Gameplanet
HomepageGameplanet's Reviews
The Bayonetta titles remain two of the most fun action games ever made, and so the chance to revisit them is a treat – especially as you can now play them anywhere and in their most technically reliable form.
While it can certainly be considered the definitive Attack on Titan game at present, some peculiar design choices and the repetitive nature of the missions hinder it from achieving its full potential.
In a way, Absolver turns a truth about the genre into a kind of design aesthetic and philosophy; the ultimate raison d'etre of this fighting game is for you to get better at fighting. When you click to this, it becomes a Zen-epic sort of proposition, as you wander around the gorgeous and melancholy Adal getting into lonely contests under dappled greenery and atop perilous ledges, sloooooowly learning the skills you need to better defend yourself.
I simply find its visuals too compromised for it to be playable. Looking at this game in VR is like looking at a deteriorated painting while wearing someone else's prescription glasses... after they've been dipped in marmalade.
It makes me extremely nauseated within a minute every time I jam it – to the point that I'm yet to finish a race.
Job Simulator is as garbage as its name would suggest. Ostensibly yet another inane joke "simulator" game, it tasks you with performing dreary tasks like cooking soup or stamping résumés while wry robots (again) crack wise. The difference here is the robots are actually pretty funny.
[Review In Progress] If you are the type who loves to read in-game newspapers and diaries, you'll be in heaven (I am). It might be a little overwhelming for series newcomers, but to these people I say: have patience, from what I've seen so far, it'll more than likely be worth it.
If anyone had any doubt about Capcom's ability to deliver a frame-perfect fighting engine, they can rest assured their fears are without merit. Sure, there will likely be balancing changes once the masses pick apart the V-Gauge and EX bars, but absolutely nothing at all about the feel of the game seemed "off" to this seasoned Street Fighter veteran.
When it's on song, the game is immersive and intriguing; at other times, it can be deathly dull. It's nice to see an RPG trying to do something a bit different and succeeding in many ways, but KC:D has an unfortunate "hmm, I wish this was Skyrim" vibe that many gamers may find difficult to shake off.
Star Wars: Battlefront is a simplified online shooter for a broad audience that delivers on its promise of Star Wars battle fantasies.
Solid, if far from revolutionary, and well past its used-by date in terms of its treatment of women.
The Division is a great shooter that's primarily let down by glitches, drabness, repetition, and a thoroughly underwhelming first raid.
A lazy, broken, and boring slog through the most ineptly realised post-apocalypse I have ever encountered. This is not Fallout. Every defining feature of the Fallout experience has been excised or compromised to accommodate a poorly designed and executed multiplayer experience.
Tony Hawk's Pro Skater 5 is a shocking game in every respect. It's not even bad-good. Avoid, or ask for your money back.
Syberia 3 is just flat-out bad – an ugly, buggy, irritating, insulting title that should never have seen the light of day.
Daylight incompetently piles on the clichés and delivers an experience that is far more likely to induce boredom than anything resembling fear.
By taking elements of iconic 90's horror staples, Invader Studios have resurrected a Frankensteined horror experience that is far less than it's borrowed parts. From the glacial pacing to the ponderous in-game action Daymare 1998 rather than invoking terror instead delivers tedium.
Ancestors: The Humankind Odyssey is a wonderful idea that fails to deliver on almost every level. While it can be breath-taking to look at, it is a tedious chore and needlessly unforgiving. I applaud Patrice Désilets and his team for attempting something new and fresh, but great ideas alone do not make for great games.
Travis Strikes Again: No More Heroes is a maddeningly repetitive experience and should be avoided at all costs.
There are hints of a great game buried under the decaying leviathan that is Call of Cthulhu, but they are interspersed with the detritus of too many disparate or poorly executed ideas that those hints feel more like broken promises than unrealized ones.