Moustafa Gad


67 games reviewed
75.6 average score
75 median score
37.3% of games recommended
8.4 / 10.0 - Tekken 7
Jun 6, 2017

Tekken 7 may not have invested much effort in its simple story and unconnected events, but in turn has provided a style of play that combines simplicity and skill with a set of improvements that have made each battle possess its own character like Rage Drive and a huge list of more than 30 characters available to play with, including 9 New characters, and the ability to modify the appearance of any fighter, but unfortunately the game suffers from various problems in the Internet connection.

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7.2 / 10.0 - The Surge
May 29, 2017

The Surge has tried to rely on quality more than quantity, there are only 5 main zones for roaming and 5 leaders and events can be completed in less than 8 hours if the user avoids the majority of the confrontations and only run around the environment around him, in contrast the game offers a variety and changes in the design of weapons and enemies and their abilities - away from the leaders - but unfortunately each part suffers from a gap that contributed in one way or another to reduce the fun of events, whether the design of the same battles or leaders that did not bring anything new or the story, which could not keep it raised for a long time .

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8.1 / 10.0 - Prey
May 19, 2017

Prey presented the same key features that were a major reason for the success of previous Arkane studio games, such as absolute freedom in the style of gameplay, the list of skills with many choices, a world that is perfectly designed and rich in detail and hours of to roam and remunerative exploration, but there are other elements that have not been given the same quality like combat, the story that has lost its luster in the middle of the events, also suffering the futility of the stealth system or the existence of significant differences between the enemy factions.

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Mar 30, 2017

Styx: Shards of Darkness One of the few titles that provided stealth in a great form, all the elements were designed to serve the player in his adventure away from action and direct clashes as much as possible, but on other hand you feel the limited budget the game have or it's safe more to say it didn't have much time in development especially at second half of the game, which represents weak story and limited graphical level.

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8.5 / 10.0 - Nier: Automata
Mar 17, 2017

Nier: Automata offering a great story driven content and lots of surprises including diversity in gameplay all in one package, you've got lots of Bosses with scaled difficulty across all levels with a masterpiece music combined with every scene serves this title very well, but the side missions aren't on bar with main story missions, also graphics isn't up to 2017's game design standards

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Mar 11, 2017

I enjoyed finished a vast majority of the missions in Wildlands and exploring the varied open world and learning more about the complex crime syndicate founded by El Sueno and operated by the men and women he's cherry picked to carry out his nefarious plans. I also enjoyed the cooperative gameplay and unlocking the tools and abilities that became indispensable in the second half of the game. However so much focus went into these elements that other areas of the game suffered most notably the repetitive missions, the limited ally AI, and being able to use the same strategy to defeat every boss in more than 30 hours of game time.

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7.9 / 10.0 - For Honor
Feb 17, 2017

For Honor offered a redefined Melee Combat with a detailed and realistic animations , skill tree options also offers far more content to unlock for months, in addition to environment design diversity and character selection Variety each one has unique play style and tactics, but the game lacking few game modes which gives you the feeling of repetitive content not to mention the weak story line.

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agent 47 returns this generation with even bigger adventure and diverse targets than any installment in Hitman Series, the game has so many options to approach missions or killing your targets, but giving so much intention to those details affected the story whether length or content, but the game should fulfill Hitman die hard fans ambitions.

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