Andrew Reiner
- The Legend of Zelda
- Grand Theft Auto
- Super Mario Bros.
Andrew Reiner's Reviews
This episodic adventure succeeds in its storytelling and character development. The gameplay offering is all over the place, and often feels disconnected from the narrative flow
None of the play sets deliver big gameplay thrills, but the Toy Box is once again great fun for aspiring artists or a group of people looking to mess around
Fetch's origin story hits on several of the same notes as Delsin's tale – making it somewhat predictable – but the action is always great, and the final 20 minutes of this journey are exceptional
Figuring out the identity of the Bell Killer is a mission well worth taking, even when the gameplay is trying to pull the experience down into hell
A more well-rounded outing than the last Wolfenstein game, but its more comfortable employing tried-and-true gameplay conventions than striving for innovation
The same great baseball simulation now caters to a wider group of gamers with online franchises and shorter game times
For the third time, Sucker Punch has crafted a game that is worth playing through twice
Shorter than the current crop of Lego games, but compacted with excellent world designs and snappy action
There's something oddly enjoyable about watching a ball bounce around on pegs
In the five hours it took to complete Ryse, I experienced a whirlwind of excitement and disgust. I loved the sights, sounds, and basic combat, and loathed the finishers and gameplay deviations
Retains many of the staples from the Need for Speed series, but paves its own path with its dynamic shared worlds
An excellent debut that blends the basics of the sport with light fantasy