Darksiders II was not the blockbuster hit that many people - THQ included - expected it to be, and the primary reason is that something is just… off. As a result, its Deathinitive Edition had to work very hard to do better, but any chance for it succeeding was undermined by an inexcusable lack of stability in the final product.
The different gameplay elements that comprise Tomb Raider are very well done, and they are a lot of fun. During the TPS parts, Tomb Raider is competent. During the survival horror parts, Tomb Raider is competent. During the survival crafting parts, Tomb Raider is competent. This doesn't leave the whole package as competent, though. Even if someone used the best noodles possible, the best chocolate syrup, a lavish Lamborghini steering wheel, and a $900 pair of shoes, a lasagne made out of these ingredients wouldn't be very good—even if all the different parts are high quality. Tomb Raider needed someone to stand up and tell the marketing department that disparate gameplay elements weren't going to be shoehorned in simply to increase sales by 0.025%. Lara Croft does a wonderful job of redeeming Tomb Raider, and is the only reason it's playable, but it's only marginally more fleshed out than the myriad of mini-game collections found for the Kinect and Move.
Even though the difficulty is extremely high, Super Meat Boy is worth the perseverance and dedication that it takes to become skilled. Completing a stage or collecting a bandage after dozens of attempts is tremendously rewarding. It is easily one of the best platformers to come out in recent years, and the effort and care of Team Meat shows in the final product; it's fantastic. Not very many games can nail that line, but Super Meat Boy is the magnum opus of "easy to learn, difficult to master."
In regard to story and gameplay, Final Fantasy V is as great as it has ever been, but dealing with a supremely suboptimal port in order to enjoy the game requires extreme dedication to the series or a lack of a smartphone or tablet. Players who can't even borrow a mobile device for long enough to play Final Fantasy V are certainly encouraged to give this port a look, because it's not that Final Fantasy V is a bad game. This is a bad version of the game. Severe flaws resulting from a gross lack of optimisation severely hinder the experience; almost nothing was modified for the PC port. Although the mobile version is marginally more expensive, players are advised to play Final Fantasy V on the system for which it was optimised, rather than the system for which it was bastardised.
While there's no reason to choose Mega Man Legacy Collection over Mega Man Anniversary Collection, there is plenty of content here for anyone who can't easily enjoy the latter again, and the games themselves are as fantastic as they've ever been. The extraneous Challenges are nice additions, but they aren't appealing enough to carry Mega Man Legacy Collection.