Joe Donato


22 games reviewed
66.0 average score
70 median score
38.1% of games recommended
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Aug 4, 2014

Enjoy random thoughts about the latest games, the Sega Saturn, or the occasional movie review? Follow me @JoeDonuts!

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Jun 1, 2014

The game is long enough -- clocking in at around ten hours -- that trimming some of the fat doesn't seem like a bad idea. It's a game brimming with potential, and I'd still recommend it if you don't mind some rough edges for the sake of fresh storytelling. It may be a pain sometimes, but my urge to see it through a second time despite that speaks volumes.

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7 / 10.0 - Among the Sleep
Jun 21, 2014

Among the Sleep is ultimately a cool experience worth seeing through to the end. There's a novelty to the perspective that's hard to deny, and when the game focuses on that it's great. If you enjoy a brisk, atmospheric journey from a fresh perspective, Among the Sleep is a solid choice.

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7 / 10.0 - Lovely Planet
Aug 13, 2014

Lovely Planet may go down in history as the most pleasant way to brush up on your FPS skills this side of Portal.

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6 / 10.0 - Outlast
Feb 5, 2014

The bigger issue is that Outlast accomplishes far more as an experience than it does as a game. That would be fine, but it tries to be a game more often than its stealth mechanics and AI could bear. Is it scary? For sure. But it's also capable of falling apart completely, deflating its own scare tactics, and leaving you wondering why Miles Upsher can't throw a single punch.

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6 / 10.0 - Tiny Brains
Dec 9, 2013

If a price tag doesn't bother you, and you have four controllers and friends, AND you don't mind a game that you'll never want to touch after a solid evening of fun, then Tiny Brains is still a worthy recommendation. That's a lot of caveats, though, and when there are games like Super Mario 3D World offering similar chaotic fun with hours of additional gameplay and challenge, Tiny Brains doesn't make the grade.

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4 / 10.0 - Cel Damage HD
May 13, 2014

As it is, being so barebones, it's an impossible game to recommend when I can think of several dozen racing and car combat games I'd rather be playing.

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4 / 10.0 - Cloud Chamber
Aug 22, 2014

It asks for the players' money and time, yet they still must create the rewards for themselves. It looks expensive, with decent production values, semi-famous actors, and some real science fact behind the fiction, yet all that work, all that money, and all of your time never truly amounts to anything. We may never solve Kathleen's mystery, but I doubt that's the real tragedy here.

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3 / 10.0 - Daylight
May 1, 2014

There's simply nothing about Daylight that hasn't been done better elsewhere, leaving me with no choice but to recommend you avoid it at all costs.

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3 / 10.0 - DreadOut
May 17, 2014

On the one hand I have to commend DreadOut for trying to be more than the no-depth scare factories that so many other indie horror games aspire to. It's a callback to the third-person horror games of the PS1/PS2-era and I appreciate that. On the other hand, every attempt to inject that much-needed depth is met with frustrating design decisions. I wanted it to be over well before the end of its brief, two-hour playtime.

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