodborne. Owing to its fast-paced combat that rewards an aggressive approach, Sekiro: Shadows Die Twice is both fulfilling and satisfying and easily the best of FromSoftware’s games yet.
I’m here to see if Sekiro: Shadows Die Twice can click for someone who does not have the reverence for the “Soulsborne” games. If you are looking for validation of your tastes or how this game compares to Dark Souls, plenty of other reviews will cover that.
Miyazaki and company prove that in the formula they invented, there is still a lot of life.
Review in Polish | Read full review
Sekiro gave me an overwhelming sense of freedom in gameplay as there is a whole lot of technique and tools that'll make you feel like a true Ninja once you've mastered them.
Review in Arabic | Read full review
Sekiro: Shadows Die Twice is a stylish, focused stealth-action take on the FromSoftware formula that evolves in a different and refreshing direction. It may be a bit easier than a Souls game, but it's something amazing all its own.
Sekiro is a wild ride through narrative twists and shocking boss battles, and an amazing triumph or crushing defeat is only ever seconds away
A game absolutely essential for anyone who has enjoyed minimally the previous works of FromSoftware, but also for those who want to take the step with the study and have not dared; a masterpiece in every rule. Thanks, FromSoftware; Thanks, Miyazaki.
Review in Spanish | Read full review
Death is one of many constants players have come to expect from a From Software title alongside a well-designed world, a gameplay loop that rewards risk and experimentation, and a fair challenge.
Sekiro: Shadows Die Twice is an incredible game that was crafted from the ashes of a Tenchu reboot
I feel bad for any other games releasing in 2019 because as far as I'm concerned, Sekiro Shadows Die Twice has game of the year, all sewn up.
Sekiro is challenging, but fair—a game with the goal of allowing the player to grow, rather than the avatar. It blends mechanics and narrative in a way that is too rare in games today, allowing for a deep level of immersion that begs for just one more clash of blades no matter how difficult the encounters get. Seeing each one to its bloody finish is well worth the trials it takes to get there.
Sekiro is a great realization of a fantastical Shinobi journey, with challenging but rewarding action-packed gameplay and intricate level design that encourages exploration. Sekiro stands on its own next to acclaimed Souls titles and puts FromSoftware on the action stage with a flourish. At first you hit a wall, then you become the wall the game hits against, and it feels wonderful.
Overall, I can’t get enough of Sekiro despite being terrible at playing it. It’s a great evolution of the Soulsborne experience with impressive new traversal and combat mechanics in a beautiful world loaded with odd characters and challenging enemies.
Sekiro: Shadows Die Twice manages to live up to its monstrously high expectations in nearly every way. Its high-risk combat system is as satisfying as it is punishing, and its level design begs you to explore every inch of the world. While its locations and enemies aren't as varied as in previous From Software games, you'll hardly notice when you're locking swords with opponents across several beautiful settings. Sekiro tells an intriguing tale about loyalty and mortality packed with surprises and easy-to-miss side stories.
Sekiro meets me with just as much effort and enthusiasm as I’ve put into it. It lets me know I’m capable and skilled, and that I can figure it out.
Sekiro: Shadows Die Twice is a truly new expression of the design philosophy that FromSoftware has spent years refining. Shifting gears a bit in the setting, story, and gameplay, the spirit of Dark Souls is still clearly the driving factor here.
I'm in no hurry to be done with the world of Sekiro: Shadows Die Twice. It's the best game I've played since Bloodborne.
Sekiro: Shadows Die Twice is an incredible blend of story, gameplay and world design. I don't think it trumps Bloodborne, personally, but it may well be the next best game that FromSoftware has created.