Thomas Bastian Hildebrandt
Demon Slayer – Kimetsu no Yaiba – The Hinokami Chronicles 2 is, like its predecessor, an entertaining action title that includes quieter passages and humor as well. The combat is fun, though it may remain a bit too simplistic for some.
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I found the characters and voice acting well-executed, including the overall character design. The musical accompaniment fits equally well. Reaching the various routes and true endings is easily achievable without external guides.
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I had fun with the new Atelier title this time as well. The open world invites exploration, and the characters, style, and music are appealing. Unlike Yumia's more adult design compared to other series protagonists, she fits in character-wise, yet she is not yet in the middle of her life.
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Bunny Garden offers nice, undemanding entertainment. I happily conquered all three hearts.
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Eternal Strands entertained me well for around 20 hours. Although I wasn't completely convinced by the style beforehand, I got used to it quickly while playing. I enjoyed exploring the relatively compact areas, finding lore and crafting recipes and gathering materials. The combat system is not too complex and is fun, only occasionally is climbing on enemies a bit finicky.
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Is Crystar a tear-jerker? Anyone who’s a bit of a softie will probably shed a tear or two during the story, but it doesn’t go over the top.
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Eternights may not be able to compete with big titles in terms of presentation, and some may find the character facial expressions too cartoonishly exaggerated. I fundamentally liked the combat system and also the mostly rather relaxed interactions of the characters despite impending apocalypse. A bit of tragedy is also present without being overwhelming. For me it was an entertaining experience overall.
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DATE A LIVE: Rio Reincarnation is an entertaining package overall, even if you’re not familiar with the franchise.
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BAKERU offers an entertaining journey through Japan. The combat system is fun, the settings are varied, and levels with different gameplay provide additional variety.
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However, anyone who’s better at shoot ’em ups will surely get more enjoyment out of CYGNI: All Guns Blazing than I did.
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At many points one notices the games' age, and without the acceleration features it would often be slow as well. Overall, however, one can definitely give the games in Baten Kaitos I & II HD Remaster a chance.
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FINAL FANTASY VII REBIRTH entertained me for the most part. The world invited exploration, and many side activities were motivating. However, there are too many side tasks that fall short of being entertaining enough for their promise or time investment.
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This additional content doesn't reinvent the wheel either, but it does offer further entertainment and some extra choices for interested players.
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Record's Fragment: Yagyu Sword Chronicles entertained me for roughly five hours. Despite its murder mystery setup, it never evolves into a true mystery adventure—instead remaining action-focused. This time, I felt no drag thanks to minimal repetition. I enjoyed the download content, even if innovations remained restrained.
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Final Fantasy XVI The Rising Tide pleased me across its roughly ten hours until completion. The story fills the Leviathan's void, and the new Eikon power plays distinctly enough from the others.
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Anyone who has something for rhythm games and moaning anime girls can take a closer look and listen. Beat Refle entertained me for a few hours until I had played through the story.
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FINAL FANTASY VII REBIRTH convinced me back then—in its version without the INTERGRADE suffix—that a multi-part remake could genuinely work. The presentation is naturally far more impressive with its contemporary polish than revisiting the original. The expansion doesn't feel padded, and the story changes leave you eager for the sequel.
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Record's Fragment: Keian Command Championship can entertain interested players for a few hours. However, you'll frequently face the same boss encounters. While the teams and their unique scenes offer some variety, there's ultimately too much repetition overall.
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After the initial impression was still positive, the battles throughout the game unfortunately ruined it for me. Although exploration and the numerous possibilities are positive, the battles unfortunately became a hard-to-ignore fun-killer that made up a significant part of the game.
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Final Fantasy XVI Echoes of the Fallen pleased me during its short runtime. But that's owed more to the foundation than the added content itself. The combat is still enjoyable, and for that reason the new material sufficed. However, to truly recommend this DLC, it lacks sufficient scope and innovation in my opinion.
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