Juan Ramón Herrera


45 games reviewed
58.9 average score
61 median score
48.9% of games recommended
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7 / 10.0 - Screamer
Mar 22, 2026

Milestone delivers its boldest project with Screamer, a fighting game on wheels as spectacular as it is uneven, where technical control shines brighter than pacing.

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8.1 / 10.0 - Pokémon Pokopia
Mar 20, 2026

Pokémon Pokopia turns Ditto into the architect of a Pokémon paradise, blending crafting, exploration, and community life into a beautiful, addictive, time-devouring adventure for patient, creative players.

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5 / 10.0 - Pogui
Mar 16, 2026

Pogui works as a clean, charming, and enjoyable platforming appetizer, with difficulty options for every player, but it needs far more content to feel complete.

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Mar 13, 2026

Rayman: 30th Anniversary Edition is the tribute the limbless hero deserved: a respectful, complete playable encyclopedia packed with living history for nostalgic fans and newcomers alike.

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4 / 10.0 - Direction Quad
Mar 10, 2026

Between lilies, spikes, and pixel-perfect jumps, Direction Quad works as a precision pastime, although its rigidity turns more than one level into a pure test of patience.

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6.3 / 10.0 - Square Logic
Mar 3, 2026

With a Shikaku spirit, Square Logic turns squares, rectangles, and spatial vision into an honest, accessible, satisfying pastime, ideal for switching off while still stretching your brain.

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It is not just higher resolution: the smoothness transforms combat, exploration, and scale, making a return to New Los Angeles more appealing than ever.

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7.3 / 10.0 - Mario Tennis Fever
Feb 23, 2026

Nintendo delivers a spectacular, smooth, and mischievous arcade tennis game, ideal for local or online multiplayer, although its solo adventure feels like an extended tutorial.

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Feb 20, 2026

Super Bomberman Collection gathers history, nostalgia, and local explosions into an impeccable compilation packed with extras and retro fidelity, although the lack of competitive online play hurts.

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3.4 / 10.0 - Gridz Keeper
Feb 17, 2026

The idea of repairing generators while humanity goes dark has appeal, although Gridz Keeper never takes enough risks and often ends up solving itself almost by inertia.

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8 / 10.0 - Yooka-Replaylee
Feb 5, 2026

With 64-bit charm, orchestral music, and smart quality-of-life improvements, Yooka-Replaylee delivers a love letter to classic platforming with a modern soul.

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Jan 28, 2026

StarLightRiders: HyperJump tries to revive nineties shmup action with neon, Warp, and frantic shooting, but poor hitboxes and tiny length leave it running out of fuel.

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Tom Nook takes our time again with a cheap, useful, and complete upgrade that polishes the original experience and adds enough content to make returning worthwhile.

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4.1 / 10.0 - Tiny Archer
Jan 21, 2026

Agile and colorful, Tiny Archer plays smoothly enough, but generic dungeons, monotonous music, and a complete lack of challenge make it run out of steam almost immediately.

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Jan 17, 2026

Twilight Parade: Moonlit Mononoke fires off yokai charm, vibrant pixel art, and direct arcade action, but low difficulty and thin content make the party end too soon.

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Hoopa opens portals to an alternate Lumiose with real challenge and sought-after creatures, although the donut-cooking mechanic turns the journey into needless frustration far too often.

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Jan 8, 2026

Rengame does not reinvent Katamari, but expands it with historical destinations, delightful objects, and impossible music, creating a pure, charming arcade recommendation for fans of organized chaos.

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Dec 22, 2025

Samus returns with a visually spectacular entry, immersive sound, and refined combat, but the open world loses strength when its vastness does not always reward exploration.

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5.4 / 10.0 - Dungeon Minesweeper
Dec 16, 2025

Between tiles, traps, chests, and enemies, Dungeon Minesweeper brings real tension to the classic puzzle, especially in Hardcore, but remains a very niche proposal.

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4.2 / 10.0 - Bomb Kitten
Dec 14, 2025

Between bombs, grids, and predictable enemies, Bomb Kitten works as a cheap, charming pastime, but its lack of challenge makes the firecracker burn out too soon.

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