BinaryMessiah Alan Wake 2: Night Springs Review
Feb 13, 2025
The original Alan Wake DLC wasn't anything special. It felt forced, with more questions than answers. I was hoping the original game would let us play episodes of Night Springs. This is a fictional TV show that plays on TVs in the game and is reminiscent of The Twilight Zone. Night Springs takes Alan's writing and adds a silly or strange twist. This is a three-part mini-episodic DLC, with each episode taking less than an hour to complete. Mr. Door hosts the series, the only live-action component of the DLC, and that's fine.
In the episode, you play the cheery waitress working at the Oh Dear Diner. This is an action-oriented episode where you're blowing enemies left and right. You get a rifle, a shotgun, and seemingly unlimited ammo, but that's okay. These episodes are all about having fun over being serious and focusing on survival. You are chasing down Alan's fictional brother in this story, and I won't get into any more details. This episode is entertaining and doesn't take itself too seriously. It's a fantastic way to open the DLC.
In the second episode, you play Jesse from Control. If you haven't played Alan Wake II before, there's a connection between the two games, though I won't reveal how. This is more horror-focused, with a small stealth section in Coffee World. It's entertaining, but not quite as much as the first episode. It's pleasing to see more of the two game worlds connecting, however. There are a couple of thought-provoking puzzles that require math and may upset some people, but they really do make you think.
The third episode is a fictional superhero parody in which you play the role of Sheriff Breaker. Here, the game breaks the fourth wall, and you are talking to the game director himself, Sam Lake, who has become a bit of a celebrity lately. This is the most "Alan Wake"-type episode of time travel and dimensional shifting. It's the most thought-provoking episode, but it does consist of a single puzzle that I found completely confusing and difficult to understand, but not as challenging as episode 2's puzzles.
Night Springs is both a fun distraction and an intriguing dive back into the game. It doesn't take itself too seriously, and we finally get to play an episode of the TV show. I would have preferred a slightly longer duration for each episode. Consider extending each episode to 2-3 hours, incorporating more action and shooting. What's here is a lot of fun, but only those who really love the world and story of Alan Wake II will find interest.