Ben Allan
Armello is a solidly-constructed and enjoyable turn-based title that offers a unique setting and plenty of depth.
Skylanders Superchargers provides what we've come to expect from the series: high production values, fun for all ages, and reminders that you could spend a whole lot more on additional toys to play with.
Lots of little details impress, like the specific way a Covenant jackal will beat off an attacking Promethean crawler with his shield if you watch them fighting, or the swoops of alien bird creatures screeching around the skies. And it all hums along at the high frame rates that certain sections of the gaming populace seem very concerned that it should.
Rise of the Tomb Raider is a big-budget title that delivers a breathtaking adventure with all the trimmings.
Darkest Dungeon is a tough, atmospheric and rewarding RPG whose sanity mechanic, narration, and indelible aesthetic set it apart from the pack.
Superhot is a highly effective expression of the gamer's neverending desire to perform cool action, but it also manages to perform some nifty narrative tricks as well. A clever, minimalistic, and totally badass indie gaming highlight.
The Division is a great shooter that's primarily let down by glitches, drabness, repetition, and a thoroughly underwhelming first raid.
Despite a troubled development, Doom is a confident, cracking throwback that pays loving tribute to its much-vaunted forefathers while bringing the noise via cutting edge tech. In a world awash with sci-fi hitscan shooters, it's a breath of fiery air that will delight as it melts faces.
Mirror's Edge Catalyst brings back a welcome second portion of high-speed free-running in a beautifully gleaming setting, but its concessions to modern AAA game design bloat let it down.
Inside is absolutely astonishing – a prime candidate for game of the year. Avoid spoilers and play it ASAP.
Lego Star Wars: The Force Awakens dutifully follows the pattern set by prior Lego tie-ins to a fault, but it's nonetheless a sound title your kids will love.
Defect is an appealing and well-designed build 'n' destroy space shooter that lets you get creative, then challenges you to one-up yourself via a unique mutiny mechanic.
No Man's Sky was never going to live up to the hype, but sadly even those with tempered expectations are likely to be somewhat disappointed. It is by no means a terrible game, it just feels unfinished and empty.
Don Bradman Cricket 17 builds on a strong foundation to provide video gaming's best crack at emulating a complex and (for the gaming mainstream) niche sport. While we give it an 8/10, in cricketing terms, it's a well-played four.
Sniper Elite 4 improves all areas of the franchise to a greater or lesser extent, and its protagonist remains the only real weak spot.
Outlast 2 is more of an ordeal than the first, in terms of content but also gameplay. The story provides some momentum, but trial and error sequences will see many succumb to frustration (and many large pick axes).
Matterfall contains some welcome formula tweaks and the usual level of Housemarque polish, but it's much less inspired than the Finnish studio's better shooters.
In a way, Absolver turns a truth about the genre into a kind of design aesthetic and philosophy; the ultimate raison d'etre of this fighting game is for you to get better at fighting. When you click to this, it becomes a Zen-epic sort of proposition, as you wander around the gorgeous and melancholy Adal getting into lonely contests under dappled greenery and atop perilous ledges, sloooooowly learning the skills you need to better defend yourself.
Destiny 2 is the game everyone hoped its predecessor would be; a massive, polished, breathtaking beast in a class of its own.
Its characters aren't much chop, but The Evil Within 2 coughs up some gruesome enemies and scares, while mostly justifying its shift to an open world design.